Commit Graph

457 Commits (acf78da74288ba03875d387f502f8faf05ec6b76)

Author SHA1 Message Date
omar 5418bb19ff Examples: Vulkan: windows batch file for 64-bits.
omar ac2eb4b960 Merge branch 'vk_small_fix' of https://github.com/martty/imgui into martty-vk_small_fix
omar c3d9e0a6eb Examples: SDL2: Tweaked batch files for Win32.
omar 475446b8b9 Merge pull request from SaschaWillems/master
Examples: Vulkan: Small changes to be in line with specs and fix validation layer errors/warnings
omar b3d237a5ce Examples: SDL2: Added build .bat files for win32.
omar 9fdd66330f Examples: SDL2+GL3: Fix blend func state save/restore ()
Gregg Tavares 01286f6636 Fix blend func state save/restore
AFAIK there's no such enum as `GL_BLEND_SRC` or `GL_BLEND_DST` in OpenGL3 and OpenGL4.

Maybe they're left over from previous versions? They don't even seem to exist in OpenGL 2.1. In fact checking they were deprecated in OpenGL 1.5 (they exist in 1.3)
omar f030087f8e Comments to redirect people to OpenGL3 examples ()
omar 50b4b29beb Examples: GLFW+GL3, SDL+GL3: Fixed modifying bound Texture0 (, , )
saschawillems 4da26d85cd Clip negative scissor offsets to zero
saschawillems 12deb53b11 Set required depth member for buffer image copy
Peter Particle 337019a68f typo, #elif instead of #else, fixed
Peter Particle fd90da38e1 Vulkan backend: g_FrameIndex not used fix -> huge perf gain
Added a macro to switch between unlimited frame rate (VK_PRESENT_MODE_IMMEDIATE_KHR) and limited to 60 fps (VK_PRESENT_MODE_FIFO_KHR). Only the latter mode is guaranteed to be available, but the former one most likely is.
Marcell Kiss e0244c8f62 Fix scissor offset being negative
Marcell Kiss 509df3e279 Fix new Vulkan validation warnings
ocornut 1396659b72 Examples: Speculative fix for OSX Makefile to make Travis happy (re )
ocornut d74a3349e9 Examples: DirectX9: Explicitely setting viewport to match that other examples are doing ()
ocornut 127dd7c88c Examples: Vulkan: Coding style fixes ()
Håvard Mathisen a5600b6e59 Vulkan example: Proper surface format search.
Håvard Mathisen b447a71cf6 Vulkan example: Fix gamma for some implementations.
Håvard Mathisen 08ef9819c8 Vulkan example: Fix validation layer warnings and errors and redeclare gl_PerVertex.
ocornut 7c2b35704d Examples: DirectX9-10-11: Only call Windows' SetCursor(NULL) when io.MouseDrawCursor is set (, )
ocornut 55863dd274 Examples: Vulkan: Shallow stylistic changes (following )
ocornut 0449bb98e2 Merge branch 'master' of https://github.com/martty/imgui into martty-master
ocornut a68ac96bc4 Examples: GL3: Comments about gl3w ()
ocornut 775ac24d45 Fixed overzealous GCC warnings () + partly undo 8553bab241
omar 89d033aba3 Merge pull request from tinnnysu/master
Examples: SDL+OpenGL2: Update cmdline syntax in Windows compilation.
ocornut 81eefb704b Minor const fixes for overzealous warnings ()
sushitao 833ed760ae update cmdline syntax in windows compilation
Marcell Kiss 53126cd713 Add location decorators & change to use structs as in/out in glsl, update embedded spv (produced with glslangValidator -x)
Marcell Kiss 44250caf50 Null the released resources
ocornut 0d3f8807c7 Added a void* user_data parameter to Clipboard function handlers. ()
ocornut 2919c77bee Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called ()
ocornut b96471143f Merge branch 'master' of https://github.com/madeso/imgui into madeso-master
ocornut 612b17ef57 Fixing minor english typos ()
ocornut 02399852fe Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners ()
Felipe Oliveira Carvalho 6e6f04f513 Fix Mac OS X build and remove cruft from Makefile
ocornut bc57fd5d1d Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness ()
ocornut 031d4e689d Examples: OpenGL3: Revert Makefile change for OSX for now ()
ocornut 2825eaa0be Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback ()
Kun Lin aa0cb13aa4 Correct name for linking opengl3_example
According to glfw offcial site, linking `libglfw.3.dylib` etc should
use `-lglfw`.

Changed this made the compilation on my Mac successfully.
Gustav 08a9e78da5 fixed space issues
Håvard Mathisen 99b4f951b9 Fix Vulkan example for use when a depth buffer is active.
Gustav 5def10c3a0 Fixed OpenGL error when calling Shutdown without calling NewFrame
ocornut 5ae71aa04a Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git)
ocornut 3c384c2f10 Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git)
ocornut 82768e05f3 Ignore list for Visual Studio
Marcell Kiss 4bc6a951fe tabs to space, remove braces
Marcell Kiss 3234f81cb1 maxImageCount may be 0; add missing sType; change to 1 push constant range
Jamie Seward 0a1d456de1 Fix compile warnings in SDL examples
ocornut d8dacd729b Examples: SDL+OpenGL: explicitly setting GL_UNPACK_ROW_LENGTH to reduce issues because SDL changes it ()
Jeongseok Lee 47911d92b2 Fix minor typo in examples/README.txt
ocornut 1349d0aacf Examples: DirectX9: Removing spaces ()
Trezanik 790275eae2 Example: DirectX9: Backup and restore all state
ocornut 8a0d3b9628 Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL ()
ocornut 2ef766a1ce Examples: DirectX10: Apply depth-stencil state like DirectX11 example (, )
ocornut 656b1e848c Examples: DirectX11: Fixed uninitialized fields. Disabling depth-write (, )
ocornut f4633d09ac Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code.
ocornut 834bfe4af5 Examples: DirectX11: Fixed handle leak + minor coding style fix for
josiahmanson 5fe2cacd4d DX11 example depth test
ocornut c1da3e354e Examples: SDL: Fixed unused variable warning on non-Windows platforms ()
ocornut 79ad22e1f2 Fixed various Clang -Weverything warnings ()
ocornut f46c91f5ad Examples: DirectX9: Removed dependency on dxguid.lib + remainder of d3dx9.lib ()
ocornut 731ff3d3f5 Examples: DirectX9: Removed dependency on dx3x9 (remainder) ()
ocornut 50df86985d Examples: DirectX9: Removed dependency on dx3x9.h so it can be used in a DirectXMath.h only environment ()
ocornut bfb2dc2290 Examples: OpenGL3: Saving/restoring glActiveTexture() state ()
ocornut c2c0b57e5e Examples: OpenGL2: Extra comments ()
ocornut 559963e832 Examples: Apple/iOS: lowered xcode project deployment target from 10.7 to 10.11 (, )
ocornut 1612ca071b Examples: SDL: Initialize video+timer subsystem only.
ocornut 4466a7b3b0 Examples: DirectX9: save/restore some more device state.
omar 319e288eef Update README.md
ocornut 71b981d05f Examples: Apple: Readme tweaks ( )
James Chen 67b604412b Remove local glfw3 lib for osx. (+1 squashed commit)
Squashed commits:
[34cc3b7] Adds osx example. (+6 squashed commits)
Squashed commits:
[20330f2] Uses glfw by brew install.
[0427861] Renames imguiex folder name to imguiex-ios
[f9e27e5] Renames ios_example to apple_example.
[44f8fe3] Updates the glfw header/library path.
[919f279] Renames target from imguiex to imguiex-ios since there is already a imguiex-osx target now.
[24395f5] Adds osx example.
ocornut c1427de5b6 Examples: Libs: Update glfw binaries to glfw master.
ocornut 0e7b9b8284 Examples: Vulkan: Coding style tweaks.
ocornut 9c513d4443 Merge branch 'master' of https://github.com/Loftilus/imgui into Loftilus-master
ocornut 552246feed Examples: DirectX10,DirectX11 : Minor renaming
ocornut 518f32ccfe Examples: DirectX10: Save/restore state + minor cleanups ()
ocornut 90493f8add Examples: DirectX11: Shallow massaging to make the code more consistent/readable (following )
ocornut 2942240072 Examples: DX11: Cleanup state backup/restore code ()
Nicolas Guillemot d4d51a7802 capture and restore all state
ocornut a6399f120f IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) ()
NB: Value not used.
ocornut ae0c33c983 Examples: Links
ocornut 7661b1e778 Trim trailing spaces
ocornut fdc4299c6c Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one
ocornut e6c2c1fcfd Examples: SDL: Minor fixes to follow syntax of other examples ()
Nick Gravelyn 8a61c0afea Applying same fix to OpenGL 3 example. Fixing spaces/tabs.
Nick Gravelyn a9b0abe493 Automatically updating DisplayFrameBufferScale by reading the OpenGL drawable size and comparing with the window size. This fixed dear imgui which was rendering only to 1/4 of my window.
ocornut 04396ed7a9 FAQ and comments about the use of ImTextureID (, , , , , ...)
Håvard Mathisen 1394616d9c Vulkan Example: Some code layout changes.
Håvard Mathisen 4ea4fa3e73 Vulkan Example: Fix synchronization.
Håvard Mathisen 0ceddc29ff Vulkan Example: Fix windows build.
Håvard Mathisen 4cbd316f01 Vulkan example.
ocornut 1dcb9c877d Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (, )
ocornut 2813a44dcc Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer ()
ocornut 9e86d0e225 Examples: SDL/OpenGL: Tabs to spaces
ocornut 87a6110994 Examples: OpenGL3: Fix BindVertexArray/BindBuffer order ()
ocornut 07e379a950 Examples: DirectX9: Wastefully use a RGBA8 texture for the font texture to make compability more evident with user's textures ()
ocornut b8f86ec4bd Examples: OpenGL2/3 Makefile; Added -lGL to Linux build
ocornut a81a5e5235 Commented Clang warning that's not compatible with all versions. Comments.