ocornut
|
1612ca071b
|
Examples: SDL: Initialize video+timer subsystem only.
|
9 years ago |
ocornut
|
7661b1e778
|
Trim trailing spaces
|
9 years ago |
ocornut
|
fdc4299c6c
|
Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one
|
9 years ago |
ocornut
|
9e86d0e225
|
Examples: SDL/OpenGL: Tabs to spaces
|
9 years ago |
ocornut
|
49fb7364b5
|
Examples: SDL2+OpenGL3: Fix context creation options (#468, #463)
|
9 years ago |
ocornut
|
94ec3d534e
|
Examples: Header comments.
|
9 years ago |
ocornut
|
5c52e9ec0d
|
Examples: Clarified comments. Removed font merging example from comments.
|
9 years ago |
ocornut
|
ab7e91b65e
|
Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example (#356)
|
9 years ago |
ocornut
|
9d0caa2e66
|
Examples: SDL+OpenGL3: Using glew like existing example + renaming (#356)
|
9 years ago |
Zach Toogood
|
e130b09d91
|
Previous SDL implementation didn't work with my OpenGL 3.3 project, spliced the GLFW OpenGL examples on top of the SDL example to create an option that works for me. Could be useful for others.
|
9 years ago |