1385 Commits (239d09804d17997e147f4bcfb451ead04c1d67ff)

Author SHA1 Message Date
ocornut 239d09804d Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
4 years ago
ocornut 647a308ad3 Backends: GLFW: Add ImGui_ImplGlfw_InitForOther() instead of ImGui_ImplGlfw_InitForWebGPU() so it can be used for e.g. DX11. (#3632)
Amend dff0044
4 years ago
ocornut 7a516a266d Merge remote-tracking branch 'origin/master' into docking
# Conflicts:
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	imgui.cpp
#	imgui.h
4 years ago
ocornut b898281e3c Demo: Added 'Examples->Fullscreen Window' demo. (#3789) + repack and zero-clear ImDrawData. 4 years ago
ocornut 577e7cb493 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_win32.cpp
#	docs/CHANGELOG.txt
#	imgui.cpp
4 years ago
ocornut dff0044d4e Backends, Examples: Added support for WebGPU and corresponding example. Amend 5853fbd (#3632) 4 years ago
Basil Fierz 5853fbd68b Backends, Examples: Added support for WebGPU and corresponding example (#3632)
(Squashed 11 commits)
4 years ago
ocornut 388ca563db Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx12.cpp
4 years ago
ocornut feaa7ea003 Examples: Emscripten: Amend ba636c5. (#3705) 4 years ago
Horki 0f14dd9781 Examples: Emscripten: Add 'make serve' helper, move output to web/ folder. (#3705) 4 years ago
ocornut b11518d7d7 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	imgui.cpp
4 years ago
ocornut 7d5d5711c2 Backends: OpenGL2, OpenGL3: Backup and restore GL_SHADE_MODAL, GL_STENCIL_TEST, clear GL_NORMAL_ARRAY. Comments., (#3671, #3668) 4 years ago
ocornut 8ec5daf35d Happy new year! 4 years ago
ocornut 06e87014f2 Merge branch 'master' into docking
# Conflicts:
#	imgui.h
#	imgui_internal.h
4 years ago
ocornut 3346544cf5 Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe. 4 years ago
ocornut dd4ca70b0d Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_demo.cpp
4 years ago
omar 9c8671e7b0 Tables: Add empty file, skeleton. 4 years ago
ocornut c1ffac2fee Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
4 years ago
ocornut d20f2bc90a Rename example_emscripten/ to example_emscripten_opengl3/ (#3632) 4 years ago
ocornut b2a91dc390 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
4 years ago
Rokas Kupstys a3f79104df Examples: Apple+Metal: Forward events to OS key combinations like CMD+Q can work. (#3554) 4 years ago
ocornut ac08593b96 Merge branch 'master' into docking + tweak dock node padding + use CheckboxFlags with int
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
#	imgui_internal.h
4 years ago
ocornut 5f97809cab Misc tidying up (zero-clear structures, more unused default in ClipRetFullscreen, NavApplyItemToResult() coding style fix)
Zero-clearing more structures
Remove arbitrary default ClipRetFullscreen value in ImDrawListSharedData.
Nav extracted NavApplyItemToResult() function.
Coding style fixes in OSX Backends.
4 years ago
ocornut e3ac52630a Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	imgui.cpp
4 years ago
Warren Moore bca4749346 Examples: Apple: Consolidated example_apple_metal to reduce class and file count (#1873, #3543) 4 years ago
Bill Six acb8ef2006
Examples: Vulkan: Fixed CMake include path. (#3550)
The backends directory was not included, so the build was failing.
4 years ago
ocornut 042a3b01d2 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx10.h
#	backends/imgui_impl_vulkan.h
#	backends/imgui_impl_win32.cpp
#	docs/CHANGELOG.txt
#	examples/README.txt
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_directx11/main.cpp
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h
4 years ago
ocornut b1a18d82e3 Moving backends code from examples/ to backends/ (step 6: update markdown documentation) 4 years ago
ocornut a2a3d80f04 Moving backends code from examples/ to backends/ (step 5: move documentation to MD files) 4 years ago
ocornut a2d845f9dd Moving backends code from examples/ to backends/ (step 4: update documentation, much improvement) 4 years ago
ocornut a7e21fb05f Moving backends code from examples/ to backends/ (step 3: fixing project files) 4 years ago
ocornut 428f4fce70 Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft) 4 years ago
ocornut d9b2fb7338 Moving backends code from examples/ to backends/ (step 1: moving source files) 4 years ago
ocornut 124c2608f1 Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency. 4 years ago
ocornut 0f13fdd177 Removed redirecting functions/enums names that were marked obsolete in 1.60: io.RenderDrawListsFn, IsAnyWindowFocused(), IsAnyWindowHovered(), etc. 4 years ago
ocornut 04de5ef819 Version 1.80 WIP 4 years ago
ocornut 682249396f Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
4 years ago
ocornut e5cb04b132 Version 1.79
+ Update readme and mission statement.
Removed "Minimize screen reel-estate usage", removed details on memory consumption (still very valid, just too much noise in a mission statement)
4 years ago
ocornut 7b1ab5b275 ImVector: Stricter bound-checking asserts. Fix warnings: trailing comma (old compilers), zealous preprocessor warnings. 4 years ago
ocornut 958e58b06b Merge branch 'master' into docking
# Conflicts:
#	examples/example_apple_opengl2/main.mm
#	imgui.cpp
4 years ago
ocornut 179dc04d8a Examples: Added missing comments in example_apple_metal. (#3400) 4 years ago
ocornut fa004ae79a Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_examples.sln
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx12.h
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_demo.cpp
#	imgui_internal.h
#	imgui_widgets.cpp
4 years ago
ocornut 825f699bde Backends: OpenGL3: Amends (#3467, #1985) 4 years ago
Sven Balzer 42575d4a99 Viewports, Backends: Win32: Fix toggling of ImGuiViewportFlags_TopMost (#3477) 4 years ago
Julian Webb 2460f2abe3 Backends: OpenGL3: Fix to avoid calling glBindSampler() with version <= 3.2 (#3467, #1985)
(nb: GLEW sets the define we previously used)
4 years ago
omar e230ec5a01 Viewports, Backends: DX12: Make secondary viewport format match main viewport one (#3462) {@BeastLe9enD] 4 years ago
Pierre-Loup Pagniez a1597cff08 Backends: DX12: Fix D3D12 Debug Layer warning if scissor rect is 0 width or 0 height. (#3472, #3462)
In the event where the scissor rect is 0 width or 0 height, don't call Draw, as it generates warnings if the D3D12 Debug Layer is enabled, and nothing would have been drawn anyway.
4 years ago
omar a8f409a848 Examples: DX12: Enable breaking on any warning/error when debug interface is enabled. (#3462, #3472) + misc comments & minor fixes. 4 years ago
omar 770c995365 Backends: Vulkan: Removed unused shader code. Fix leaks. Avoid unnecessary pipeline creation for main viewport. Amend 41e2aa2. (#3459) + Add ImGui_ImplVulkanH_CreateWindowSwapChain in ImGui_ImplVulkanH_CreateOrResizeWindow(). 4 years ago
omar e8447dea45 Backends: Vulkan: Removed unused shader code. Fix leaks. Avoid unnecessary pipeline creation for main viewport. Amend 41e2aa2. (#3459) 4 years ago