4126 Commits (3bd3693fb799e1d6000663072cfea1bc82627ae0)
 

Author SHA1 Message Date
omar 827f4b17d3 Nav: Examples: Glfw+GL3: Added basic gamepad mapping code when io.NavFlags & ImGuiNavFlags_EnableGamepad is set. (will iterate/tweak before spreading to other examples). (#787) 7 years ago
omar e9070e768e Nav: Fixed renaming of c09016b12a that were incorrect. ImGuiNavInput_PadLeft -> PadDpadLeft, _PadScrollLeft -> PadLStickLeft. (#787) 7 years ago
omar 3967ff58b2 Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787) 7 years ago
omar 5d31e1696f Fix SetNextWindowContentSize() with 0.0f on Y axis (or SetNextWindowContentWidth()) overwriting the contents size. Broken in eab6333a0b. (#1363) 7 years ago
omar 8bf0c89c0d Internals: ImRect::Contains(ImRect&) include boundaries (whereas Contains(ImVec2) should not). 7 years ago
omar 194850db31
Merge pull request #1572 from rainbru/build-examples-fix
Fix building instruction in a couple of README
7 years ago
Jérôme Pasquier 94ed44b5cb Fix allegro5_example build instructions 7 years ago
Jérôme Pasquier c226e02ca0 Fix sdl_opengl2_example filename in README.md's build instructions 7 years ago
omar 2c7324da56 TODO list, added uSynergy README 7 years ago
omar 5f7f27c8de Nav: Comments. (#787) 7 years ago
omar d404b93b6b Nav: Mouse clicking on a window (to select/move) disables hides nav highlight. (#787) + comments 7 years ago
omar 89b0ca1f8f Nav: FocusWindow() doesn't reset NavRectRel (which was flickering e.g. when returning to a parent menu). This was added in the initial nav branch commit and I don't see a reason for it. (#787) 7 years ago
omar c8def61f5c Merge branch 'master' into navigation 7 years ago
omar f3776055d6 Merge branch 'master' into context 7 years ago
omar 8c57d8cc1e Natvis: Fix ImRect expanded height display being broken and dumb. (#1569) 7 years ago
omar 6f27d6b5b8 Natvis: Made ImGuiWindow display shorter. 7 years ago
omar c2e92ab61b Added imgui.natvis helper for visual studio users. Added to examples projects. 7 years ago
omar 277f6e7842 Examples: Comments 7 years ago
omar 6f366fff6b Demo: Tweaked example menu with colors + menu items, was currently particularly inconvenient for Nav. Will rework later. (#787) 7 years ago
omar 455989b8b1 Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use (#787) 7 years ago
omar 28671aa821 Nav: Internals: Moved some enums and functions to internals, renamed ImGuiNavReadMode to ImGuiInputReadMode as well. (#787) 7 years ago
omar 8227176c17 Nav: Menus: Fix for using Left direction inside a menu with widgets layed out horizontally. Left to close is now handled as a fallback inside EndMenu(). (#787) 7 years ago
omar c09016b12a Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. (#787) 7 years ago
omar bd278e958e Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. (#787) 7 years ago
ocornut 680162eb32 Merge branch 'master' into navigation 7 years ago
omar 5148937d4d Fixed old Begin() calling SetNextWindowBgAlpha() with negative values. (#1567, #1568) 7 years ago
omar 37ee99983f Clear BgAlphaCond properly after consuming it. Fixes 9a76fd30fd (#1567) 7 years ago
omar 823e1f0b94 Nav: Reordered NavInput enums to match directional order of ImGuiDir_ and ImGuiKey_ + comments (#787) 7 years ago
omar 64b786c2aa Nav: Tweak/fixed popup positioning when using nav without the io.NavMovesMouse flag (it was always assuming a mouse cursor and allocating space for it) (#787)
Note that this bit include badly hardcoded sizes, expecting an improvement later.
7 years ago
omar cea78cc576 Nav: Update hovered logic, so IsItemHovered and ButtonBehavior are more consistent with each other. The known case this fixes is nav focusing on a color button, tooltip appears, mouse move: previously tooltip would stay up. (#787) 7 years ago
omar eb7ec781dc Nav: Tweak GetNavInputAmount(). Split debug defines. 7 years ago
omar f6ee8d30fb Comments (#1567) 7 years ago
omar d500113f1d Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
7 years ago
omar 9a76fd30fd Added SetNextWindowBgAlpha() helper. (#1567) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete. 7 years ago
omar 2645ab5f7f Comments + added legacy renamed GetItemsLineHeightWithSpacing() as stated in the doc, fixes 6190ab0084 7 years ago
omar 13c407591e Nav: Comments, tweaks 7 years ago
omar db2ba13154 Internals: Exposed SetCurrentFont() in imgui_internal.h 7 years ago
omar 9076366c17 Style: Exposed ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabRounding + added an assert to reduce accidental breakage. (#1181) 7 years ago
omar 1acb155419 Internals: Moved unnecessary MovingWindowMoveId field. 7 years ago
omar 5097368bd5 Tweaked FAQ. 7 years ago
omar 2026e792cd Context: NewFrame() asserts (#1565) 7 years ago
omar dd89c9ea59 Examples: Made the Win32 proc handlers not assert if there is no active context yet, to be more flexible with creation order. (#1565) 7 years ago
omar 9edf211c0e Merge branch 'master' into navigation 7 years ago
omar 3ed2ddbfbe Metrics: Removed context size display. 7 years ago
omar d3e826c247 Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558) 7 years ago
omar 5e2aa6185c Reorganized context handling to be more explicit,
- YOU NOW NEED TO CALL ImGui::CreateContext() AT THE BEGINNING OF YOUR APP, AND CALL ImGui::DestroyContext() AT THE END.
- removed Shutdown() function, as DestroyContext() serve this purpose.
- you may pass a ImFontAtlas* pointer to CreateContext() to share a font atlas between contexts. Otherwhise CreateContext() will create its own font atlas instance.
- removed allocator parameters from CreateContext(), they are now setup with SetAllocatorFunctions(), and shared by all contexts.
- removed the default global context and font atlas instance, which were confusing for users of DLL reloading and users of multiple contexts
(#1565, #586, #992, #1007, #1558)
7 years ago
omar 7e4d28a49d Context: Renamed SetMemoryAllocators() to SetAllocatorFunctions(). Tweaked comments. (#1565, #586, #992, #1007, #1558) 7 years ago
omar e45d7a7060 Context: Added IMGUI_DISABLE_DEFAULT_ALLOCATORS to disable linking with malloc/free. (#1565, #586, #992, #1007, #1558) 7 years ago
omar 5a301c29dc Context: Removed allocator parameters from CreateContext(), they are now setup with SetMemoryAllocators() and shared by all contexts. (#1565, #586, #992, #1007, #1558) 7 years ago
omar ac5b7a1bdf Comments 7 years ago