3615 Commits (d2939ce0a11116a63b942ca4b02ba33cbf3635a7)

Author SHA1 Message Date
ocornut 70289ab42c Scrolling: Fixed edge snapping being applied prior to knowing ContentSize. (#3452)
Fix 473a01adb.
4 years ago
ocornut 8db94cd992 Internals: Scroll related, comments & shallow tweaks. 4 years ago
Valentin Vanelslande 9a9ee7f813
NavInitWindow: Change IMGUI_DEBUG_LOG to IMGUI_DEBUG_LOG_NAV (#3450) 4 years ago
ocornut f4d062fa11 Nav: Added debug logging, extract bits of code into NavUpdateInitResult(). 4 years ago
ocornut a456d17dfc Internals: Begin: update ->Hidden flags only on first begin of the frame. (ignore whitespace to see simple diff) 4 years ago
ocornut ce230fc370 Internals: TabBar renaming and shuffling stuff around.
+ sneaking a readme change
4 years ago
ocornut 13f718337a Internals: Added support for overriding locale decimal point, undocumented. (#2278) + Misc doc update.
Doc: Mention IMGUI_VERSION_NUM in recent api breaking changes + textwrap some demo code.
4 years ago
ocornut 901d432cb7 Nav: Fixed using Alt to toggle the Menu layer when inside a Modal window. (#787) Tidying up todo items. 4 years ago
ocornut 093afd4f7f Internals: Added Name to ImGuiDataTypeInfo + minor misc comments in BeginGroup(). 4 years ago
ocornut 45499b8f2f Window: Fixed using non-zero pivot in SetNextWindowPos() when the window is collapsed. (#3433) 4 years ago
ocornut b30d33378d Nav: Activate InputSource as Gamepad when pressing any of the digital d-pad button. 4 years ago
ocornut 8d71bc2132 Internals: Nav: shallow refactor. 4 years ago
Rokas Kupstys 833eb771f2 Nav: Fix navigation resuming on first visible item when using gamepad.
In cases where navigation was requested with focused item out of view, clipping of current item rect resulted in an inverted rect, which was completely discarded and ImRect(0,0,0,0) was used as current point from which navigation scoring was calculated. IsInverted() check is completely removed as rect can no longer be inverted. Since rects are not initialized to ImRect(0,0,0,0) - old .Min.x != FLT_MAX check (which was changed in c7835dd189) is not necessary either.
4 years ago
ocornut 1e8b9f84da Nav: Removed stateful NavMoveFromClampedRefRect and made it more explicit that nav move request from gamepad start from a clipped location. 4 years ago
Rokas Kupstys 021c28ae39 Nav: Fix ScrollToBringRectIntoView() not bringing entire item into view when nav moves to the left. Correct some comments. 4 years ago
omar d451f6cc30 Nav tweaks. Demo: Fixed drag and drop demo state (broken by f152fac4f1). Fixed incorrect format string (which would work without IMGUI_DISABLE_OBSOLETE_FUNCTIONS). 4 years ago
ocornut 97dad66516 Metrics: Various tweaks, listing windows front-to-back, greying inactive items when possible. 4 years ago
ocornut 9262609eaf Version 1.79 WIP 4 years ago
ocornut 5dc5610ad5 Docs: TODO, FAQ 4 years ago
ocornut 95c99aaa4b Version 1.78 4 years ago
ocornut c6b01e8e1d Drag, Sliders: Merged ImGuiDragFlags back into ImGuiSliderFlags. (#3361, #1823, #1316, #642, #1829, #3209)
Technically API breaking (but ImGuiDragFlags were pushed on master 16 hours ago)
4 years ago
omar f32663b33c Drags, Sliders: Removed locking behavior with min > max (added in 1.73) 4 years ago
omar fb0f2ebd41 Drags, Sliders: Tweaks. 4 years ago
Ben Carter fa279a6aa0 Drags, Sliders: Added deadzone to make selecting 0.0 on linear sliders easier, slider navigation delta accumulation. (#3361, #1823, #1316, #642) 4 years ago
omar 7607aea018 Drags, Sliders: Removed power features. Old entry points will pass-through if power=1.0f, otherwise assert + safe fallback. Remove 3 redirection functions (#3361, #1823, #1316, #642) 4 years ago
omar 214dd68ec1 Comments, clarifying ClosePopupsOverWindow(). 4 years ago
omar 8241cd6284 Make moving window prevent its active id from being stolen (#3392, #3243, #1738)
Amend 7b3d379, 615e9ae3

# Conflicts:
#	imgui.cpp
#	imgui_widgets.cpp
4 years ago
omar 89ac87cd91 Internals: Added SetLastItemData, rename ImGuiItemHoveredDataBackup to ImGuiLastItemDataBackup. 4 years ago
omar 8074b49148 Selectable: Fixed highlight/hit extent when used with horizontal scrolling (in or outside columns). (#3187, #3386)
# Conflicts:
#	imgui_widgets.cpp
4 years ago
omar 473a01adb0 Scrolling: Avoid SetScroll, SetScrollFromPos functions from snapping on the edge of scroll limits. (#3379) + Demo: Rename "Layout" to "Layout & Scrolling". 4 years ago
omar db886f3953 Demo: Rework Clipping section. Fix for static analysis. Added bindings in Readme. 4 years ago
omar 963839373c Demo tweaks + general removal of the word dummy were possible with no issues (kept the API call). 4 years ago
omar 4929a8e4a5 InvisibleButton: Made public a small selection of ImGuiButtonFlags (previously in imgui_internal.h) and allowed to pass them to InvisibleButton(). 4 years ago
omar a876ad877d Window: Fixed clicking over an item which hovering has been disabled (e.g inhibited by a popup) from marking the window as moved.
+ comments
4 years ago
omar 76ddacd2a1 Internals: Backport HoveredWindowUnderMovingWindow code from Docking branch.
(effectively allowing a window to be a drag payload without have to make it _NoInputs)
4 years ago
omar 218ff3a2a5 Internals: Backport one ->WasActive test in NavRestoreLastChildNavWindow() from 9bf6509c6 + minor/shallow bits from docking branch. 4 years ago
omar c7f5876f8a Internals: backport window HitTestHole code from docking branch + RenderRectFilledWithHole() helper. (#1512, #3368) 4 years ago
omar eefae08261 Nav: Fixed clicking on void from not clearing focused window. Amend d31fe97f7. (#3344, #2880)
This would be problematic e.g. in situation where the application relies on io.WantCaptureKeyboard flag being cleared accordingly.
4 years ago
omar 3a6c9907cd Texture-based thick lines: Minor tweaks and rename toward merging in master. Changes to allow changing AA_SIZE (disable texture path). 4 years ago
omar 78d6bdf080 Texture-based thick lines: Remove unnecessary indirection in fetching UV data, removed lerp call, renames, tweaks. 4 years ago
omar 222b7ddbfa Texture-based thick lines: Tweaks, fix for truetype builder. 4 years ago
Ben Carter 1d3c3070d8 Texture-based thick lines: Initial version of AA line drawing using textures (press SHIFT to enable) 4 years ago
Ben Carter 8e4046e13b Atlas build use GetCustomRectByIndex() + comments, rename, and shallow merge from tex_antialiasing_lines branch. 4 years ago
omar ab4ef822f0 Version 1.78 WIP 4 years ago
Rokas Kupstys 0738611559 Misc: Bunch of code formatting changes suggested by a pass running 'astyle' 4 years ago
omar dca7c3c629 TestEngine: Added hook to notify test engine of a removed imgui context. 4 years ago
omar 9418dcb693 Version 1.77
+ fix minor clang-tidy warnings which seems reasonable
4 years ago
omar dd02a180b5 Windows: Amend 6b0cf2e6 to facilitate working in viewport branch + handle safe area padding and ConfigWindowsMoveFromTitleBarOnly. 4 years ago
Rokas Kupstys 6b0cf2e6ae Windows: Fix unintended window size changes when resizing windows close to main viewport edges. 4 years ago
omar 45a7cf47ab FAQ update, removed redundant block in imgui.cpp 4 years ago