ocornut
dff0044d4e
Backends, Examples: Added support for WebGPU and corresponding example. Amend 5853fbd
( #3632 )
4 years ago
Basil Fierz
5853fbd68b
Backends, Examples: Added support for WebGPU and corresponding example ( #3632 )
...
(Squashed 11 commits)
4 years ago
ocornut
388ca563db
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx12.cpp
4 years ago
ocornut
feaa7ea003
Examples: Emscripten: Amend ba636c5. ( #3705 )
4 years ago
Horki
0f14dd9781
Examples: Emscripten: Add 'make serve' helper, move output to web/ folder. ( #3705 )
4 years ago
ocornut
b11518d7d7
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
4 years ago
ocornut
7d5d5711c2
Backends: OpenGL2, OpenGL3: Backup and restore GL_SHADE_MODAL, GL_STENCIL_TEST, clear GL_NORMAL_ARRAY. Comments., ( #3671 , #3668 )
4 years ago
ocornut
8ec5daf35d
Happy new year!
4 years ago
ocornut
06e87014f2
Merge branch 'master' into docking
...
# Conflicts:
# imgui.h
# imgui_internal.h
4 years ago
ocornut
3346544cf5
Examples: Fix batch files (amend b1a18d82
, #3513 ), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe.
4 years ago
ocornut
dd4ca70b0d
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_demo.cpp
4 years ago
omar
9c8671e7b0
Tables: Add empty file, skeleton.
4 years ago
ocornut
c1ffac2fee
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
4 years ago
ocornut
d20f2bc90a
Rename example_emscripten/ to example_emscripten_opengl3/ ( #3632 )
4 years ago
ocornut
b2a91dc390
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
4 years ago
Rokas Kupstys
a3f79104df
Examples: Apple+Metal: Forward events to OS key combinations like CMD+Q can work. ( #3554 )
4 years ago
ocornut
ac08593b96
Merge branch 'master' into docking + tweak dock node padding + use CheckboxFlags with int
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# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
4 years ago
ocornut
5f97809cab
Misc tidying up (zero-clear structures, more unused default in ClipRetFullscreen, NavApplyItemToResult() coding style fix)
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Zero-clearing more structures
Remove arbitrary default ClipRetFullscreen value in ImDrawListSharedData.
Nav extracted NavApplyItemToResult() function.
Coding style fixes in OSX Backends.
4 years ago
ocornut
e3ac52630a
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
4 years ago
Warren Moore
bca4749346
Examples: Apple: Consolidated example_apple_metal to reduce class and file count ( #1873 , #3543 )
4 years ago
Bill Six
acb8ef2006
Examples: Vulkan: Fixed CMake include path. ( #3550 )
...
The backends directory was not included, so the build was failing.
4 years ago
ocornut
042a3b01d2
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# examples/README.txt
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_directx11/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
4 years ago
ocornut
b1a18d82e3
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
4 years ago
ocornut
a2a3d80f04
Moving backends code from examples/ to backends/ (step 5: move documentation to MD files)
4 years ago
ocornut
a2d845f9dd
Moving backends code from examples/ to backends/ (step 4: update documentation, much improvement)
4 years ago
ocornut
a7e21fb05f
Moving backends code from examples/ to backends/ (step 3: fixing project files)
4 years ago
ocornut
428f4fce70
Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
4 years ago
ocornut
d9b2fb7338
Moving backends code from examples/ to backends/ (step 1: moving source files)
4 years ago
ocornut
124c2608f1
Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
4 years ago
ocornut
0f13fdd177
Removed redirecting functions/enums names that were marked obsolete in 1.60: io.RenderDrawListsFn, IsAnyWindowFocused(), IsAnyWindowHovered(), etc.
4 years ago
ocornut
04de5ef819
Version 1.80 WIP
4 years ago
ocornut
682249396f
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
4 years ago
ocornut
e5cb04b132
Version 1.79
...
+ Update readme and mission statement.
Removed "Minimize screen reel-estate usage", removed details on memory consumption (still very valid, just too much noise in a mission statement)
4 years ago
ocornut
7b1ab5b275
ImVector: Stricter bound-checking asserts. Fix warnings: trailing comma (old compilers), zealous preprocessor warnings.
4 years ago
ocornut
958e58b06b
Merge branch 'master' into docking
...
# Conflicts:
# examples/example_apple_opengl2/main.mm
# imgui.cpp
4 years ago
ocornut
179dc04d8a
Examples: Added missing comments in example_apple_metal. ( #3400 )
4 years ago
ocornut
fa004ae79a
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_examples.sln
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx12.h
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
# imgui_widgets.cpp
4 years ago
ocornut
825f699bde
Backends: OpenGL3: Amends ( #3467 , #1985 )
4 years ago
Sven Balzer
42575d4a99
Viewports, Backends: Win32: Fix toggling of ImGuiViewportFlags_TopMost ( #3477 )
4 years ago
Julian Webb
2460f2abe3
Backends: OpenGL3: Fix to avoid calling glBindSampler() with version <= 3.2 ( #3467 , #1985 )
...
(nb: GLEW sets the define we previously used)
4 years ago
omar
e230ec5a01
Viewports, Backends: DX12: Make secondary viewport format match main viewport one ( #3462 ) {@BeastLe9enD]
4 years ago
Pierre-Loup Pagniez
a1597cff08
Backends: DX12: Fix D3D12 Debug Layer warning if scissor rect is 0 width or 0 height. ( #3472 , #3462 )
...
In the event where the scissor rect is 0 width or 0 height, don't call Draw, as it generates warnings if the D3D12 Debug Layer is enabled, and nothing would have been drawn anyway.
4 years ago
omar
a8f409a848
Examples: DX12: Enable breaking on any warning/error when debug interface is enabled. ( #3462 , #3472 ) + misc comments & minor fixes.
4 years ago
omar
770c995365
Backends: Vulkan: Removed unused shader code. Fix leaks. Avoid unnecessary pipeline creation for main viewport. Amend 41e2aa2
. ( #3459 ) + Add ImGui_ImplVulkanH_CreateWindowSwapChain in ImGui_ImplVulkanH_CreateOrResizeWindow().
4 years ago
omar
e8447dea45
Backends: Vulkan: Removed unused shader code. Fix leaks. Avoid unnecessary pipeline creation for main viewport. Amend 41e2aa2
. ( #3459 )
4 years ago
omar
d8d58b038e
Backends, Examples: DX12: Clarify support for 32-bit building in project files and comments. ( #301 )
4 years ago
omar
78f753ffff
Merge branch 'master' into docking + incl add wd->Pipeline in ImGui_ImplVulkan_RenderDrawData platform code ( #3455 , #3459 )
4 years ago
Michel Lesoinne
41e2aa2e7a
Backends: Vulkan: Separate the pipeline of the dear imgui created windows from the one created with the user's render-pass. ( #3455 , #3459 )
...
This is mostly for the benefit of multi-viewports.
4 years ago
omar
6461fd40ab
Examples: Fixed SDL+OpenGL2 and SDL+Vulkan examples not processing SDL_WINDOWEVENT_CLOSE events which tends to be needed in multi-viewport setting.
4 years ago
Michel Lesoinne
b25756be4a
Examples: Vulkan: Switch validation layer. Fix CMakeLists to find Vulkan the standard way. ( #3459 )
4 years ago
Doug Binks
aa8e09d7f1
Backends: GLFW: workaround for cases where glfwGetMonitorWorkarea fails ( #3457 )
4 years ago
ocornut
36c331ff74
Merge branch 'master' into docking
...
# Conflicts:
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
# imgui.cpp
# imgui_internal.h
4 years ago
ocornut
b73305be11
Examples: Vulkan: Reworked buffer resize handling, amend df89a16d
( #3390 , #2626 )
4 years ago
ocornut
e9053515bb
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
4 years ago
ocornut
df89a16d26
Examples: Vulkan: Reworked buffer resize handling, fix for Linux/X11. ( #3390 , #2626 )
4 years ago
ocornut
d6f3a8848d
Viewports: Backends: DirectX9: Allow D3DERR_DEVICELOST on secondary viewports. ( #3424 )
4 years ago
ocornut
ad8fdc917f
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
4 years ago
ocornut
9262609eaf
Version 1.79 WIP
4 years ago
ocornut
024993adf9
Revert leftovers from 4c201994d4
4 years ago
ocornut
4c201994d4
DragFloat, DragScalar: Fixed ImGuiSliderFlags_ClampOnInput not being honored in the special case where v_min == v_max. ( #3361 )
4 years ago
ocornut
05bc204dbd
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.h
4 years ago
ocornut
95c99aaa4b
Version 1.78
4 years ago
omar
14539b3ed2
Update Emscripten readme about emrun ( #3412 )
4 years ago
omar
d3fcc37e9e
Update Emscripten readme about local XHR requests ( #3412 )
4 years ago
ocornut
25a9209b75
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
# imgui_widgets.cpp
4 years ago
omar
009276b6cb
Backends: Allegro 5: Fixed horizontal scrolling direction with mouse wheel / touch pads ( #3394 , #2424 , #1463 ) [@nobody-special666]
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Amend 7dea158175
+ Fix vsproj GUID
4 years ago
omar
2c13a74a9d
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
# imgui.cpp
4 years ago
omar
209a6a751c
Revert "Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)"
...
This reverts commit a24578ec09
.
/ZI not supported on 64-bit on some toolchains, leaving to default is best?
4 years ago
ocornut
ede8825fb2
Examples: Vulkan: Fixed GLFW+Vulkan and SDL+Vulkan clear color not being set. Broken by a06eb833
( #3390 )
4 years ago
omar
a24578ec09
Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)
4 years ago
omar
963839373c
Demo tweaks + general removal of the word dummy were possible with no issues (kept the API call).
5 years ago
Rokas Kupstys
3d4af15d1d
Backends GLFW: Use GLFW_MOUSE_PASSTHROUGH when available.
5 years ago
omar
cba52b66af
Backends: GLFW: Fixed enabling ImGuiBackendFlags_HasMouseHoveredViewport broken by 950539b7
.
...
As it turns out, back-end passing NULL hovered with HasMouseHoveredViewport is also broken which defeats some of its purpose.
5 years ago
omar
f79f0e42f7
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.h
5 years ago
omar
fb7f6cab8c
Backends: Amend, docs + extra comments. ( #3330 , #3245 )
5 years ago
Moritz Heinemann
06f7854b16
Backends: OpenGL3: Add glad 2 to OpenGL loaders. ( #3330 )
5 years ago
omar
b626dd57d3
Backends: DX12, Viewports: Tidying up, renaming.
5 years ago
omar
cb1d578470
Backends: DX12, Viewports: Fixed issue on shutdown when viewports are disabled. ( #3347 )
5 years ago
omar
ab4ef822f0
Version 1.78 WIP
5 years ago
omar
90ea7e2f2f
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
5 years ago
Rokas Kupstys
0738611559
Misc: Bunch of code formatting changes suggested by a pass running 'astyle'
5 years ago
omar
ddabfc3477
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
5 years ago
omar
9418dcb693
Version 1.77
...
+ fix minor clang-tidy warnings which seems reasonable
5 years ago
omar
20d61f5f62
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
5 years ago
omar
99f68d7958
Docs: Added FAQ entries removed old one which is misleading today. Misc tweaks.
5 years ago
ocornut
2665288b30
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
5 years ago
ocornut
40b799023b
Docs: Update fonts.md ( #2861 ) + update all references to FONTS.txt
5 years ago
ocornut
8baa4ccff5
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
5 years ago
Rokas Kupstys
5af8a8c7e8
CI: Extra warnings for builds with Clang. Backends: OpenGL3: Fix sign conversion warnings.
5 years ago
Rokas Kupstys
dc49b14e29
Misc: Fix examples of using other OpenGL3 bindings in Makefiles.
5 years ago
Mark Jansen
6eb66fbef3
Backends: Win32: Cache the result of a windows version check. ( #3283 )
...
This is not expected to change while the application is running :)
5 years ago
Giovanni Funchal
3f26a07ee1
Backends: OpenGL: Fixed loader auto-detection to not interfere with ES2/ES3 defines. ( #3246 )
5 years ago
ocornut
5d472c4895
Merge branch 'master' into docking + fixes for #3259
...
# Conflicts:
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
5 years ago
ocornut
a06eb83359
Examples: GLFW+Vulkan, SDL+Vulkan: Fix for handling of minimized windows. ( #3259 )
5 years ago
ocornut
bb2529dd48
Backends: SDL: Report a zero display-size when window is minimized, consistent with other backends.
5 years ago
ocornut
a056603d8b
Backends: Vulkan: Rename internal helper ImGui_ImplVulkanH_CreateWindow to ImGui_ImplVulkanH_CreateOrResizeWindow
5 years ago
ocornut
9c209d5a90
Minor amend 9028088 ( #3261 )
5 years ago
Nicolas Burrus
43f79aa210
Backends: OSX: import the glfw workaround to avoid missing mouse clicks. ( #3261 )
5 years ago
Nicolas Burrus
39d17ca07f
Examples: Apple: catch events from the right and other mouse buttons when using Cocoa. ( #3260 )
5 years ago
Espyo
f44962c01a
Backends: Allegro: Don't call AddInputCharacter if the pressed key has no character. ( #3252 )
5 years ago