omar
63310acd58
Synced/merged minor cruft from master branch to minimize drift. Only meaningful change AFAIK is removing ImGuiComboFlags_PopupAlignLeft flag from the tab list combo emitted by TabBar.
6 years ago
omar
4158cba1ff
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_win32.cpp
# imgui.cpp
# imgui_internal.h
6 years ago
Alzathar
02d6d2d487
Platform Binding for GLFW updated with the release of GLFW 3.3 ( #2547 )
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* With the release of GLFW 3.3, it is now possible to detect correctly monitors working area (see GLFW_HAS_MONITOR_WORK_AREA). GLFW 3.3 also introduced the window hint GLFW_FOCUS_ON_SHOW. This fixed the case where a new created window (viewport) takes the focus even if not visible.
* Disable a GLFW 3.2 windows hack when GLFW 3.3 is detected (related to window focused when shown).
6 years ago
omar
ef13d95466
IO: changed AddInputCharacter(unsigned short c) signature to AddInputCharacter(unsigned int c).
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Examples/Backends: Don't filter characters under 0x10000 before calling io.AddInputCharacter(), the filtering is done in io.AddInputCharacter() itself. This is in prevision for fuller Unicode support. (#2538 , #2541 )
6 years ago
omar
dfb82d5c22
Merge branch 'master' into docking
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# Conflicts:
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_sdl.h
# imgui.cpp
6 years ago
omar
6789ea3482
Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. ( #2509 , #2484 ).
6 years ago
omar
9afb849e16
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
6 years ago
omar
cfa8f672f6
Examples: GLFW, SDL: Preserve DisplayFramebufferScale when main viewport is minimized. (This is particularly useful for the viewport branch because we are not supporting per-viewport frame-buffer scale. It fixes windows not refreshing when main viewport is minimized.) ( #2416 )
6 years ago
Richard Mitton
7a536f1bd2
Examples + Viewport: GLFW: context wasn't set when using multiple windows. ( #2392 )
6 years ago
omar
ff0f9aa856
Comments for Linux/Mac ( #2117 )
6 years ago
omar
09c9bf2edb
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui.h
6 years ago
omar
93d1179805
Examples: Extracted gamepad code into ImGui_ImplGlfw_UpdateGamepads(). Renamed matching Win32 function for consistency.
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Added more link to nothing's oversample document. Spacing bits.
6 years ago
omar
8079344cee
Merge branch 'master' into viewport
...
# Conflicts:
# examples/example_sdl_vulkan/main.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_vulkan.h
# imgui.cpp
6 years ago
omar
2c38b32db1
Removed trailing spaces ( #2038 , #2299 )
6 years ago
omar
9391a97fbf
Merge branch 'master' into viewport
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# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
6 years ago
omar
f435aa193b
Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled).
6 years ago
omar
951c9dd68b
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
6 years ago
omar
d9a4cbc429
Examples: Comments about GLFW/SDL versions
6 years ago
omar
a9a60a24c1
Tweaked asserts
6 years ago
omar
f3a0b17bb8
Viewport: Win32, GLFW, SDL: Clarified back-ends by using global mouse position direction. GLFW: disabled io.MouseHoveredViewport setting under Mac/Linux. ( #1542 , #2117 ) + various comments.
6 years ago
omar
7658035e5a
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
6 years ago
omar
afeefadb4e
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
6 years ago
omar
a423f032ee
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
6 years ago
omar
d8ab2c1ac9
Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. ( #1542 ) + todo
6 years ago
omar
862781b195
Viewport: Avoid unnecessary reapplying platform pos/size every frame. ( #2205 ) + Fix GLFW ImGui_ImplGlfw_CreateWindow() from not applying position immediately. Clear LastNameHash properly (bug already fixed in Docking branch)
6 years ago
omar
a3d6554e8e
Merge branch 'master' into viewport + specific changes for GLFW callbacks
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# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/imgui_impl_glfw.cpp
6 years ago
omar
772354377b
Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. ( #1759 )
6 years ago
omar
9d155c73bc
Examples: Misc comments mainly related to GLFW callbacks. ( #1759 )
6 years ago
omar
52ca91ca57
Merge branch 'master' into viewport
6 years ago
omar
6cc380fc41
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
6 years ago
omar
7abc368927
Viewport: GLFW: Build fix for pre GLFW 3.2 ( #1542 )
6 years ago
omar
7c3b9172ad
Examples: Referring to missing gamepad support in back-end that are missing it.
6 years ago
omar
b85f345369
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_vulkan.cpp
6 years ago
omar
1afd29d382
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
6 years ago
omar
0ada716184
Examples: Viewport: Disabling swap intervals / vsync on secondary context to match what the DX11 bindings is doing. ( #1542 )
6 years ago
omar
8ef0ca9765
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
7 years ago
omar
b1fc988c6b
imgui_impl_glfw, imgui_impl_sdl: Workaround for Emscripten which doesn't seem to handle focus related calls. ( #1941 )
7 years ago
omar
7b4fbf4301
Viewport: Removed the need for the back-end to fill io.MousePosViewport, it seems unnecessary at this point. ( #1542 )
7 years ago
omar
14cef31467
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
7 years ago
omar
6277781e83
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
7 years ago
omar
7b2662d245
Examples: Comments, bits of documentation
7 years ago
omar
770cba0bd0
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_sdl.h
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
# imgui_internal.h
7 years ago
omar
c4e34aaace
Examples: Comments to clarify how the keyboard data is indexed.
7 years ago
omar
62b3d7c51e
Fixed software Hand cursor from not actually working. Fixed demo from crashing. Fixed typo and extraneous trailing space. Added Changelogs. ( #1913 , #1914 )
7 years ago
Aiekick
ecd9a223e3
add hand cursor support (+11 squashed commit)
7 years ago
omar
ce500f8727
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_win32.cpp
7 years ago
omar
c44a4bed84
Examples: Fixed bindings to use ImGuiMouseCursor_COUNT instead of old name ImGuiMouseCursor_Count_ so they can compile with IMGUI_DISABLE_OBSOLETE_FUNCTIONS. ( #1887 )
7 years ago
omar
24aeca3d0c
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_sdl.h
# examples/imgui_impl_vulkan.h
# examples/imgui_impl_win32.cpp
7 years ago
omar
7acb46bec5
Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible ( #1027 ). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.
7 years ago
omar
13a3a2d0f3
Merge branch 'examples_refactor2' into viewport ( #1870 )
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# Conflicts:
# examples/README.txt
# examples/directx11_example/main.cpp
# examples/directx12_example/main.cpp
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl2.cpp
# examples/imgui_impl_sdl2.h
# examples/imgui_impl_vulkan.cpp
# examples/imgui_impl_vulkan.h
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# examples/opengl2_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/sdl_vulkan_example/main.cpp
# examples/vulkan_example/main.cpp
# imgui.cpp
# imgui.h
7 years ago