561 Commits (913f3692a25e578db81d20dc6e576efe342c69ca)

Author SHA1 Message Date
omar 913f3692a2 Examples: DirectX12: Removed from current solution which is meant to be VS2010 compatible for now (will change soon). 7 years ago
omar 0d063585e8 Merge branch 'jdm3_master' 7 years ago
omar f43068c543 Examples: DirectX10, DirectX11: Simplified main example code. 7 years ago
omar 493ec0bc98 Simplified .gitignore list 7 years ago
omar 9b9d9321cf Examples: SDL: Using %SDL2_DIR% in the .vcproj instead of %SDL_DIR%, the earlier is more standard. 7 years ago
omar 9c20a40b36 Examples: OpenGL: Cast call to glPolygonMode(). (#1628). 7 years ago
omar daddd09cd5 Examples: Mouse cursor handling comments/tweaks to homogenize. (#1495) 7 years ago
omar d534207622 Examples: GLFW: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495) 7 years ago
omar 11b12488e8 Examples: GLFW*: Renamed GLFW callbacks exposed in .h to not include GL2/GL3/Vulkan in their name. 7 years ago
omar 7e2e0535dd Examples: DirectX 9,10,11: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495) 7 years ago
omar f5f3730b16 Examples: GLFW+GL2/GL3: Added glPixelStorei() calls borrowed from SDL examples. 7 years ago
omar 9e713b115f Examples: Renamed .sln file. 7 years ago
omar 243fd67b1c Examples: Vulkan: Fix for empty draw data (init time) + fixed warning. 7 years ago
omar 10752423ec Examples: Vulkan: Added .vcproj files. 7 years ago
omar 31158e575f Examples: SDL: Fixed minor warning. 7 years ago
omar 00b24f27c2 Examples: SDL: Added .vcproj files. 7 years ago
omar 03a44acf6f Examples: SDL: Minor stylistic tweaks. Fixed handling of ImGuiMouseCursor_None so it doesn't underflow array. Fixed harmless uninitialized pointer. (#1626) 7 years ago
omar 7c75835200 Renamed misleading ImGuiMouseCursor_Move to ImGuiMouseCursor_ResizeAll. SDL: Fixed cursor. (#1626) 7 years ago
Oliver Faircliff ffb6e89f30 Use SDL system cursors in SDL examples. (#1626)
(Squashed 4 commits)
7 years ago
omar 63332d152a Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
Examples: Updated examples.
7 years ago
omar 0cefd40888 Examples: Added Changelog to make updates easier. 7 years ago
omar 41ecebff5a Examples: SDL: Added Changelog at the top of the imgui_impl files. (#1618) 7 years ago
omar 7cc1bc7635 Added IsAnyMouseDown() helper.
Examples: DirectX9/10/11: Using IsAnyMouseDown() instead of local function.
7 years ago
omar 2493f609ef Examples: Vulkan: Fix (something changed in GLFW not including vulkan.h, was unwillingly relying on that) 7 years ago
omar f0364aa359 Merge branch 'context'
# Conflicts:
#	examples/allegro5_example/main.cpp
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx9_example/main.cpp
#	examples/marmalade_example/main.cpp
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
7 years ago
omar ae30efc0fd Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787) 7 years ago
omar 3171f90a1a Nav: Keyboard is now automatically mapped based on io.KeyDown[]. (#787) 7 years ago
omar 057807f4a7 Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787) 7 years ago
omar 7e32fc7109 Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). (#787) 7 years ago
omar cea8017e0b Merge branch 'master' into context 7 years ago
omar 4b49f03a40 Examples: SDL+GL3: Added Navigation keyboard mapping. (#787) 7 years ago
omar 7e1496e994 Merge branch 'master' into navigation 7 years ago
omar fcf1c9d151 Examples: SDL: Using SDL_GetPerformanceCounter() / SDL_GetPerformanceFrequency() to handle framerate over 1000 fps properly. Noticed bad inputs artefacts in Nav branch at 2000 fps without this. (#996) 7 years ago
omar 60fb7d31fd Examples: SDL2: Enabling vsync. Using scancode consistently, fixed keyboard weirdness. 7 years ago
omar 73d493c780 Examples: Organized header files to make available features more visible. 7 years ago
omar 533fe8cb55 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
7 years ago
Gerry Hernandez 4786321754 Fix iOS code; fixes entire XCode build for Apple example 7 years ago
omar 27980d9688 Merge branch 'master' into context 7 years ago
omar 47e81a6194 Merge branch 'master' into navigation 7 years ago
omar cd3dd886de Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569) 7 years ago
omar 23c11e9764 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
7 years ago
omar 6c38aa2dc7 Examples: Apple: Tweak code and sync with other examples better (untested). 7 years ago
omar cca9c3e3da Examples: Using Dark theme by default. (#707). Tweaked demo code. 7 years ago
omar 955d86199f Examples: Tweaks formatting. 7 years ago
omar 2933e6765c Merge branch 'master' into navigation 7 years ago
omar 6a25a8720a Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there. 7 years ago
omar 91d77be36e Examples: Makefile leave CXX alone, instead leave commented out options. (nb: codeship doesn't seem have clang++) 7 years ago
Omar Cornut 3cdd2096ec Examples: Use Clang in old Makefile. 7 years ago
omar ddff378daf Examples: Synced Makefile comments. Added build/ folder into git ignore list/ 7 years ago
Omar Cornut 858d75ab59 Examples: Apple: Fixed filenames in OSX xcode project. 7 years ago