omar
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fba704bf5d
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Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more)
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7 years ago |
omar
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36f00811b9
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Examples: Comments to guide people unfamiliar with the librairies used.
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7 years ago |
omar
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c5027d4fa1
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Examples: Extra clarification for the 100th person who insist on using the OpenGL2 code in spite of existing documentation leaning against it. (#1394)
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7 years ago |
omar
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4abce8af58
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Examples: GL2: Renaming, comments.
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7 years ago |
omar
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7d1f2c0dc5
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Examples: GL2: rename functions to include GL2 in name
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7 years ago |
unknown
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cf48e28932
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Backup polygon mode, draw with filled polygons, restore state, for clients running opengl with glPolygonMode. closes #798
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7 years ago |
omar
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92a6faca6f
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IO: io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we'll now accept negative mouse coordinates.
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7 years ago |
omar
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166e8f6261
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Examples: OpenGL2+GLFW/SDL: Added commented out glUseProgram(0) in main.cpp for visibility (#1116)
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8 years ago |
omar
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f030087f8e
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Comments to redirect people to OpenGL3 examples (#1116)
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8 years ago |
ocornut
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775ac24d45
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Fixed overzealous GCC warnings (#883) + partly undo 8553bab241
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8 years ago |
ocornut
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0d3f8807c7
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Added a void* user_data parameter to Clipboard function handlers. (#875)
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8 years ago |
ocornut
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bc57fd5d1d
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Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807)
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8 years ago |
ocornut
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2825eaa0be
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Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
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8 years ago |
ocornut
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3c384c2f10
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Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git)
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9 years ago |