4361 Commits (c23b5463c70217ce943e158088065a1c0ce69913)
 

Author SHA1 Message Date
omar b37ef20c5c Makefile: updated sdl_opengl3_example with all changes from #885. 7 years ago
Sam Hocevar 124d8522b1 Do not store compiled objects outside the project tree. 7 years ago
Sam Hocevar b6f251103b Define SOURCES instead of OBJS in Makefiles.
OBJS is still deduced from SOURCES, but this change gives better control
over where the object files get actually written.
7 years ago
Sam Hocevar d4f63c3844 Use make variables $@ and $^ where appropriate. 7 years ago
Sam Hocevar 551932697d Ensure `make clean` is idempotent.
Prior to this, `make clean` would fail if the project was not already
fully built, and a second invokation would always fail.
7 years ago
omar 6797ee4b68 Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787) 7 years ago
omar c994796e26 Internal: Moved IM_NEWLINE helper to imgui_internal.h 7 years ago
omar b3594a6407 Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage) 7 years ago
omar d98a5d54aa Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) 7 years ago
omar 8074d56bdd Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) 7 years ago
omar 2c9f45bbe7 Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) 7 years ago
omar fc3c3de70d Examples: DX10: Multi viewport/platform support (based on DX11 version). (#1542) 7 years ago
omar 997d1bd0eb Examples: NULL pointers for consistency. 7 years ago
omar baef79415b Examples: DX12: Empty skeleton toward implementing the multi-viewport api for DirectX12. (WIP/test API) (#1542, #301) 7 years ago
omar cb601d79e8 Examples: SDL: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542)
ImGui_ImplSDL2_Init() now takes a SDL GL context.
7 years ago
omar 4cee46f909 Examples: GLFW + OpenGL3: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542) 7 years ago
omar 25349b31d7 Examples: DX11 + Win32: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542) 7 years ago
omar 735267d27c Viewport: Initial viewport branch+ platform api commit (squashed from previous commits, still very WIP) (#1542) 7 years ago
omar b5ced477f4 Metrics: Added option to show begin order, useful for debugging. 7 years ago
omar 67319a71e5 Internal: Minor renaming. 7 years ago
omar 184a6f1198 Internals: Moving window: test mouse validity while translating window + using SetWindowPos(). 7 years ago
omar b32bb4e6e3 Removed DisplayVisibleMin/DisplayVisibleMax facility (as part of # 1542). Misc comments. 7 years ago
omar 0e62b7d68a Clearing next window data at the end of Begin() more reliably. Misc comments. 7 years ago
omar a761779b12 Internals: Settings: Added ReadCloseFn to allow handlers to sanitize data on a per-entry basis. 7 years ago
omar 29510fcb83 Examples: Misc tweaks/fixes. 7 years ago
omar 3f335b0d42 Merge branch 'master' into examples_refactor
# Conflicts:
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
7 years ago
Hossam Ayman a869e944b0 README.md typo fix 7 years ago
omar c7835dd189 ImRect: Removed misleading IsFinite() function used by some Nav code. 7 years ago
omar 5427eca960 Compacted some old Breaking Changes notes (Pre July 2015 stuff) 7 years ago
omar bd267ad739 Changelog: Added all change infos since 1.53 up to the current version. 7 years ago
omar 133f06d658 Changelog: Added Changelog with info from 1.48 to 1.53. Haven't added 1.53..current yet. 7 years ago
omar 27667fc035 TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079) 7 years ago
omar 403b2d7d59 ImDrawList: Better looking non-AA rectangle (lower-right corner and rounding). (#1646) 7 years ago
omar d7f97922b8 Examples: Fix d749d49903 missing the deletion code. (#1217) 7 years ago
omar d749d49903 Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. (#1217) 7 years ago
omar 6662fe7b18 stb_truetype: Fixed unused variable warnings for configuration where asserts are disabled. (#1642) 7 years ago
omar ffda84cfae Examples: DirectX12: Merged to new example format, imgui_impl_dx12.cpp contains the DX12 stuff, couple with imgui_impl_win32.cpp 7 years ago
omar e6bc840f6f Merge branch 'master' into examples_refactor 7 years ago
omar 79969931e6 ImDrawList: PushTextureID(): Removed unnecessary param by reference. 7 years ago
omar 288351a801 Examples: DirectX12: Tweaked assertion to more accurately represent what it wants to say. (#301) 7 years ago
omar a1a36e762e Merge branch 'podgorskiy-master' 7 years ago
omar 8040cf1425 Merge branch 'master' of https://github.com/podgorskiy/imgui into podgorskiy-master 7 years ago
omar 63be3e7c82
Update README.txt 7 years ago
omar 7e24ce0956 Examples: DirectX12: Fixed shutdown issue. (#301) 7 years ago
omar 9be7d048c8 Examples: DirectX12: Merge, various styling tweaks, update for 1.60 wip, synchronized Win32 features with other examples. (#301) 7 years ago
omar 913f3692a2 Examples: DirectX12: Removed from current solution which is meant to be VS2010 compatible for now (will change soon). 7 years ago
omar 0d063585e8 Merge branch 'jdm3_master' 7 years ago
Podgorskiy 94466745bb A tiny optimization to ImLineClosestPoint. Removed unnecessary sqrtf call.
ab_lenSqr -> ab_len_sqr
Moved line where ab_len_sqr is computed after the first return
7 years ago
omar b28995b667 Nav: Internals: Exposed NavMoveRequestCancel in imgui_internal.h (#1640) 7 years ago
omar f43068c543 Examples: DirectX10, DirectX11: Simplified main example code. 7 years ago