omar
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4ff23d3306
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx9.cpp
# imgui.cpp
# imgui.h
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7 years ago |
omar
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eb1c36fdfb
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Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (#1695, #1769)
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7 years ago |
omar
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7ddc22b326
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Viewports, DPI: Renamed config flags. (#1542)
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7 years ago |
omar
|
56ad2a2d74
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/vulkan_example/main.cpp
# imgui.h
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7 years ago |
omar
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660c157880
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Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments.
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7 years ago |
omar
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9d8bc79025
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Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542)
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7 years ago |
omar
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2fecd332fc
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Viewport, Platform: Added void* to render/swap buffer functions. Comments. (#1542, #1042)
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7 years ago |
omar
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46b61427e1
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Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042)
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7 years ago |
omar
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9dcc07422e
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Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542)
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7 years ago |
omar
|
e9fa17e1bf
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Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542)
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7 years ago |
omar
|
d98a5d54aa
|
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
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7 years ago |
omar
|
2c9f45bbe7
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Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
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7 years ago |
omar
|
baef79415b
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Examples: DX12: Empty skeleton toward implementing the multi-viewport api for DirectX12. (WIP/test API) (#1542, #301)
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7 years ago |
omar
|
ffda84cfae
|
Examples: DirectX12: Merged to new example format, imgui_impl_dx12.cpp contains the DX12 stuff, couple with imgui_impl_win32.cpp
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7 years ago |
omar
|
7e24ce0956
|
Examples: DirectX12: Fixed shutdown issue. (#301)
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7 years ago |
omar
|
9be7d048c8
|
Examples: DirectX12: Merge, various styling tweaks, update for 1.60 wip, synchronized Win32 features with other examples. (#301)
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7 years ago |
Jefferson Montgomery
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3fd5790814
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Pass render target format in ImGui_ImplDX12_Init() instead of hard-coded.
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7 years ago |
Jefferson Montgomery
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f6b6dace9e
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Pass command list in using ImGui_ImplDX12_NewFrame() instead of ImGui_ImplDX12_Init()
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7 years ago |
Jefferson Montgomery
|
f72b95d73f
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Merge 'ocornut/master' into 'jdmo3/master'
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7 years ago |
Jefferson Montgomery
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30954b4a88
|
Merge latest from ocornut/imgui
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8 years ago |
Jefferson Montgomery
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f6181b3428
|
Examples: DirectX12: Add directx12_example
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9 years ago |