356 Commits (ba43310df105bcca90573093312622aeba281404)

Author SHA1 Message Date
Jeongseok Lee 47911d92b2 Fix minor typo in examples/README.txt 9 years ago
ocornut 1349d0aacf Examples: DirectX9: Removing spaces (#663) 9 years ago
Trezanik 790275eae2 Example: DirectX9: Backup and restore all state 9 years ago
ocornut 8a0d3b9628 Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638) 9 years ago
ocornut 2ef766a1ce Examples: DirectX10: Apply depth-stencil state like DirectX11 example (#640, #636) 9 years ago
ocornut 656b1e848c Examples: DirectX11: Fixed uninitialized fields. Disabling depth-write (#640, #636) 9 years ago
ocornut f4633d09ac Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code. 9 years ago
ocornut 834bfe4af5 Examples: DirectX11: Fixed handle leak + minor coding style fix for #640 9 years ago
josiahmanson 5fe2cacd4d DX11 example depth test 9 years ago
ocornut c1da3e354e Examples: SDL: Fixed unused variable warning on non-Windows platforms (#626) 9 years ago
ocornut 79ad22e1f2 Fixed various Clang -Weverything warnings (#626) 9 years ago
ocornut f46c91f5ad Examples: DirectX9: Removed dependency on dxguid.lib + remainder of d3dx9.lib (#611) 9 years ago
ocornut 731ff3d3f5 Examples: DirectX9: Removed dependency on dx3x9 (remainder) (#611) 9 years ago
ocornut 50df86985d Examples: DirectX9: Removed dependency on dx3x9.h so it can be used in a DirectXMath.h only environment (#611) 9 years ago
ocornut bfb2dc2290 Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602) 9 years ago
ocornut c2c0b57e5e Examples: OpenGL2: Extra comments (#606) 9 years ago
ocornut 559963e832 Examples: Apple/iOS: lowered xcode project deployment target from 10.7 to 10.11 (#598, #575) 9 years ago
ocornut 1612ca071b Examples: SDL: Initialize video+timer subsystem only. 9 years ago
ocornut 4466a7b3b0 Examples: DirectX9: save/restore some more device state. 9 years ago
omar 319e288eef Update README.md 9 years ago
ocornut 71b981d05f Examples: Apple: Readme tweaks (#575 #247) 9 years ago
James Chen 67b604412b Remove local glfw3 lib for osx. (+1 squashed commit)
Squashed commits:
[34cc3b7] Adds osx example. (+6 squashed commits)
Squashed commits:
[20330f2] Uses glfw by brew install.
[0427861] Renames imguiex folder name to imguiex-ios
[f9e27e5] Renames ios_example to apple_example.
[44f8fe3] Updates the glfw header/library path.
[919f279] Renames target from imguiex to imguiex-ios since there is already a imguiex-osx target now.
[24395f5] Adds osx example.
9 years ago
ocornut c1427de5b6 Examples: Libs: Update glfw binaries to glfw master. 9 years ago
ocornut 0e7b9b8284 Examples: Vulkan: Coding style tweaks. 9 years ago
ocornut 9c513d4443 Merge branch 'master' of https://github.com/Loftilus/imgui into Loftilus-master 9 years ago
ocornut 552246feed Examples: DirectX10,DirectX11 : Minor renaming 9 years ago
ocornut 518f32ccfe Examples: DirectX10: Save/restore state + minor cleanups (#570) 9 years ago
ocornut 90493f8add Examples: DirectX11: Shallow massaging to make the code more consistent/readable (following #570) 9 years ago
ocornut 2942240072 Examples: DX11: Cleanup state backup/restore code (#570) 9 years ago
Nicolas Guillemot d4d51a7802 capture and restore all state 9 years ago
ocornut a6399f120f IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
NB: Value not used.
9 years ago
ocornut ae0c33c983 Examples: Links 9 years ago
ocornut 7661b1e778 Trim trailing spaces 9 years ago
ocornut fdc4299c6c Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one 9 years ago
ocornut e6c2c1fcfd Examples: SDL: Minor fixes to follow syntax of other examples (#495) 9 years ago
Nick Gravelyn 8a61c0afea Applying same fix to OpenGL 3 example. Fixing spaces/tabs. 9 years ago
Nick Gravelyn a9b0abe493 Automatically updating DisplayFrameBufferScale by reading the OpenGL drawable size and comparing with the window size. This fixed dear imgui which was rendering only to 1/4 of my window. 9 years ago
ocornut 04396ed7a9 FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...) 9 years ago
Håvard Mathisen 1394616d9c Vulkan Example: Some code layout changes. 9 years ago
Håvard Mathisen 4ea4fa3e73 Vulkan Example: Fix synchronization. 9 years ago
Håvard Mathisen 0ceddc29ff Vulkan Example: Fix windows build. 9 years ago
Håvard Mathisen 4cbd316f01 Vulkan example. 9 years ago
ocornut 1dcb9c877d Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547) 9 years ago
ocornut 2813a44dcc Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486) 9 years ago
ocornut 9e86d0e225 Examples: SDL/OpenGL: Tabs to spaces 9 years ago
ocornut 87a6110994 Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527) 9 years ago
ocornut 07e379a950 Examples: DirectX9: Wastefully use a RGBA8 texture for the font texture to make compability more evident with user's textures (#521) 9 years ago
ocornut b8f86ec4bd Examples: OpenGL2/3 Makefile; Added -lGL to Linux build 9 years ago
ocornut a81a5e5235 Commented Clang warning that's not compatible with all versions. Comments. 9 years ago
ocornut 9e8795f4e2 Examples: Added extra comments 9 years ago