3649 Commits (a3f79104dfab2224d29faa3309b7d529501e5437)

Author SHA1 Message Date
ocornut 5f97809cab Misc tidying up (zero-clear structures, more unused default in ClipRetFullscreen, NavApplyItemToResult() coding style fix)
Zero-clearing more structures
Remove arbitrary default ClipRetFullscreen value in ImDrawListSharedData.
Nav extracted NavApplyItemToResult() function.
Coding style fixes in OSX Backends.
4 years ago
ocornut 2fa00656a4 Fix for IMGUI_DISABLE_METRICS_WINDOW 4 years ago
Rokas Kupstys 9cca1b2e97 Replace UTF-8 decoder with one based on branchless version by Christopher Wellons. (not branchless anymore tho)
Decoding performance increase ~30%
4 years ago
ocornut 3777fbbd81 Renamed io.ConfigWindowsMemoryCompactTimer to io.ConfigMemoryCompactTimer as the feature will apply to other data structures. 4 years ago
ocornut 047d4c4500 Metrics: Extracted most functions.
+ avoid using full namesapce prefix
4 years ago
ocornut 044ed22379 Metrics: Fixed mishandling of ImDrawCmd::VtxOffset in wireframe mesh renderer + omitting trailing empty ImDrawCmd in count + relying on IdxOffset value. 4 years ago
ocornut df35157397 Drag and Drop: Fix losing drop source ActiveID (and often source tooltip) when opening a TreeNode() or CollapsingHeader() while dragging. (#1738)
Amend 7b3d379, 8241cd62 etc.
4 years ago
ocornut b7530e5d04 Revert "Replace UTF-8 decoder with branchless version by Christopher Wellons." (#3558)
This reverts commit b3576dd354.
4 years ago
Rokas Kupstys b3576dd354 Replace UTF-8 decoder with branchless version by Christopher Wellons.
Decoding performance increase ranges from 30-40%.

Changes:
* Errors handling near the end of string changed. If input does not contain enough bytes, decoder returns `IM_UNICODE_CODEPOINT_INVALID`, consuming all remaining bytes while old decoder consumed only one byte.

Guarantees:
* At least one byte is consumed, if input had at least one byte available.
* Number of consumed bytes will never seek past end of string.

Requirements:
* `in_text` is a valid pointer.
* String pointed by `in_text` must be zero-terminated, or `in_text_end` is not NULL.
4 years ago
Black Cat! c9fafd5ea4 Drag and Drop: Fix drag and drop to tie same-size drop targets by choosen the later one. Fixes dragging into a full-window-sized dockspace inside a zero-padded window. (#3519, #2717) 4 years ago
ocornut b1a18d82e3 Moving backends code from examples/ to backends/ (step 6: update markdown documentation) 4 years ago
ocornut d9b2fb7338 Moving backends code from examples/ to backends/ (step 1: moving source files) 4 years ago
ocornut 124c2608f1 Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency. 4 years ago
ocornut 041ef01b33 Removed redirecting functions/enums names that were marked obsolete in 1.61: InputFloat, InputFloat2, InputFloat3, InputFloat4 with int decimal_precision parameter. (#648, #712) 4 years ago
ocornut 0f13fdd177 Removed redirecting functions/enums names that were marked obsolete in 1.60: io.RenderDrawListsFn, IsAnyWindowFocused(), IsAnyWindowHovered(), etc. 4 years ago
ocornut 04de5ef819 Version 1.80 WIP 4 years ago
ocornut a38c6dfcc8 Internals: Added support for context hooks (for test engine or other extensions) 4 years ago
ocornut e5cb04b132 Version 1.79
+ Update readme and mission statement.
Removed "Minimize screen reel-estate usage", removed details on memory consumption (still very valid, just too much noise in a mission statement)
4 years ago
Christian ae5b4991be
Docs: update gallery links. (#3514) 4 years ago
ocornut 4fd43a8b64 Internals: removed NavLayerCurrentMask (redundant, add extra shift in ItemAdd(). 4 years ago
ocornut 01cc666039 ImGuiListClipper: Renamed constructor parameters which created an ambiguous alternative to using the ImGuiListClipper::Begin() function, with misleading edge cases. 4 years ago
ocornut 52c0b1a340 ImGuiListClipper: internal rework and tidying up to facilitate supporting frozen rows in tables + stop promoting using constructors parameters. 4 years ago
ocornut 324e0310ad Renamed ImGuiSliderFlags_ClampOnInput to ImGuiSliderFlags_AlwaysClamp. (#1829, #3209, #946, #413) 4 years ago
ocornut fbabf651f4 Style: Renamed style.TabMinWidthForUnselectedCloseButton to style.TabMinWidthForCloseButton. Fixed README links. 4 years ago
ocornut 1ec464eb9a Tab Bar: Further simplification of section/clip rect handling. (#3291) 4 years ago
ocornut 5e5f25e2dd Tab Bar: Rename named sections members into array. Various tidying up. (#3291) 4 years ago
Louis Schnellbach 7ac16c02cc Tab Bar: Fix multiple width and position computation issue. (#3291) 4 years ago
ocornut f23c39c395 Tab Bar: Fixed handling of scrolling policy with leading/trailing tabs. + warning fixes + bunch of renaming. (#3291)
Demo tweaks.
4 years ago
ocornut 29836412e1 Internals, CollapsingHeader, TabItem: Standardized using a #CLOSE id prefix for TabItem and ColllapsingHeader (same as window) 4 years ago
ocornut 795cf6fcb5 Removed return value from OpenPopupOnItemClick(). Use IsWindowAppearing() after BeginPopup() for a similar result. 4 years ago
ocornut a58a727781 Renamed OpenPopupContextItem() back to OpenPopupOnItemClick(), reverting 99ab5210 4 years ago
ocornut c206a19373 Removed ImFont::DisplayOffset in favor of ImFontConfig::GlyphOffset. (#1619)
+ Fonts: AddFontDefault() adjust its vertical offset based on floor(size/13) instead of always +1.
4 years ago
ocornut c47bcb25ed Fix popup and tooltip positioning when not fitting in the screen. Amend fa42ccea8.
# Conflicts:
#	docs/CHANGELOG.txt
4 years ago
Rokas Kupstys b7b08f52a4 Fix popup and tooltip positioning when not fitting in the screen. 4 years ago
ocornut 70289ab42c Scrolling: Fixed edge snapping being applied prior to knowing ContentSize. (#3452)
Fix 473a01adb.
4 years ago
ocornut 8db94cd992 Internals: Scroll related, comments & shallow tweaks. 4 years ago
Valentin Vanelslande 9a9ee7f813
NavInitWindow: Change IMGUI_DEBUG_LOG to IMGUI_DEBUG_LOG_NAV (#3450) 4 years ago
ocornut f4d062fa11 Nav: Added debug logging, extract bits of code into NavUpdateInitResult(). 4 years ago
ocornut a456d17dfc Internals: Begin: update ->Hidden flags only on first begin of the frame. (ignore whitespace to see simple diff) 4 years ago
ocornut ce230fc370 Internals: TabBar renaming and shuffling stuff around.
+ sneaking a readme change
4 years ago
ocornut 13f718337a Internals: Added support for overriding locale decimal point, undocumented. (#2278) + Misc doc update.
Doc: Mention IMGUI_VERSION_NUM in recent api breaking changes + textwrap some demo code.
4 years ago
ocornut 901d432cb7 Nav: Fixed using Alt to toggle the Menu layer when inside a Modal window. (#787) Tidying up todo items. 4 years ago
ocornut 093afd4f7f Internals: Added Name to ImGuiDataTypeInfo + minor misc comments in BeginGroup(). 4 years ago
ocornut 45499b8f2f Window: Fixed using non-zero pivot in SetNextWindowPos() when the window is collapsed. (#3433) 4 years ago
ocornut b30d33378d Nav: Activate InputSource as Gamepad when pressing any of the digital d-pad button. 4 years ago
ocornut 8d71bc2132 Internals: Nav: shallow refactor. 4 years ago
Rokas Kupstys 833eb771f2 Nav: Fix navigation resuming on first visible item when using gamepad.
In cases where navigation was requested with focused item out of view, clipping of current item rect resulted in an inverted rect, which was completely discarded and ImRect(0,0,0,0) was used as current point from which navigation scoring was calculated. IsInverted() check is completely removed as rect can no longer be inverted. Since rects are not initialized to ImRect(0,0,0,0) - old .Min.x != FLT_MAX check (which was changed in c7835dd189) is not necessary either.
4 years ago
ocornut 1e8b9f84da Nav: Removed stateful NavMoveFromClampedRefRect and made it more explicit that nav move request from gamepad start from a clipped location. 4 years ago
Rokas Kupstys 021c28ae39 Nav: Fix ScrollToBringRectIntoView() not bringing entire item into view when nav moves to the left. Correct some comments. 4 years ago
omar d451f6cc30 Nav tweaks. Demo: Fixed drag and drop demo state (broken by f152fac4f1). Fixed incorrect format string (which would work without IMGUI_DISABLE_OBSOLETE_FUNCTIONS). 4 years ago