114 Commits (98b66a5fc9cd7e01cfca3b3ec44f77944bfe40c3)

Author SHA1 Message Date
ocornut 87a6110994 Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527) 9 years ago
ocornut 49fb7364b5 Examples: SDL2+OpenGL3: Fix context creation options (#468, #463) 9 years ago
ocornut 3aa4a108ed Examples: SDL/OpenGL3: Fixed linking documentation for MacOSX (#463) 9 years ago
ocornut 217a6c875a Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441)
Fix for 980ca286fe
9 years ago
ocornut 6cee2fca94 Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
+ Standardized comments.
9 years ago
ocornut 94ec3d534e Examples: Header comments. 9 years ago
ocornut 6800939e73 Examples: Header comments. 9 years ago
ocornut 5c52e9ec0d Examples: Clarified comments. Removed font merging example from comments. 9 years ago
zryan3 aa6cb32bd4 fixed text referencing GLFW library in SDL examples 9 years ago
ocornut 38cfdafbaf Examples: SDL/OpenGL3: Added -ldl to Linux command-line (#411) 9 years ago
ocornut 899cb3b4e9 Examples: SDL+OpenGL3: Fixed readme (#356) 9 years ago
ocornut ab7e91b65e Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example (#356) 9 years ago
ocornut 9d0caa2e66 Examples: SDL+OpenGL3: Using glew like existing example + renaming (#356) 9 years ago
Zach Toogood e130b09d91 Previous SDL implementation didn't work with my OpenGL 3.3 project, spliced the GLFW OpenGL examples on top of the SDL example to create an option that works for me. Could be useful for others. 9 years ago