4328 Commits (76404397472ab238bf00cdcdfdc6a6aadb75f30e)
 

Author SHA1 Message Date
omar 4a8871f4f9
Create issue_template.md 7 years ago
omar ace22168e0 Contributing guidelines for issues 7 years ago
omar 242bf9d9e2
Create issue_template.md 7 years ago
omar eb1d481915 Comments (#1230, #1611) 7 years ago
omar d8d1da27fd Merge branch 'master' of https://github.com/RandyGaul/imgui into RandyGaul-master 7 years ago
omar ed9d4a2d85 stb_rect_pack: update to 0.11 (minor changes) 7 years ago
Randy Gaul 2c4a761982 __cdecl markup for non-standard calling conventions via MSVC 7 years ago
omar 64e0666803 Internals: Moved some of NewFrame() into UpdateMovingWindow(). 7 years ago
omar 7cc1bc7635 Added IsAnyMouseDown() helper.
Examples: DirectX9/10/11: Using IsAnyMouseDown() instead of local function.
7 years ago
omar febde0eb21
Update README.md 7 years ago
omar 5641115568
Update README.md 7 years ago
omar f38979b266
Update README.md 7 years ago
omar 3b163ac35b Internals: Clarified internal storage for RootWindow with specific semantic (the Docking branch will need to introduce finer differenciation there.) 7 years ago
omar 88dcbeb7ff Styles: Comments and re-ordered. 7 years ago
omar 8099f8c270 Comments 7 years ago
omar 35804b4438
Update README.md 7 years ago
omar 1d5a5ca12e README update, updated binaries, sponsors 7 years ago
omar 2493f609ef Examples: Vulkan: Fix (something changed in GLFW not including vulkan.h, was unwillingly relying on that) 7 years ago
omar d17d21da1b Warning fix. (#1565) 7 years ago
omar 7c16d52f72 Updated version to 1.60 WIP to emphasis on the addition of required calls CreateContext/DestroyContext + merged the massive Navigation branch (#1565, #787) 7 years ago
omar f0364aa359 Merge branch 'context'
# Conflicts:
#	examples/allegro5_example/main.cpp
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx9_example/main.cpp
#	examples/marmalade_example/main.cpp
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
7 years ago
omar 07ee539017 Merge branch 'navigation' 7 years ago
omar 4e5b7612ae Nav: Documentation tweaks. (#787) 7 years ago
omar ae30efc0fd Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787) 7 years ago
omar 3171f90a1a Nav: Keyboard is now automatically mapped based on io.KeyDown[]. (#787) 7 years ago
omar 9e3a807813 Removed comments 7 years ago
omar 057807f4a7 Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787) 7 years ago
omar 7e32fc7109 Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). (#787) 7 years ago
omar ed4bbc4fd4 Nav: Comments, guides. 7 years ago
omar cea8017e0b Merge branch 'master' into context 7 years ago
omar 3b7bd4563a ImVec2: added [] operator. This is becoming desirable for some types of code, better added sooner than later. 7 years ago
omar ad09396672 ImVec2: added [] operator. This is becoming desirable for some types of code, better added sooner than later. 7 years ago
omar db071184a0 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
7 years ago
omar b50dce54ea Drag and Drop: TreeNode as drop target displays rectangle over full frame. Added optional internal storage for item display rect. Will expose later. (#1597, #143) 7 years ago
omar c6ba7c8231 Internals: TreeNode: Renaming local to be more consistent with other widgets. 7 years ago
omar e6926d9f7c Internals: Refactored bool LastItemRectHovered into flags. (#1597) 7 years ago
omar ce2b8d3255 Nav: Comments, removed extraneous parameter. 7 years ago
omar 0c0d811859 Nav: SetItemDefaultFocus() doesn't make the navigation cursorr highlight visible. Renamed NavInitResultExplicit to NavInitRequestFromMove. (#787) 7 years ago
omar 4b49f03a40 Examples: SDL+GL3: Added Navigation keyboard mapping. (#787) 7 years ago
omar 7e1496e994 Merge branch 'master' into navigation 7 years ago
omar fcf1c9d151 Examples: SDL: Using SDL_GetPerformanceCounter() / SDL_GetPerformanceFrequency() to handle framerate over 1000 fps properly. Noticed bad inputs artefacts in Nav branch at 2000 fps without this. (#996) 7 years ago
omar 60fb7d31fd Examples: SDL2: Enabling vsync. Using scancode consistently, fixed keyboard weirdness. 7 years ago
omar 73d493c780 Examples: Organized header files to make available features more visible. 7 years ago
omar fb9fecea5e Nav: Sliders and Drags are toggle activated instead of requiring user to cross Cross/Space. (#787) 7 years ago
omar 4932303e62 Nav: DragBehavior: Tweaks (to take the noise out of the next commit). 7 years ago
omar e5e3cc617e Nav: Maintaining a NavActivatePressedId field that widget can conveniently use along with NavActivateDownId. 7 years ago
omar fb7cf4a475 Nav: Removed old unnecessary ifdefs. 7 years ago
omar f35734c925 Nav: Debugging code. (#787) 7 years ago
omar 92ee6b1185 Nav: Sets io.WantCaptureKeyboard when navigation is active. This is a little agressive but probably the best default and also a good way to get feedback. Added ImGuiNavFlags_NoCaptureKeyboard to disable this behavior. Comments. (#787) 7 years ago
omar 348c46d21e Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
7 years ago