ocornut
6800939e73
Examples: Header comments.
9 years ago
zryan3
aa6cb32bd4
fixed text referencing GLFW library in SDL examples
9 years ago
ocornut
e46c7b70eb
Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
9 years ago
ocornut
980ca286fe
Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. ( fix #392 )
9 years ago
ocornut
5d53f37a5d
Examples: Possibly clarified the intent of imgui_impl_* files.
9 years ago
ocornut
7d6ddbe5c8
Examples: comment on setting the RenderDrawListsFn function.
9 years ago
Thomas Pöchtrager
3604aecf8f
Minor Windows adjustments
10 years ago
Daniel Gibson
b7d1b91e4b
Use ImGuiIO::AddInputCharactersUTF8() in SDL2 example
...
Now Unicode text input works in this example.
10 years ago
Daniel Gibson
02a0967243
Fix SDL2-example for Linux
...
The header is called "SDL_opengl.h" - case matters on Linux.
The main() function must indeed be called main(), on Windows it'll be
renamed to SDL_main (for SDL2main.lib) by #define in SDL_main.h
(which is included by SDL.h)
I added an entry to the example's README that describes how to build
it on Linux.
10 years ago
ocornut
60dd221737
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
10 years ago
ocornut
1845ff4690
SDL example: tweaks ( #233 #226 )
10 years ago
ocornut
b7e63c163c
SDL example: update for indexed rendering.
10 years ago
ocornut
a14f6696a3
SDL example: more cleanup to match other examples ( #233 #226 )
10 years ago
ocornut
22e099366f
SDL example: further cleanup to match other examples ( #233 #226 )
10 years ago
ocornut
4167528001
SDL example: moved event loop to main.cpp , adding page up/page down. ( #226 )
10 years ago
ocornut
b7a2a6b23f
SDL example: renamed folder, added in README
10 years ago