458 Commits (553bdeedf78126b9b91289a64dce6efe2e8b741e)

Author SHA1 Message Date
omar 9fd3ba871b Merge branch 'g_FrameIndex_not_used_fix' of https://github.com/ParticlePeter/imgui into ParticlePeter-g_FrameIndex_not_used_fix 8 years ago
omar 5418bb19ff Examples: Vulkan: windows batch file for 64-bits. 8 years ago
omar ac2eb4b960 Merge branch 'vk_small_fix' of https://github.com/martty/imgui into martty-vk_small_fix 8 years ago
omar c3d9e0a6eb Examples: SDL2: Tweaked batch files for Win32. 8 years ago
omar 475446b8b9 Merge pull request #1080 from SaschaWillems/master
Examples: Vulkan: Small changes to be in line with specs and fix validation layer errors/warnings
8 years ago
omar b3d237a5ce Examples: SDL2: Added build .bat files for win32. 8 years ago
omar 9fdd66330f Examples: SDL2+GL3: Fix blend func state save/restore (#1120) 8 years ago
Gregg Tavares 01286f6636 Fix blend func state save/restore
AFAIK there's no such enum as `GL_BLEND_SRC` or `GL_BLEND_DST` in OpenGL3 and OpenGL4.

Maybe they're left over from previous versions? They don't even seem to exist in OpenGL 2.1. In fact checking they were deprecated in OpenGL 1.5 (they exist in 1.3)
8 years ago
omar f030087f8e Comments to redirect people to OpenGL3 examples (#1116) 8 years ago
omar 50b4b29beb Examples: GLFW+GL3, SDL+GL3: Fixed modifying bound Texture0 (#1087, #1088, #1116) 8 years ago
saschawillems 4da26d85cd Clip negative scissor offsets to zero 8 years ago
saschawillems 12deb53b11 Set required depth member for buffer image copy 8 years ago
Peter Particle 337019a68f typo, #elif instead of #else, fixed 8 years ago
Peter Particle fd90da38e1 Vulkan backend: g_FrameIndex not used fix -> huge perf gain
Added a macro to switch between unlimited frame rate (VK_PRESENT_MODE_IMMEDIATE_KHR) and limited to 60 fps (VK_PRESENT_MODE_FIFO_KHR). Only the latter mode is guaranteed to be available, but the former one most likely is.
8 years ago
Marcell Kiss e0244c8f62 Fix scissor offset being negative 8 years ago
Marcell Kiss 509df3e279 Fix new Vulkan validation warnings 8 years ago
ocornut 1396659b72 Examples: Speculative fix for OSX Makefile to make Travis happy (re #812) 8 years ago
ocornut d74a3349e9 Examples: DirectX9: Explicitely setting viewport to match that other examples are doing (#937) 8 years ago
ocornut 127dd7c88c Examples: Vulkan: Coding style fixes (#910) 8 years ago
Håvard Mathisen a5600b6e59 Vulkan example: Proper surface format search. 8 years ago
Håvard Mathisen b447a71cf6 Vulkan example: Fix gamma for some implementations. 8 years ago
Håvard Mathisen 08ef9819c8 Vulkan example: Fix validation layer warnings and errors and redeclare gl_PerVertex. 8 years ago
ocornut 7c2b35704d Examples: DirectX9-10-11: Only call Windows' SetCursor(NULL) when io.MouseDrawCursor is set (#585, #909) 8 years ago
ocornut 55863dd274 Examples: Vulkan: Shallow stylistic changes (following #879) 8 years ago
ocornut 0449bb98e2 Merge branch 'master' of https://github.com/martty/imgui into martty-master 8 years ago
ocornut a68ac96bc4 Examples: GL3: Comments about gl3w (#880) 8 years ago
ocornut 775ac24d45 Fixed overzealous GCC warnings (#883) + partly undo 8553bab241 8 years ago
omar 89d033aba3 Merge pull request #898 from tinnnysu/master
Examples: SDL+OpenGL2: Update cmdline syntax in Windows compilation.
8 years ago
ocornut 81eefb704b Minor const fixes for overzealous warnings (#883) 8 years ago
sushitao 833ed760ae update cmdline syntax in windows compilation 8 years ago
Marcell Kiss 53126cd713 Add location decorators & change to use structs as in/out in glsl, update embedded spv (produced with glslangValidator -x) 8 years ago
Marcell Kiss 44250caf50 Null the released resources 8 years ago
ocornut 0d3f8807c7 Added a void* user_data parameter to Clipboard function handlers. (#875) 8 years ago
ocornut 2919c77bee Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called (#800) 8 years ago
ocornut b96471143f Merge branch 'master' of https://github.com/madeso/imgui into madeso-master 8 years ago
ocornut 612b17ef57 Fixing minor english typos (#827) 8 years ago
ocornut 02399852fe Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners (#824) 8 years ago
Felipe Oliveira Carvalho 6e6f04f513 Fix Mac OS X build and remove cruft from Makefile 8 years ago
ocornut bc57fd5d1d Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807) 8 years ago
ocornut 031d4e689d Examples: OpenGL3: Revert Makefile change for OSX for now (#812) 8 years ago
ocornut 2825eaa0be Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810) 8 years ago
Kun Lin aa0cb13aa4 Correct name for linking opengl3_example
According to glfw offcial site, linking `libglfw.3.dylib` etc should
use `-lglfw`.

Changed this made the compilation on my Mac successfully.
8 years ago
Gustav 08a9e78da5 fixed space issues 8 years ago
Håvard Mathisen 99b4f951b9 Fix Vulkan example for use when a depth buffer is active. 8 years ago
Gustav 5def10c3a0 Fixed OpenGL error when calling Shutdown without calling NewFrame 8 years ago
ocornut 5ae71aa04a Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git) 8 years ago
ocornut 3c384c2f10 Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git) 8 years ago
ocornut 82768e05f3 Ignore list for Visual Studio 8 years ago
Marcell Kiss 4bc6a951fe tabs to space, remove braces 8 years ago
Marcell Kiss 3234f81cb1 maxImageCount may be 0; add missing sType; change to 1 push constant range 8 years ago
Jamie Seward 0a1d456de1 Fix compile warnings in SDL examples 8 years ago
ocornut d8dacd729b Examples: SDL+OpenGL: explicitly setting GL_UNPACK_ROW_LENGTH to reduce issues because SDL changes it (#752) 8 years ago
Jeongseok Lee 47911d92b2 Fix minor typo in examples/README.txt 9 years ago
ocornut 1349d0aacf Examples: DirectX9: Removing spaces (#663) 9 years ago
Trezanik 790275eae2 Example: DirectX9: Backup and restore all state 9 years ago
ocornut 8a0d3b9628 Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638) 9 years ago
ocornut 2ef766a1ce Examples: DirectX10: Apply depth-stencil state like DirectX11 example (#640, #636) 9 years ago
ocornut 656b1e848c Examples: DirectX11: Fixed uninitialized fields. Disabling depth-write (#640, #636) 9 years ago
ocornut f4633d09ac Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code. 9 years ago
ocornut 834bfe4af5 Examples: DirectX11: Fixed handle leak + minor coding style fix for #640 9 years ago
josiahmanson 5fe2cacd4d DX11 example depth test 9 years ago
ocornut c1da3e354e Examples: SDL: Fixed unused variable warning on non-Windows platforms (#626) 9 years ago
ocornut 79ad22e1f2 Fixed various Clang -Weverything warnings (#626) 9 years ago
ocornut f46c91f5ad Examples: DirectX9: Removed dependency on dxguid.lib + remainder of d3dx9.lib (#611) 9 years ago
ocornut 731ff3d3f5 Examples: DirectX9: Removed dependency on dx3x9 (remainder) (#611) 9 years ago
ocornut 50df86985d Examples: DirectX9: Removed dependency on dx3x9.h so it can be used in a DirectXMath.h only environment (#611) 9 years ago
ocornut bfb2dc2290 Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602) 9 years ago
ocornut c2c0b57e5e Examples: OpenGL2: Extra comments (#606) 9 years ago
ocornut 559963e832 Examples: Apple/iOS: lowered xcode project deployment target from 10.7 to 10.11 (#598, #575) 9 years ago
ocornut 1612ca071b Examples: SDL: Initialize video+timer subsystem only. 9 years ago
ocornut 4466a7b3b0 Examples: DirectX9: save/restore some more device state. 9 years ago
omar 319e288eef Update README.md 9 years ago
ocornut 71b981d05f Examples: Apple: Readme tweaks (#575 #247) 9 years ago
James Chen 67b604412b Remove local glfw3 lib for osx. (+1 squashed commit)
Squashed commits:
[34cc3b7] Adds osx example. (+6 squashed commits)
Squashed commits:
[20330f2] Uses glfw by brew install.
[0427861] Renames imguiex folder name to imguiex-ios
[f9e27e5] Renames ios_example to apple_example.
[44f8fe3] Updates the glfw header/library path.
[919f279] Renames target from imguiex to imguiex-ios since there is already a imguiex-osx target now.
[24395f5] Adds osx example.
9 years ago
ocornut c1427de5b6 Examples: Libs: Update glfw binaries to glfw master. 9 years ago
ocornut 0e7b9b8284 Examples: Vulkan: Coding style tweaks. 9 years ago
ocornut 9c513d4443 Merge branch 'master' of https://github.com/Loftilus/imgui into Loftilus-master 9 years ago
ocornut 552246feed Examples: DirectX10,DirectX11 : Minor renaming 9 years ago
ocornut 518f32ccfe Examples: DirectX10: Save/restore state + minor cleanups (#570) 9 years ago
ocornut 90493f8add Examples: DirectX11: Shallow massaging to make the code more consistent/readable (following #570) 9 years ago
ocornut 2942240072 Examples: DX11: Cleanup state backup/restore code (#570) 9 years ago
Nicolas Guillemot d4d51a7802 capture and restore all state 9 years ago
ocornut a6399f120f IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
NB: Value not used.
9 years ago
ocornut ae0c33c983 Examples: Links 9 years ago
ocornut 7661b1e778 Trim trailing spaces 9 years ago
ocornut fdc4299c6c Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one 9 years ago
ocornut e6c2c1fcfd Examples: SDL: Minor fixes to follow syntax of other examples (#495) 9 years ago
Nick Gravelyn 8a61c0afea Applying same fix to OpenGL 3 example. Fixing spaces/tabs. 9 years ago
Nick Gravelyn a9b0abe493 Automatically updating DisplayFrameBufferScale by reading the OpenGL drawable size and comparing with the window size. This fixed dear imgui which was rendering only to 1/4 of my window. 9 years ago
ocornut 04396ed7a9 FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...) 9 years ago
Håvard Mathisen 1394616d9c Vulkan Example: Some code layout changes. 9 years ago
Håvard Mathisen 4ea4fa3e73 Vulkan Example: Fix synchronization. 9 years ago
Håvard Mathisen 0ceddc29ff Vulkan Example: Fix windows build. 9 years ago
Håvard Mathisen 4cbd316f01 Vulkan example. 9 years ago
ocornut 1dcb9c877d Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547) 9 years ago
ocornut 2813a44dcc Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486) 9 years ago
ocornut 9e86d0e225 Examples: SDL/OpenGL: Tabs to spaces 9 years ago
ocornut 87a6110994 Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527) 9 years ago
ocornut 07e379a950 Examples: DirectX9: Wastefully use a RGBA8 texture for the font texture to make compability more evident with user's textures (#521) 9 years ago
ocornut b8f86ec4bd Examples: OpenGL2/3 Makefile; Added -lGL to Linux build 9 years ago