400 Commits (475446b8b97202e31fb01d78eea367b390bf84d0)

Author SHA1 Message Date
omar 475446b8b9 Merge pull request #1080 from SaschaWillems/master
Examples: Vulkan: Small changes to be in line with specs and fix validation layer errors/warnings
8 years ago
omar b3d237a5ce Examples: SDL2: Added build .bat files for win32. 8 years ago
omar 9fdd66330f Examples: SDL2+GL3: Fix blend func state save/restore (#1120) 8 years ago
Gregg Tavares 01286f6636 Fix blend func state save/restore
AFAIK there's no such enum as `GL_BLEND_SRC` or `GL_BLEND_DST` in OpenGL3 and OpenGL4.

Maybe they're left over from previous versions? They don't even seem to exist in OpenGL 2.1. In fact checking they were deprecated in OpenGL 1.5 (they exist in 1.3)
8 years ago
omar f030087f8e Comments to redirect people to OpenGL3 examples (#1116) 8 years ago
omar 50b4b29beb Examples: GLFW+GL3, SDL+GL3: Fixed modifying bound Texture0 (#1087, #1088, #1116) 8 years ago
saschawillems 4da26d85cd Clip negative scissor offsets to zero 8 years ago
saschawillems 12deb53b11 Set required depth member for buffer image copy 8 years ago
ocornut 1396659b72 Examples: Speculative fix for OSX Makefile to make Travis happy (re #812) 8 years ago
ocornut d74a3349e9 Examples: DirectX9: Explicitely setting viewport to match that other examples are doing (#937) 8 years ago
ocornut 127dd7c88c Examples: Vulkan: Coding style fixes (#910) 8 years ago
Håvard Mathisen a5600b6e59 Vulkan example: Proper surface format search. 8 years ago
Håvard Mathisen b447a71cf6 Vulkan example: Fix gamma for some implementations. 8 years ago
Håvard Mathisen 08ef9819c8 Vulkan example: Fix validation layer warnings and errors and redeclare gl_PerVertex. 8 years ago
ocornut 7c2b35704d Examples: DirectX9-10-11: Only call Windows' SetCursor(NULL) when io.MouseDrawCursor is set (#585, #909) 8 years ago
ocornut 55863dd274 Examples: Vulkan: Shallow stylistic changes (following #879) 8 years ago
ocornut 0449bb98e2 Merge branch 'master' of https://github.com/martty/imgui into martty-master 8 years ago
ocornut a68ac96bc4 Examples: GL3: Comments about gl3w (#880) 8 years ago
ocornut 775ac24d45 Fixed overzealous GCC warnings (#883) + partly undo 8553bab241 8 years ago
omar 89d033aba3 Merge pull request #898 from tinnnysu/master
Examples: SDL+OpenGL2: Update cmdline syntax in Windows compilation.
8 years ago
ocornut 81eefb704b Minor const fixes for overzealous warnings (#883) 8 years ago
sushitao 833ed760ae update cmdline syntax in windows compilation 8 years ago
Marcell Kiss 53126cd713 Add location decorators & change to use structs as in/out in glsl, update embedded spv (produced with glslangValidator -x) 8 years ago
Marcell Kiss 44250caf50 Null the released resources 8 years ago
ocornut 0d3f8807c7 Added a void* user_data parameter to Clipboard function handlers. (#875) 8 years ago
ocornut 2919c77bee Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called (#800) 8 years ago
ocornut b96471143f Merge branch 'master' of https://github.com/madeso/imgui into madeso-master 8 years ago
ocornut 612b17ef57 Fixing minor english typos (#827) 8 years ago
ocornut 02399852fe Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners (#824) 8 years ago
Felipe Oliveira Carvalho 6e6f04f513 Fix Mac OS X build and remove cruft from Makefile 8 years ago
ocornut bc57fd5d1d Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807) 8 years ago
ocornut 031d4e689d Examples: OpenGL3: Revert Makefile change for OSX for now (#812) 8 years ago
ocornut 2825eaa0be Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810) 8 years ago
Kun Lin aa0cb13aa4 Correct name for linking opengl3_example
According to glfw offcial site, linking `libglfw.3.dylib` etc should
use `-lglfw`.

Changed this made the compilation on my Mac successfully.
8 years ago
Gustav 08a9e78da5 fixed space issues 8 years ago
Håvard Mathisen 99b4f951b9 Fix Vulkan example for use when a depth buffer is active. 8 years ago
Gustav 5def10c3a0 Fixed OpenGL error when calling Shutdown without calling NewFrame 8 years ago
ocornut 5ae71aa04a Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git) 9 years ago
ocornut 3c384c2f10 Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git) 9 years ago
ocornut 82768e05f3 Ignore list for Visual Studio 9 years ago
Marcell Kiss 4bc6a951fe tabs to space, remove braces 9 years ago
Marcell Kiss 3234f81cb1 maxImageCount may be 0; add missing sType; change to 1 push constant range 9 years ago
Jamie Seward 0a1d456de1 Fix compile warnings in SDL examples 9 years ago
ocornut d8dacd729b Examples: SDL+OpenGL: explicitly setting GL_UNPACK_ROW_LENGTH to reduce issues because SDL changes it (#752) 9 years ago
Jeongseok Lee 47911d92b2 Fix minor typo in examples/README.txt 9 years ago
ocornut 1349d0aacf Examples: DirectX9: Removing spaces (#663) 9 years ago
Trezanik 790275eae2 Example: DirectX9: Backup and restore all state 9 years ago
ocornut 8a0d3b9628 Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638) 9 years ago
ocornut 2ef766a1ce Examples: DirectX10: Apply depth-stencil state like DirectX11 example (#640, #636) 9 years ago
ocornut 656b1e848c Examples: DirectX11: Fixed uninitialized fields. Disabling depth-write (#640, #636) 9 years ago