4157 Commits (9085c2cae27571d4dc83aa80f953737458584d31)

Author SHA1 Message Date
omar 16a9488c13 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_draw.cpp
5 years ago
omar fbc93debf9 Internal: Refactor: Moved NewFrameSanityChecks as ErrorCheckNewFrameSanityChecks() 5 years ago
omar ccf0cc8584 Added ImGuiKeyModFlags. Added additional checks in EndFrame() to verify that io.KeyXXX values have not been tampered with between NewFrame() and EndFrame(). 5 years ago
omar bdd31ec4db Internal: Refactor: Moved RenderColorRectWithAlphaCheckerboard() to imgui_draw.cpp, tweaked signature. 5 years ago
omar 0bbbbe0f68 Internal: Refactor: Moved RenderArrow, RenderBullet, RenderCheckMark to imgui_draw.cpp, changed RenderCheckMark to avoid using ImGui context 5 years ago
ocornut 1d5612a05e Internal: Added two missing ImVec2 operators for consistency. Split up DragDropWithinSourceOrTarget
ImVec2 *= ImVec2 to match  ImVec2 * ImVec2, likewise with /
5 years ago
ocornut ea0399414c Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
5 years ago
ocornut a5041c8820 Focus: Child inherit focus scope from parent (amend 2ebe08be). 5 years ago
ocornut 4a10af2bda Unicode, Windows: Remove stringapiset.h include (breaks vs2010 and seems unnecessary?). (#2541, #2815) 5 years ago
ocornut aef057e975 Internals: Added GetInputTextState() + comments. 5 years ago
ocornut 2dcf8df9f4 Internals: Shuffled some of the windows-specific includes to avoid duplication. Might have undesirable side-effects on some compilers, please report! 5 years ago
ocornut de37a0bfab Internals: fix potential warning. Comments around include sections. Moved a few bits. 5 years ago
ocornut 1b5b87a40e Internals: Added #define NOMINMAX before windows.h include for single-compile-unit builds. 5 years ago
ocornut fbaf65b8f6 Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)"
This reverts commit f2c7f3b200.
5 years ago
ocornut f2c7f3b200 Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542) 5 years ago
Rokas Kupstys 7e00cde8a9 Disable false-positive warning that papeared in pvs-studio v7.06.37052.34. 5 years ago
ocornut 1ecc1db226 Fix GCC warning 5 years ago
ocornut a7ace918fe Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_win32.cpp
#	imgui.cpp
5 years ago
ocornut b029182a73 Merge branch 'features/unicode' 5 years ago
omar 897704cb49 Menus: Tweak for first-level menu windows to be positioned regardless of MenuBarHeight() which is not stored in window, allowing undocumented modification of the menu bar height). 5 years ago
ocornut a41332453e Unicode: Changelog, comments, minimum CI integration. (#2541, #2538, #2815) 5 years ago
Sam Hocevar c8ea0a017d Unicode: UTF32 support improvements (#2541, #2538, #2815)
- Make ImWchar32 unsigned.
 - Fix Win32 version of ImFileOpen by including windows.h sooner.
 - Make ImGuiIO::AddInputCharacterUTF16() more robust by disallowing illegal
surrogate pairs.
 - Allow pushing higher plane codepoints through ImGuiIO::AddInputCharacter().
 - Minor cleaning up in the high-plane Unicode support.
 - Fix Clang -Wunreachable-code warning
5 years ago
Cloud Wu 6d59653e82 Unicode: full Unicode Support (6 squashed commits) (#2541, #2538)
fix build for WideCharToMultiByte
[3181ff1e] Full Unicode Support
[6c9e73ac] Fix ImTextCountUtf8BytesFromChar and ImTextCharToUtf8, these APIs assume the input is an unicode code point, not UTF-16
[ba85665b] Add AddInputCharacterUTF16 for windows backend to handle WM_CHAR
[fafdcaf0] Use Windows API to convert UTF-16 for ImFileOpen
[dc7d5925] Use windows API to convert UTF-16 for clipboard
5 years ago
ocornut 91ac93f9a6 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
5 years ago
ocornut 8c683de33f Internals: Refactor: Moved get height and contents regions functions, to Layout section. IF YOU GREAT CONFLICTS WHILE MERGING (NOT REBASING) THOSE 6 PREV COMMITS, TRY MERGING THEM INDIVIDUALLY 1 by 1 or 2 by 2 etc. 5 years ago
ocornut 05c3e0b898 Merge commit 'caca55c642d16cf1c2649831c5d06b1f26146d12' into docking
# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
5 years ago
ocornut 602df11f19 Internals: Refactor: Moved item width/size functions to Layout section. 5 years ago
ocornut 6c1810e503 Internals: Refactor: Moved cursor position functions to Layout section. 5 years ago
ocornut 3ce26f65d4 Internals: Refactor: Moved ItemAdd(), ItemSize(), BeginGroup(), EndGroup(), SameLine(), Indent(), Unindent() to Layout section. 5 years ago
ocornut caca55c642 Internals: Refactor: Moved code into a Styling section and some code into the Error Handling section. 5 years ago
ocornut 2679bee28d Internals: Refactor: Moved code out of NewFrame() into UpdateTabFocus() and UpdateSettings() 5 years ago
ocornut 24bd33ace8 Menus: Some renaming, comments, add to demo. Amend 0342a3c. (#1207) 5 years ago
Rokas Kupstys 0342a3c548 Menus: Implement BeginMenu() appending to existing menu when executed with same ID multiple times. (#1207) 5 years ago
omar 103c5edaaa Internals: debug log macros. 5 years ago
ocornut 75de34e281 Viewports, Docking: Added per-viewport work area system for e.g. menu-bars. Fixed DocksapceOverViewport() and demo code (overlay etc) (#3035, #2889, #2474, #1542, #2109)
Clarified that BeginMenuMainBar() had an incorrect knowledge of its height (which was previously harmless).
Designed to easily allow for status bars although we don't have/use them yet, but custom code could use them.
5 years ago
ocornut f032ad6b1f Viewports: Renamed GetRect() to GetMainRect() in prevision for work rect. Comments 5 years ago
ocornut 898e91f20d Internals: Added TempInputText() to facilitate creation of custom widgets, renamed TempInputTextScalar() to TempInputScalar() etc. (#2718)
+ Minor imgui.h/todo comments
5 years ago
ocornut 871727dd2f Viewports: Software mouse cursor is also scaled by current DpiScale. (amend #939) 5 years ago
Rokas Kupstys 3ff13edad9 Viewports: Improve menu positioning in multi-monitor setups.
This change uses mouse position for initial positioning of popup menus. It ensures that menu appears in expected location on monitor mouse is currently hovering. This change fixes incorrect menu positioning (permanent or on the first frame) when menu item spans multiple monitors.
5 years ago
ocornut e547f898a9 Demo: Added color gradient in demo to identify srgb/linear issues better. Tweaks. 5 years ago
ocornut 3c80d57dc7 Viewports, Window: Avoid manually clipping resize grips and borders, which messes up with automation ability to locate the items. Also simpler and more standard.
Amend d8f9f6ba2a and 377f730054.
5 years ago
ocornut 02a6c06080 Window: Fixed a bug with child window inheriting ItemFlags from their parent when the child window also manipulate the ItemFlags stack. (#3024) [@Stanbroek]
Amend f843facba4 and 8828889d5e
5 years ago
Omar bb1e6f8af6 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp
5 years ago
Omar 8836975dcf Drag and Drop, Nav: Disabling navigation arrow keys when drag and drop is active. (#3025) 5 years ago
omar ccaec1a270 Version 1.76 WIP 5 years ago
omar 30bb15672d Remove trailing spaces 5 years ago
omar 8432d1bfc7 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
5 years ago
omar 58b3e02b95 Version 1.75
Comments
5 years ago
omar 7e2d172ae5 Backends: GLFW, SDL: Platform monitors declared properly even if multi-viewport is not enabled. 5 years ago
omar d37d25470a Added IMGUI_DISABLE compile-time definition to make all headers and sources empty. 5 years ago