516 Commits (c031ea088ae84286332e96981d5ab7d333dac6ad)

Author SHA1 Message Date
omar 9824bf1ba1 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
6 years ago
omar d5400d9517 Fixes for pre-C++11 compilers.
That said, I think we can consider upgrading requirement to an early VS-friendly subset of C++11. The thing I would like the most from C++11 are forward-declared enum (from VS 2012 onward).
6 years ago
omar 2a67aeaa3d Visual Studio: calling into _vsnprintf. (#1085) 6 years ago
omar 6d78045ff8 Demo: Added extra demo in the Basic Horizontal Layout section. (#1977) + PR guidelines 6 years ago
omar 352695bc57 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
6 years ago
omar e07f5d4c78 Changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecisions over time. 6 years ago
omar 23b67e6ff5 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar 7b4fbf4301 Viewport: Removed the need for the back-end to fill io.MousePosViewport, it seems unnecessary at this point. (#1542) 6 years ago
omar 0c207b7bc9 Demo: Clarified the use of IsItemHovered()/IsItemActive() right after being in the "Active, Focused, Hovered & Focused Tests" section. This will be of more importance with the introduction of tabs. 6 years ago
omar ee98a069f0 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	imgui_demo.cpp
6 years ago
omar d3be9185b3 Demo: Fixed spacing from b629f90 change. 6 years ago
omar 73e13a0762 Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo. 6 years ago
omar badde9a970 Demo: Spacing. 6 years ago
omar b30b82835a Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
#	imgui_internal.h
6 years ago
omar b629f90393 Demo: Re-ordered example app code to match their menu order and forward declaration order + added header to delimitate them. 6 years ago
omar dd61c4802a Nav: Added a CTRL+TAB window list and changed the highlight system accordingly. (#787) 6 years ago
omar c7016c25e8 Nav: Added a CTRL+TAB window list and changed the highlight system accordingly. (#787) 6 years ago
omar 14cef31467 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar 6201cad2b4 Examples: Comments, Demo: Log early out, TODO. (#1553) 6 years ago
omar 17efd7b3b0 Demo: Added basic Drag and Drop demo. (#143, #1931) 6 years ago
omar 770cba0bd0 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_glfw.h
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_sdl.h
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp
#	imgui_internal.h
6 years ago
omar 62b3d7c51e Fixed software Hand cursor from not actually working. Fixed demo from crashing. Fixed typo and extraneous trailing space. Added Changelogs. (#1913, #1914) 6 years ago
omar c38fe6b0e1 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar 14ceaaf460 ArrowButton: Fixed to honor PushButtonRepeat() setting (and internals' ImGuiItemFlags_ButtonRepeat). Setup current line text baseline so that ArrowButton() + SameLine() + Text() are aligned properly. 6 years ago
omar c1d8dee6c5 Version 1.63 WIP 6 years ago
omar fb0106fad2 Demo: Fixed incorrect response to Begin() returning false in overlay demo (which cannot happen since we don't have a title bar, but that doesn't make it a good behaving demo!). 6 years ago
omar 00418d13e3 Demo: Fixed mismatched TreePush/TreePop in Property Editor, due to incorrect revert in 826d77185e (#1895) 6 years ago
omar ce500f8727 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_win32.cpp
6 years ago
omar 1b74e3be02 Version 1.62 6 years ago
omar 70b0bd13aa Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	imgui.cpp
#	imgui.h
6 years ago
omar 826d77185e Revert 640c0566: TreeNode: Fixed nodes with ImGuiTreeNodeFlags_Leaf flag always returning true which was meaningless -> more flexible to keep allowing it by default so it setup an ID scope. 6 years ago
omar d57fc7fb97 Added IsItemDeactivatedAfterChange() if the last item was active previously, isn't anymore, and during its active state modified a value. Note that you may still get false positive. (#820, #956, #1875) 6 years ago
omar be4b8b5615 Internals: Added GetItemID(), GetFocusID() for consistency. Made GetActiveID() inline. Comments, fixed typos, demo tweaks. 6 years ago
omar 3569d74f98 Demo: Moved test of the Hovered/Active/Focused functions to the Widgets section. 6 years ago
omar cd455a4600 Added IsItemDeactivated() to query if the last item was active previously but isn't anymore. Useful for Undo/Redo patterns. (#820, #956, #1875) 6 years ago
omar c725710c6d Comments 6 years ago
omar 93b032ea92 Merge branch 'master' into viewport
# Conflicts:
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	imgui.cpp
6 years ago
omar 2bdf0b54a2 Changelog formatting update, Todo, comments. Tweak Child demo. Shuffle some code in NavUpdate(). 6 years ago
omar 03c8a78f04 Merge branch 'master' into viewport
# Conflicts:
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
6 years ago
omar bf56b6b9a5 ColorEdit3, ColorEdit4, ColorButton: Added ImGuiColorEditFlags_NoDragDrop flag to disable ColorEditX as drag target and ColorButton as drag source. (#1826) 6 years ago
omar 01429e7d16 Merge branch 'master' into viewport
# Conflicts:
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	imgui.cpp
#	imgui.h
6 years ago
omar d5c8f404b2 Remove trailing white spaces. 6 years ago
omar 640c056602 TreeNode: Fixed nodes with ImGuiTreeNodeFlags_Leaf flag always returning true which was meaningless. Tweak demo. 6 years ago
omar 036dce634e Version 1.62 WIP 6 years ago
omar b0fb340b57 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar 78b28d545f Version 1.61 + todo additions 6 years ago
omar d7cc4bc317 Demo: Tweaked custom rendering custom, added a Thickness drag. Clarified use of vertical/horizontal line. Add a single pixel demo (wowow) 6 years ago
omar 3f29ed6fd5 ColorEdit: Fixed not being able to pass the ImGuiColorEditFlags_NoAlpha or ImGuiColorEditFlags_HDR flags to SetColorEditOptions(). Demo tweak. 6 years ago
omar d53bae4c14 Demo: Fixing build due to using INT_MAX, UINT_MAX, LLONG_MAX, ULLONG_MAX. 6 years ago
omar 8adbf081af Demo: Renamed "fixed overlay" to "simple overlay" because it's not fixed any more! 6 years ago