omar
|
7feccf9ab2
|
Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# imgui.cpp
|
5 years ago |
omar
|
3bbc27ebd9
|
Fixed more FAQ links. (#2848)
|
5 years ago |
omar
|
cc48f1e5dd
|
Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_metal.h
# examples/imgui_impl_metal.mm
|
6 years ago |
Max Thrun
|
ed79b4d22e
|
Examples/Backends: Metal: Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. (#2591, #2592)
|
6 years ago |
omar
|
b85f345369
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_vulkan.cpp
|
6 years ago |
omar
|
1afd29d382
|
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
|
6 years ago |
omar
|
6277781e83
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
|
7 years ago |
Warren Moore
|
d64157e803
|
Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses #1873)
|
7 years ago |