omar
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1c95dea88c
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Merge branch 'master' into navigation
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7 years ago |
omar
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7d2a068dea
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Begin: Shuffling bits of code around.
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7 years ago |
omar
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cd7e178eac
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Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
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7 years ago |
omar
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651538e13b
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Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337)
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7 years ago |
omar
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a63fbbca8b
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Added ImGuiHoveredFlags_AnyWindow, ImGuiFocusedFlags_AnyWindow. Obsoleted IsAnyWindowHovered()/IsAnyWindowFocused() in favor of IsWindowHovered(ImGuiHoveredFlags_AnyWindow)/IsWindowFocused(ImGuiFocusedFlags_AnyWindow). Added to demo. (#1382)
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7 years ago |
omar
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67671c0ab5
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Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
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7 years ago |
omar
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1eee10778b
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Internals: Begin: Refactor some code into an UpdateManualResize() function.
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7 years ago |
omar
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483f9b0d07
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Internals: Begin: Moved DrawList setup code below, the viewport system will need to push the outer clipping rectangle as late as possible.
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7 years ago |
omar
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03f5cd6ca1
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Nav: Fixed RenderNavHighlight() clipping, essentially revert 6ea90af6b7 . (#787)
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7 years ago |
omar
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919fc548ad
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Merge branch 'master' into navigation
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7 years ago |
omar
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6c583315e6
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Begin: Moving some code around for the benefits of the wip viewport branch.
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7 years ago |
omar
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f610e25682
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Internals: Using ImFloor().when appropriate.
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7 years ago |
omar
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fe919995da
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Merge branch 'master' into navigation
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7 years ago |
omar
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933ee6cd5d
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InputText: Added alternative clipboard shortcuts: Shift+Delete (cut), Ctrl+Insert (copy), Shift+Insert (paste). (#1541)
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7 years ago |
omar
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fd4d63a0c5
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InputText: Moved code for checking clipboard shortcut so we can expand on it. (#1541)
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7 years ago |
omar
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168200f915
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Popups: Comments, reorganize bits of the header section, renamed parameters.
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7 years ago |
omar
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a8e5542d78
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BeginPopup: Exposed extra_flags publicly. (#1533)
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7 years ago |
omar
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3f4eccf154
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Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
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7 years ago |
omar
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3fc7cf190d
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OpenPopup(): Always reopen existing popup. Removed OpenPopupEx() bool reopen_existing which is always true. This also makes the public API on par with OpenPopupEx(). (#1497, #1533)
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7 years ago |
omar
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deab2ab015
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Popups: Gently handle the user mistakenly calling OpenPopup() every frame. (when reopen_existing is true). (#1497)
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7 years ago |
omar
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69ff65f054
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Internals: Popup: Renaming fields.
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7 years ago |
omar
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3678307cd9
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Popup, Menus: Tweaks and comments.
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7 years ago |
omar
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369189b675
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Internals: Popup: Explicitely setting up ImGuiPopupRef reduces confusion.
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7 years ago |
omar
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e09852fc49
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Popups: Revert aca23fd3f0 (Oct 20, 2017). Because 1) I can't seem to find a default. 2) The if is definitively faulty and would have been all true. 3) It looks like possibly the following commit 6ab737a4bb could have made this unnecessary. Not absolutly certain. (~#439)
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7 years ago |
omar
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63e4677b81
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Popup: BeginPopupContextItem(), BeginPopupContextWindow(), BeginPopupContextVoid(), OpenPopupOnItemClick() all react on mouse release instead of mouse click. Note that they don't use the full ButtonBehavior() or tracking aabb on both click and release. Applications I've tried seems to behave inconsistently there but on-release-without-tracking is both fairly common and doesn't require extra code for the id tracking. (~#439)
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7 years ago |
omar
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c337cdcfd3
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Internal: ButtonBehavior: Tweak to update g.ActiveIdClickOffset more consistently
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7 years ago |
omar
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7ad169fa09
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Merge branch 'master' into navigation + fix previous merge
# Conflicts:
# imgui.cpp
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7 years ago |
omar
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d730a763f6
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Internal: Reworked FocusFrontMostActiveWindow() so it fits the Nav branch usage as well.
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7 years ago |
omar
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66b2ee6ea2
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Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
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7 years ago |
omar
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a34490239c
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Internals: Popup: Separating MousePosOnOpen and PopupPosOnOpen. They are equal in the master branch but different in the navigation branch.
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7 years ago |
omar
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5fd19f037f
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Internals: renamed FocusPreviousWindow() to FocusfrontMostActiveWindow()
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7 years ago |
omar
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2874aabb93
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Internals: BringWindowToFront() iterate front to back, faster in majority of use cases.
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7 years ago |
omar
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95b773370f
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Revert "Internals: Added LastActiveId, LastActiveIdTimer. (#1537)" Will come up with a better design later.
This reverts commit 007f4034c9 .
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7 years ago |
omar
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007f4034c9
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Internals: Added LastActiveId, LastActiveIdTimer. (#1537)
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7 years ago |
omar
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29c194b2a4
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Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
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7 years ago |
omar
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4fc9f44073
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Merge of minor left-overs from private work branch to reduce drifts. Should be functionally a no-op.
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7 years ago |
omar
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4b1240b2e1
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Fixed non-popup child windows not honoring the HiddenFrames flag (can't see a reason). Docking relies on this.
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7 years ago |
omar
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b2ec0741f1
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Internals: Settings api tweaks
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7 years ago |
omar
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2b8224692e
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Merge branch 'master' into navigation
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7 years ago |
omar
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0a0b252bb6
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DragDrop: Removed IsDragDropActive() (introduced a few days ago, revert 06bea369c0 ) as our use case doesn't need it anymore. Will add it if there is a real need.
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7 years ago |
omar
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33f7769d85
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Columns: Clear offsets data when columns count changed. (#1525)
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7 years ago |
omar
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f9b2058d5a
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Internals: Renamed ImGuiSimpleColumns to ImGuiMenuColumns to avoid confusion. Reduced internal buffer size (we only use 3 slots).
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7 years ago |
omar
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05ec0b0736
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Casing tweaks + clarify license copyright (simpler/safer?) (#1346)
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7 years ago |
omar
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96ccc484f9
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Merge branch 'master' into navigation
# Conflicts:
# imgui_internal.h
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7 years ago |
omar
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3c6fbe0849
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Renamed ImGuiSizeConstraintCallback to ImGuiSizeCallback, ImGuiSizeConstraintCallbackData to ImGuiSizeCallbackData.
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7 years ago |
omar
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7fcbd45500
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Internals: NextWindow: Renamed, moved functions to member.
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7 years ago |
omar
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e339949de1
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Internals: NextWindow: Using ImGuiCond for consistency.
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7 years ago |
omar
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04b44398eb
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Internals: refactored g.SetNextWindow fields into g.NextWindow. structure (so it can be more easily transported/copied)
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7 years ago |
omar
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7e03ee8d85
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Merge branch 'master' into navigation
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7 years ago |
Cory McWilliams
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561e9f286e
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Fix a memory leak of ImGuiColumnsSet's Columns vector. ImVector doesn't call destructors.
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7 years ago |