1138 Commits (ac35b4bba2c30ad3df88ce8b86aaa8877099fc96)

Author SHA1 Message Date
ocornut ac35b4bba2 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
4 years ago
ocornut e534c56485 Fonts: Functions with a 'float size_pixels' parameter can accept zero if it is set in ImFontSize::SizePixels. 4 years ago
ocornut 1965f38e9e ImGuiWindowFlags_UnsavedDocument/ImGuiTabItmeFlags_UnsavedDocument display a dot instead of a '*'. 4 years ago
Rokas Kupstys 0b8a247074 Backends: OSX: Added a fix for shortcuts using CTRL key instead of CMD key. (#4253) 4 years ago
Ivan Sokolov 0905439c31 Backends: OpenGL3: Destroy shader objects right away (#4244)
In OpenGL, after a shader program has been linked, shader objects don't need to be kept neither attached to the program nor in existence
4 years ago
ocornut cce307a2be Viewports: Fix popup/tooltip created without a parent window from being given a ParentViewportId value of the implicit/fallback window. (#4236, #2409)
Amend 3ead9820
4 years ago
ocornut 7c44d067e8 Tables: Fix invalid data in TableGetSortSpecs() when SpecsDirty flag is unset. (#4233)
Amend 4ce6bd8cf, but with usage of ImPool<> bug existed even before 4ce6bd8c. Would only materialize if user called (ableGetSortSpecs and used data without checking SpecsDirty.
4 years ago
ocornut 0cca0d1617 Internals/experimental: BeginComboPreview(), EndComboPreview(). (#4168, #1658)
(amended)
4 years ago
Michel Lesoinne 90deb0959a Backends, Viewports: Vulkan: Fix the use of the incorrect fence in wait for fence. (#4208)
The fence being waited upon was not the one associated with the current frame.
This results in validation error detecting a reset of command buffers still in use and resetting fences while still in use.
Read more details in #4208
4 years ago
ocornut 98a6292165 Backends: DX12: Fix texture casting crash on 32-bit systems (introduced on 2021/05/19 and v1.83) + added comments about building on 32-bit systems. (#4225) 4 years ago
ocornut a44d4da87c Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_win32.cpp
4 years ago
ocornut b66529fe3e Backends: Win32: Rework to handle certains Windows 8.1/10 features without a manifest. (#4200, #4191) 4 years ago
ocornut 020d1ced1d Examples: SDL2: Accomodate for vcpkg install having headers in SDL2/SDL.h vs SDL.h + vcpkg related comments. 4 years ago
ocornut 7fc144edde Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest. 4 years ago
ocornut 6ee398ac2b Tables: Added ImGuiTableColumnFlags_Disabled acting a master disable over (hidden from user/context menu). (#3935, #3740) 4 years ago
ocornut b918751ff4 Tables: Clarified that TableSetColumnEnabled() requires the table to use the ImGuiTableFlags_Hideable flag. (#3935) 4 years ago
ocornut 642426c15b Tables: Fix columns order on TableSetupScrollFreeze() if previous data got frozen columns out of their section. 4 years ago
ocornut 1b4323a1b4 Tables: Added ImGuiTableColumnFlags_NoHeaderLabel to request TableHeadersRow() to not submit label for a column. (#4206) 4 years ago
ocornut 16abfa5eb6 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
#	imgui_widgets.cpp
4 years ago
ocornut 5e528d9eea Docking: Clicking on the right-most close button of a docking node closes all windows. (#4186) 4 years ago
ocornut 91704b773e Docking: Fix IsWindowAppearing() and ImGuiCond_Appearing on docked windows. (#4177, #3982, #1497, #1061) 4 years ago
ocornut a640d8a6d2 Fixed printf-style format checks on non-MinGW flavors. (#4183, #3592) 4 years ago
ocornut 79e18896fe TabBar: Fixed using more than 32 KB-worth of tab names. (#4176) 4 years ago
ocornut 1ad1429c6d Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	docs/CHANGELOG.txt
4 years ago
ocornut 3a941f95e9 Metrics, Demo: moved font details display to metrics code. (#4171) 4 years ago
ocornut 556689591c Backends: OpenGL3: Handle GL_CLIP_ORIGIN on <4.5 contexts if "GL_ARB_clip_control" extension is detected. (#4170, #3998)
Expecting this to somehow cause another issue but we will fix it when it comes.
4 years ago
ocornut 1b435ae3e0 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
4 years ago
ocornut ad5d1a8429 Version 1.83 4 years ago
ocornut 029c83c73e Combos: Changed the combo popup to use a different id to also using a context menu with the default item id. (#4167) 4 years ago
ocornut c708299ca9 Docs: Improvements to description of using colored glyphes/emojis. (#4169, #3369) + Add Fonts to Metrics. Removed IMGUI_HAS_TABLE markers. 4 years ago
ocornut b474bff6c6 Nav: Fixed single frame CTRL+Tab from properly enabling the menu layer of target window if it doesn't have other active layers. 4 years ago
ocornut 5d77b6f274 Docs: update links, sponsors 4 years ago
ocornut 105d82d134 Docking: Docking node tab bar honors ItemInnerSpacing.x before first tab. Tweak rendering and alignment of dock node menu marker. (#4130)
+ Fix ~0 in EndFrameDrawDimmedBackgrounds() which is obsolete way of signifying "all round corners".
4 years ago
ocornut 45f5ed52c1 Menus: made MenuItem() in a menu bar reflect the 'selected' argument with a highlight. (#4128) 4 years ago
ocornut 86c2b609ef Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	imgui.cpp
4 years ago
ocornut fd06dc511f Backends: GLFW: Adding bound check in KeyCallback because GLFW appears to send -1 on some setups. [#4124] 4 years ago
thedmd 3c72e5142b Backends: Replace direct access to TextureId with GetTexID() call in ImDrawCmd. (#3761) 4 years ago
ocornut 26a1bbfe1e InputText: Fixed CTRL+Arrow or OSX double-click leaking the presence of spaces when ImGuiInputTextFlags_Password is used. (#4155, #4156) [@michael-swan] 4 years ago
ocornut 41030cbfe2 Tweak computation of io.Framerate so it is less biased toward high-values in the first 120 frames. (#4138) 4 years ago
Basil Fierz 83bdfef8e0 Backends: WGPU: update to latest specs. (#4116, #3632)
Merged 13 commits.
4 years ago
ocornut 4ce6bd8cff Tables: sharing splitter and sort buffers between tables, reducing memory footprints. (#3740)
+ GC pass on that data.
4 years ago
Bartosz Taudul 4c9f0cec27 Add and use SSE-enabled ImRsqrt() in place of 1.0f / ImSqrt(). (#4091)
Squashed 3 commits.
4 years ago
ocornut 84545dbe6f Disabling some of MSVC most aggressive Debug runtime checks for some simple/low-level functions
(e.g. ImVec2, ImVector) leading to a 10-20% increase of performances with MSVC "default" Debug settings.
4 years ago
ocornut 31290807dc Merge branch 'master' into docking
+ fix warning fix for mingw+dx9
# Conflicts:
#	backends/imgui_impl_dx9.cpp
#	imgui.cpp
4 years ago
ocornut 2c3f25d2d9 Nav: Fixed Tabbing initial activation from skipping the first item if it is tabbable through. (#787) 4 years ago
ocornut d28535f351 Fixes for Visual Studio 2019 static analyzers. (#3938, #4073) + two minor edge case were invalid scalar input (e.g. a sign only) would return buffer as modified. 4 years ago
ocornut 2dec7b3301 InputText: Align caret/cursor to pixel coordinates. (#4080) 4 years ago
ocornut b493cae8c9 Nav: Fixed pressing Escape to leave menu layer while in a popup or child window. (#787) 4 years ago
Rokas Kupstys 21428ad3f4 Nav, InputText: Fixed accidental menu toggling while typing non-ascii characters using AltGR. (#370) 4 years ago
ocornut 4540177ce7 Nav: clear activeid on menu toggle (so pressing Alt leaving an InputText will steal ActiveID. Previously wouldn't not, but ButtonBehavior() hover logic would not show Menu layer item as hovered when ActiveId != 0). (#787)
(Adjacent to #370)
4 years ago