omar
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431aa4e456
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Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
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6 years ago |
omar
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35cbf9c052
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Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
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6 years ago |
omar
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a26085ed53
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Internals: Fixed Navigation from reaching ImGuiItemFlags_Disabled items (#211) + Examples comments
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6 years ago |
omar
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6767b0a1b0
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Examples: Win32+DirectX: moved helper functions below main.
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6 years ago |
omar
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510342f024
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Examples: DirectX9: Minor changes to match the other DirectX examples more closely. (#2394)
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6 years ago |
omar
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d0c98bf880
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Examples: VS: Made project paths independant of SolutionDir so they can be built aside from the solution.
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6 years ago |
omar
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2c38b32db1
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Removed trailing spaces (#2038, #2299)
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6 years ago |
omar
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295ada0364
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Examples: Win32: Using wc.lpszClassName instead of duplicating the literal. + tweak README format.
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6 years ago |
omar
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d5b22fb635
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Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
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6 years ago |
omar
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9d155c73bc
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Examples: Misc comments mainly related to GLFW callbacks. (#1759)
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6 years ago |
omar
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1afd29d382
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Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
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6 years ago |
omar
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01586d33f3
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Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036)
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6 years ago |
omar
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ff83d0e369
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Examples: Using fully qualified "Dear ImGui" name in window titles.
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7 years ago |
omar
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73e13a0762
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Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
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7 years ago |
omar
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8d58fbb5ed
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Examples: Renamed example folders. (#1870)
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7 years ago |