omar
87ded34f9f
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui_widgets.cpp
6 years ago
omar
2068dd509c
Examples: OpenGL: Fix for OSX not supporting OpenGL 4.5, we don't try to read GL_CLIP_ORIGIN even if the OpenGL headers/loader happens to define the value. ( #2366 , #2186 )
6 years ago
omar
d0c98bf880
Examples: VS: Made project paths independant of SolutionDir so they can be built aside from the solution.
6 years ago
omar
ff0f9aa856
Comments for Linux/Mac ( #2117 )
6 years ago
omar
5bf9029bf9
Merge branch 'master' into docking
6 years ago
omar
d972533d09
Examples: Vulkan: Rewrote scissor processing to match other examples more closely. Removed extraneous +1 of scissor extent height.
6 years ago
omar
dd14adc731
Examples: Vulkan: Support draw_data->FramebufferScale correctly matching a79785c
for on Metal/GL2/GL3. ( #2306 , #1676 )
6 years ago
omar
f977871854
ImFont: Minor adjustment to the structure.
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Examples: Removed unused variable.
6 years ago
omar
09c9bf2edb
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui.h
6 years ago
omar
93d1179805
Examples: Extracted gamepad code into ImGui_ImplGlfw_UpdateGamepads(). Renamed matching Win32 function for consistency.
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Added more link to nothing's oversample document. Spacing bits.
6 years ago
omar
b46076458c
Examples: Win32: Removed unused code left-over from merge e9c625a1dc
6 years ago
omar
8691b56136
Merge branch 'master' into docking
6 years ago
omar
cc80d8e118
Examples: Metal: Compilation fix.
6 years ago
omar
169e3981fd
Examples: OpenGL2: Added #define GL_SILENCE_DEPRECATION to cope with newer XCode warnings.
6 years ago
omar
7f6a025c93
Viewport: SDL: Inherit SDL_WINDOW_ALLOW_HIGHDPI flag from main viewport. ( #2306 )
6 years ago
omar
2cada3c143
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_widgets.cpp
6 years ago
omar
d16dbc5b87
Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. ( #2306 , #1676 ) [@rasky]
6 years ago
omar
a79785c0b9
ImDrawData: Added FramebufferScale field (currently a copy of the value from io.DisplayFramebufferScale).
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This is to allow render functions being written without pulling any data from ImGuiIO, allowing incoming multi-viewport feature to behave on Retina display and with multiple displays. If you are not using a custom binding, please update your render function code ahead of time, and use draw_data->FramebufferScale instead of io.DisplayFramebufferScale. (#2306 , #1676 )
Examples: Metal, OpenGL2, OpenGL3: Fixed offsetting of clipping rectangle with ImDrawData::DisplayPos != (0,0) when the display frame-buffer scale scale is not (1,1). While this doesn't make a difference when using master branch, this is effectively fixing support for multi-viewport with Mac Retina Displays on those examples. (#2306 ) Also using ImDrawData::FramebufferScale instead of io.DisplayFramebufferScale.
Examples: Clarified the use the ImDrawData::DisplayPos to offset clipping rectangles.
6 years ago
Omar Cornut
ef7940699e
Examples: Metal: Removed unnecessary loop. Fixed OSX Clang warning in imstb_truetype. ( #1929 , #1873 )
6 years ago
omar
4a3a895be9
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_demo.cpp
6 years ago
omar
f366828dd2
Minor tweaks to reduce false positive of PVS Studio static analyzer.
6 years ago
omar
f6fbb99a9c
Examples: SDL: Fix for Emscripten/Android/iOS on Docking branch.
6 years ago
omar
7227454dca
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui.h
6 years ago
omar
03b0266b59
Examples: Made imgui_impl_win32 drag gdi32.lib for GetDeviceCaps(). ( #2327 )
6 years ago
omar
5fc6899dc2
Examples: OpenGL3: Using GLSL 4.10 shaders for any GLSL version over 410 (e.g. 430, 450). ( #2329 ) [@BrutPitt]
6 years ago
omar
e1143377c2
Viewport: Added ImGuiViewportFlags_NoFocusOnClick + support in imgui_impl_win32. Made windows with no decoration always set the _NoFocus flags. ( #1542 , #2117 )
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Fix e.g. clicking on protruding combo box stealing highlight from parent window with decoration.
6 years ago
omar
13a5f5ba8b
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
6 years ago
omar
ab9cd44c89
Examples: DirectX9: Fix Clang warning.
6 years ago
omar
0947fa3de0
Merge branch 'viewport' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
6 years ago
omar
cb9a6b8a8b
Merge branch 'master' into viewport
...
# Conflicts:
# examples/README.txt
# imgui.cpp
6 years ago
omar
54ba8a643e
Removed trailing spaces from text files. ( #2038 , #2299 )
6 years ago
omar
f94af2f5c5
Merge branch 'viewport' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_draw.cpp
6 years ago
omar
8079344cee
Merge branch 'master' into viewport
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# Conflicts:
# examples/example_sdl_vulkan/main.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_vulkan.h
# imgui.cpp
6 years ago
omar
259f3c78a2
Examples: OpenGL2: Added (yet another) comment/instruction against using opengl2 with modern OpenGL. ( #2297 )
6 years ago
omar
2c38b32db1
Removed trailing spaces ( #2038 , #2299 )
6 years ago
omar
82e31d34f0
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_win32.cpp
6 years ago
omar
295ada0364
Examples: Win32: Using wc.lpszClassName instead of duplicating the literal. + tweak README format.
6 years ago
omar
b8020032f9
Examples: Win32: Added support for mouse buttons 4 and 5 via WM_XBUTTON* messages. ( #2264 )
6 years ago
omar
acdb4823dd
Examples: Win32: Fix for older Windows SDK.
6 years ago
omar
b5144e477f
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
6 years ago
omar
e9c625a1dc
Merge branch 'master' into viewport
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_win32.cpp
# imgui_demo.cpp
6 years ago
omar
872477548b
Examples: Win32: Using IsChild() to be compatible with windows created within a parent. ( #1951 , #2087 , #2156 , #2232 )
6 years ago
Gilad Reich
14c40242db
Examples: DirectX9: Explicitly disable fog (D3DRS_FOGENABLE) before drawing in case user state has it set. ( #2288 , #2290 )
6 years ago
omar
882f1bc135
Examples: DirectX12: Targeting 10.0.14393.0 instead of 10.0.16299.0 (available on AppVeyor, and higher version doesn't seem necessary).
6 years ago
omar
8a45c56c2c
Merge branch 'viewport' into docking
6 years ago
omar
9391a97fbf
Merge branch 'master' into viewport
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
6 years ago
omar
f435aa193b
Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled).
6 years ago
omar
133f112af0
Examples: Win32: Using GetForegroundWindow() instead of GetActiveWindow() to be compatible with windows created in a different thread. ( #1951 , #2087 , #2156 , #2232 ) [many people]
6 years ago
omar
6b32570644
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui_internal.h
# imgui_widgets.cpp
6 years ago
omar
5af930f97a
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
6 years ago