6742 Commits (bf08c13e9baf5170d575552e05ff2cf10181e01b)
 

Author SHA1 Message Date
ocornut 657073a650 Nav, Docking: fix dimming crash with accessing zero-cmd ImDrawList (amend 1dc3af3, 23ef6c1)
# Conflicts:
#	imgui.cpp
3 years ago
ocornut 20e040c858 Clipper, Tables: remove table specific code path should now be ok (added assert). 3 years ago
ocornut 926addbfe2 Clipper: fixed invalid state when number of frozen table row is smaller than ItemCount.
+ Bonus rather unorthodox coding style.
3 years ago
ocornut 027a7ba3eb Clipper: use line size instead of cursor comparaison when range are large. (#3609, #3962 + https://github.com/ocornut/imgui_club/issues/20) 3 years ago
ocornut a76bc52da5 Window, Clipper: store initial precision loss and apply in clipper. (#3609, #3962 + https://github.com/ocornut/imgui_club/issues/20) 3 years ago
ocornut 6e141a9cae Internals: made ScrollbarEx() use ImS64 to facilitate use with larger ranges (not fully tested) + clipper tweaks (#3609, #3962 + https://github.com/ocornut/imgui_club/issues/20)
This does NOT fix all problems with large ranges and floating point precision, it merely attenuate them.
3 years ago
ocornut eea836135a InputText: fix buffer modifications in callbacks while using resize callback (#4784)
Regressed by 5ac25e7c7 (#4762)
3 years ago
ocornut aa41f16589 Separator: fixed cover all columns while called inside a table. (#4787, #205) 3 years ago
ocornut 23ef6c149e Reworked modal/ctrl+tab dimming system to be entirely processed at end of the frame (backported 1dc3af3 from docking) 3 years ago
ocornut da3a36eefd Backport from docking branch: minor stuff.
Fixed software mouse cursor being rendered multiple times if Render() is called more than once.
3 years ago
ocornut 78c6435dbb Inputs: (breaking wip) removed IsMouseTripleClicked() added recently (during 1.86 WIP), replaced with GetMouseClickedCount(). (#3229) 3 years ago
Rokas Kupstys 5c388c39f4 Backends: SDL_Renderer: Added support for large meshes (64k+ vertices) with 16-bit indices, enable 'ImGuiBackendFlags_RendererHasVtxOffset' in this backend. (#3926) 3 years ago
ocornut 5b1a70aa2d Fixed RenderRectFilledWithHole() (used by docking) + added dummy EndFrameDrawDimmedBackgrounds() stub in master.
The round corner flag change in 033dfd9d forgot to default to _None.
3 years ago
ocornut 440824d431 Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464)
Amend/fix 2b0bd40b
3 years ago
ocornut f087a5b856 Metrics: Added a node showing windows in submission order and showing the Begin() stack. 3 years ago
ocornut c5db276521 InputText, Nav: fixed tabbing through InputTextMultiline(). (#4761, #3092)
Messy... Broken by 66f0fb9. Added ImGuiItemFlags_NoTabStop to EndGroup() ahead of time (not strictly needed here).
3 years ago
ocornut 9d704d99d3 Internals: wrapped ImQsort() in an inline function + added a define guard. 3 years ago
ocornut 66f0fb986c Inputtext, Nav: fixed using SetKeyboardFocusHere() on InputTextMultiline(). (#4761) 3 years ago
ocornut 5ccb66794b Backends: WebGPU: Passing explicit buffer sizes as validation layers appears to not do what the in-flux specs says. (#4766 3 years ago
averne cb5c73f64a
Fix: IM_DEBUG_BREAK macro on ARM GCC (#4767) 3 years ago
ocornut 65f4be1a10 InputText: Internals: moved "apply_new_text" application code to reduce noise in a future commit (will be for #4714) + removed unused fields.
The move would ideally be no-op. technically we now clear state->Flags before calling ResizeCallback but those are unrelated. The 2 unused fields were incorrectly added by 24ff25981.
3 years ago
ocornut 5ac25e7c7a InputText: fixed ReadOnly flag preventing callbacks from receiving the text buffer. (#4762) 3 years ago
Rokas Kupstys 4d9a3b19d5 Internals: Implement a continuable IM_DEBUG_BREAK on GCC for common archs. (#2673) 3 years ago
ocornut 764f9e606d Fixed crash on right-click without modal, introduced by previous commit a3667f46, (#4729) 3 years ago
ocornut a3667f462a Fixed tooltip in own viewport over modal from being incorrectly dimmed. (#4729)
Normally we would aim to ensure that g.Windows[] gets maintained to reflect display layer but it is presently non trivial.
3 years ago
ocornut 3fde445b91 Misc: Added missing ImGuiMouseCursor_NotAllowed cursor for software rendering (when io.MouseDrawCursor is enabled). (#4713) 3 years ago
ocornut d80a9123b7 Internals: move chunks of IsItemHovered() so upcoming commit can be less noisy. This commit should be a no-op (check by comparing without white-space changes) 3 years ago
ocornut 2c29e391dd Drag and Drop: BeginDragDropSource() with ImGuiDragDropFlags_SourceAllowNullID doesn't lose tooltip when scrolling. (#143)
Reduced amount of self critical commentary since it'll appear like a hack for users but it isn't more a hack than many other things.
3 years ago
ocornut f8a806ad9f Tooltips, Internal: (Breaking) swapped parameter order to accomodate for future tooltip api rework. 3 years ago
Pascal Thomet 7cd3cfa58a Demo: Add IMGUI_DEMO_MARKER (currently unused, but usage by altering GImGuiDemoMarkerCallback) (#3689)
Various amends/renames. (Amend to fix a warning)
3 years ago
ocornut cad790d43b Nav: fixed backwrap tabbing wrap on sibling child windows with _NavFlattened flag. (#4449)
Amend 1a7526dc
3 years ago
ocornut e790fc0e79 Nav: prevent child from clipping items when using _NavFlattened and parent has a pending nav request. (#787) 3 years ago
ocornut a9ea1ae854 Nav: fixing assert using Tab in a window without any tabbable element (#4449)
Amend 1a7526dc
3 years ago
ocornut eb02dcf87f Nav: enable move/resize window with keyboard in Ctrl+Tabbing windowing menu even without _NavEnableKeyboard. (#4023, #787). 3 years ago
ocornut 8ce23b3ccd Nav: Ctrl+tabbing to cycle through windows is now enabled regardless of _NavEnableKeyboard. (#4023, #767) 3 years ago
ocornut bce1ba400f Clipper: add ForceDisplayRangeByIndices (#3841, #3578)
This partially reverts commit 6a7e2c74fb.
3 years ago
ocornut ebac375791 Docs: added info about Freetype, editing sponsors. 3 years ago
ocornut 1a7526dcd4 Nav, Tabbing: refactor tabbing system to support clipped items, scrolling, using nav queries. (#4449)
Not using counter/modulo anymore and special provisions to handle tab wrapping with ImGuiListClipper. Wrapping may be done better as a next-frame forwarded request.
Also one extra step toward #3949 #3985
3 years ago
ocornut f01a6d3e8f InputText, Nav: fixed repeated calls to SetKeyboardFocusHere() preventing to use InputText(). (#4682)
+ Stack Tool: favor inspecting HoveredID over ActiveID as the later is more likely to be locked.
3 years ago
ocornut 32779c5b64 Clipper: hotfix (amend 93cccd2, was broken) (#3841, #1725) 3 years ago
ocornut 64daeddf6f Removed CalcListClipping() function. (#3841) 3 years ago
ocornut 6a7e2c74fb Clipper: remove ForceDisplayRangeByIndices/ForceDisplayRangeByPositions functions until we find a need for them, since #3841 is now solved automatically. 3 years ago
ocornut 93cccd27f6 Clipper: bunch of rework. (#3841, #1725)
- Focused/NavId now always included in display range.
- Any number of steps (while preserving zero-alloc policy).
- Non contiguous ranges for nav processing
- Moved new fields internally (+ moved StepNo away from sight so it doesn't get missused).
- Generally tweaks/refactors.
3 years ago
GamingMinds-DanielC cd1b5f7883 Clipper: enhanced ImGuiListClipper (#3841) 3 years ago
ocornut b409df34db Clipper: Fixed content height declaration slightly mismatching the one of when not using a clipper. 3 years ago
ocornut 14466a6d19 Nav: Page/Home/End doesn't immediately restore highlight (before results comes) + pressing Esc to exit a child window re-enable the Nav highlight if it was disabled by mouse.
Also fix a move request fail restoring highlight from not moving mouse cursor.
Add NavRestoreHighlightAfterMove() helper a little bit of extra sanity.
3 years ago
ocornut 978598b174 Nav: pressing PageUp/PageDown/Home/End when in Menu layer automatically moves back to Main layer. + fixed resizing window from borders setting navigation to Menu layer. 3 years ago
ocornut d1eb7b5757 ScrollToItem: amend fully visible tests to take account of spacing used (fix nav in one axis scrolling back and forth between axises when space is tight by just < ItemSpacing*2) (#3692, #2812, #4242, #2900)
Amend 8f495e55
3 years ago
omar eb654f1bad
Typo 3 years ago
Pokechu22 b1a68d899c
Fix misplaced backtick in FAQ.md (#4669) 3 years ago