6594 Commits (1e7672acf46a81e36b3cf35734c015326dd97d58)
 

Author SHA1 Message Date
ocornut 1abb02fb67 Viewports: Fix for UWP on IME code moved back-end side (#2895, #2892) + Docking: Comments. 5 years ago
ocornut b016f1ad70 Examples: SDL+DX11: Fixed resizing main window. Amend (#3057) 5 years ago
joeslay a0f01d2290 Improve resizing in dx11 example (#3057)
Make the dx11 example implementation resize the window in a sane way, i.e. not the stretching/scaling the initial render to fit the new window size (current behaviour).
5 years ago
ocornut a5041c8820 Focus: Child inherit focus scope from parent (amend 2ebe08be). 5 years ago
ocornut 9a46a19e99 Internals: Rename ImGuiSelectableFlags_PressedOnXXX to ImGuiSelectableFlags_SelectOnXXX, ImGuiButtonFlags_NoHoveredOnNav to ImGuiButtonFlags_NoHoveredOnFocus. 5 years ago
ocornut 4a10af2bda Unicode, Windows: Remove stringapiset.h include (breaks vs2010 and seems unnecessary?). (#2541, #2815) 5 years ago
ocornut e137db2df7 CI: Enable error on warnings for the extra warnings builds as an experiment. FAQ tweaks 5 years ago
ocornut aef057e975 Internals: Added GetInputTextState() + comments. 5 years ago
ocornut 2dcf8df9f4 Internals: Shuffled some of the windows-specific includes to avoid duplication. Might have undesirable side-effects on some compilers, please report! 5 years ago
ocornut de37a0bfab Internals: fix potential warning. Comments around include sections. Moved a few bits. 5 years ago
ocornut 1b5b87a40e Internals: Added #define NOMINMAX before windows.h include for single-compile-unit builds. 5 years ago
ocornut fbaf65b8f6 Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)"
This reverts commit f2c7f3b200.
5 years ago
ocornut f2c7f3b200 Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542) 5 years ago
ocornut 1b579a110d Viewports: Lots of comments about setting up multi-viewports. (#1542) 5 years ago
Rokas Kupstys 7e00cde8a9 Disable false-positive warning that papeared in pvs-studio v7.06.37052.34. 5 years ago
ocornut 1ecc1db226 Fix GCC warning 5 years ago
ocornut a7ace918fe Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_win32.cpp
#	imgui.cpp
5 years ago
ocornut 0850b46c88 ImDrawList: Internals: Added IM_DRAWLIST_ARCFAST_TESSELLATION_MULTIPLIER setting. 5 years ago
ocornut b029182a73 Merge branch 'features/unicode' 5 years ago
omar 897704cb49 Menus: Tweak for first-level menu windows to be positioned regardless of MenuBarHeight() which is not stored in window, allowing undocumented modification of the menu bar height). 5 years ago
ocornut a41332453e Unicode: Changelog, comments, minimum CI integration. (#2541, #2538, #2815) 5 years ago
omar 0283a6e566 ImFont: Demo, Store Used4kPagesMap[] map in ImFont to facilitate iteration on all codepoints with a large value of IM_UNICODE_CODEPOINT_MAX. (#2815)
Demo uses IsGlyphRangeUnused()
5 years ago
Sam Hocevar c8ea0a017d Unicode: UTF32 support improvements (#2541, #2538, #2815)
- Make ImWchar32 unsigned.
 - Fix Win32 version of ImFileOpen by including windows.h sooner.
 - Make ImGuiIO::AddInputCharacterUTF16() more robust by disallowing illegal
surrogate pairs.
 - Allow pushing higher plane codepoints through ImGuiIO::AddInputCharacter().
 - Minor cleaning up in the high-plane Unicode support.
 - Fix Clang -Wunreachable-code warning
5 years ago
Cloud Wu 6d59653e82 Unicode: full Unicode Support (6 squashed commits) (#2541, #2538)
fix build for WideCharToMultiByte
[3181ff1e] Full Unicode Support
[6c9e73ac] Fix ImTextCountUtf8BytesFromChar and ImTextCharToUtf8, these APIs assume the input is an unicode code point, not UTF-16
[ba85665b] Add AddInputCharacterUTF16 for windows backend to handle WM_CHAR
[fafdcaf0] Use Windows API to convert UTF-16 for ImFileOpen
[dc7d5925] Use windows API to convert UTF-16 for clipboard
5 years ago
ocornut 91ac93f9a6 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
5 years ago
ocornut 8c683de33f Internals: Refactor: Moved get height and contents regions functions, to Layout section. IF YOU GREAT CONFLICTS WHILE MERGING (NOT REBASING) THOSE 6 PREV COMMITS, TRY MERGING THEM INDIVIDUALLY 1 by 1 or 2 by 2 etc. 5 years ago
ocornut 05c3e0b898 Merge commit 'caca55c642d16cf1c2649831c5d06b1f26146d12' into docking
# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
5 years ago
ocornut 602df11f19 Internals: Refactor: Moved item width/size functions to Layout section. 5 years ago
ocornut 6c1810e503 Internals: Refactor: Moved cursor position functions to Layout section. 5 years ago
ocornut 3ce26f65d4 Internals: Refactor: Moved ItemAdd(), ItemSize(), BeginGroup(), EndGroup(), SameLine(), Indent(), Unindent() to Layout section. 5 years ago
ocornut caca55c642 Internals: Refactor: Moved code into a Styling section and some code into the Error Handling section. 5 years ago
ocornut 2679bee28d Internals: Refactor: Moved code out of NewFrame() into UpdateTabFocus() and UpdateSettings() 5 years ago
omar 095dc996b0 Disable deprecated-enum-enum-conversion (#3040, #2983) 5 years ago
omar 628614c6ea Demo: Remove unnecessary code added by 24bd33ac. 5 years ago
ocornut 24bd33ace8 Menus: Some renaming, comments, add to demo. Amend 0342a3c. (#1207) 5 years ago
Rokas Kupstys 0342a3c548 Menus: Implement BeginMenu() appending to existing menu when executed with same ID multiple times. (#1207) 5 years ago
omar 103c5edaaa Internals: debug log macros. 5 years ago
ocornut 75de34e281 Viewports, Docking: Added per-viewport work area system for e.g. menu-bars. Fixed DocksapceOverViewport() and demo code (overlay etc) (#3035, #2889, #2474, #1542, #2109)
Clarified that BeginMenuMainBar() had an incorrect knowledge of its height (which was previously harmless).
Designed to easily allow for status bars although we don't have/use them yet, but custom code could use them.
5 years ago
ocornut f032ad6b1f Viewports: Renamed GetRect() to GetMainRect() in prevision for work rect. Comments 5 years ago
ocornut 898e91f20d Internals: Added TempInputText() to facilitate creation of custom widgets, renamed TempInputTextScalar() to TempInputScalar() etc. (#2718)
+ Minor imgui.h/todo comments
5 years ago
ocornut 871727dd2f Viewports: Software mouse cursor is also scaled by current DpiScale. (amend #939) 5 years ago
Rokas Kupstys 3ff13edad9 Viewports: Improve menu positioning in multi-monitor setups.
This change uses mouse position for initial positioning of popup menus. It ensures that menu appears in expected location on monitor mouse is currently hovering. This change fixes incorrect menu positioning (permanent or on the first frame) when menu item spans multiple monitors.
5 years ago
ocornut e547f898a9 Demo: Added color gradient in demo to identify srgb/linear issues better. Tweaks. 5 years ago
ocornut 0345324646 Backends: SDL: Fixed mapping for ImGuiKey_KeyPadEnter. (#3031) [@Davido71] 5 years ago
ocornut 7d80a8f4f5 Backends: Fix ImGui_ImplSDL2_InitForMetal() in docking branch. 5 years ago
ocornut 3c80d57dc7 Viewports, Window: Avoid manually clipping resize grips and borders, which messes up with automation ability to locate the items. Also simpler and more standard.
Amend d8f9f6ba2a and 377f730054.
5 years ago
ocornut 02a6c06080 Window: Fixed a bug with child window inheriting ItemFlags from their parent when the child window also manipulate the ItemFlags stack. (#3024) [@Stanbroek]
Amend f843facba4 and 8828889d5e
5 years ago
Omar ea3fc76038 BeginMenu: Fixed a bug where SetNextWindowXXX data before a BeginMenu() would not be cleared when the menu is not open. (#3030) 5 years ago
Omar bb1e6f8af6 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp
5 years ago
Omar 8836975dcf Drag and Drop, Nav: Disabling navigation arrow keys when drag and drop is active. (#3025) 5 years ago