6421 Commits (e7e170c534d27ae32f7b87d17295036ed9c9af81)
 

Author SHA1 Message Date
ocornut e7e170c534 InputText: Internal renaming to use our own types to clarify code a little bit. 3 years ago
ocornut 26a1bbfe1e InputText: Fixed CTRL+Arrow or OSX double-click leaking the presence of spaces when ImGuiInputTextFlags_Password is used. (#4155, #4156) [@michael-swan] 3 years ago
ocornut 41030cbfe2 Tweak computation of io.Framerate so it is less biased toward high-values in the first 120 frames. (#4138) 3 years ago
Basil Fierz 83bdfef8e0 Backends: WGPU: update to latest specs. (#4116, #3632)
Merged 13 commits.
3 years ago
ocornut 4ce6bd8cff Tables: sharing splitter and sort buffers between tables, reducing memory footprints. (#3740)
+ GC pass on that data.
3 years ago
ocornut 32c453ae53 Tables: sharing transient buffers between tables, reducing memory footprints. (#3740) 3 years ago
Mertcan Davulcu cbcd89152b
Backends: Android: Tweaks. (#4034) 3 years ago
Hattrick HttrckCldHKS a8dcab8e2a Backends: DX9: Fix potential resource leak (#4093) 3 years ago
ITotalJustice ea9122b0ac
Examples: add backends include path in readmes. (#4106) 3 years ago
Bartosz Taudul 4c9f0cec27 Add and use SSE-enabled ImRsqrt() in place of 1.0f / ImSqrt(). (#4091)
Squashed 3 commits.
3 years ago
ocornut 84545dbe6f Disabling some of MSVC most aggressive Debug runtime checks for some simple/low-level functions
(e.g. ImVec2, ImVector) leading to a 10-20% increase of performances with MSVC "default" Debug settings.
3 years ago
ocornut 393941ceea Refactor focusable/tabbalbe item registration toward allowing to handle it prior to clipping (not yet the case) (#343, #4079)
Now performed in ItemAdd(). It can't be trivially moved above clipping effectively because it would require us to scroll to be useful, meaning we'd be better off locking the bounding box a frame earlier. Still wip.
As-is this commit has no value for end-user, but it's a reengineering that moves us closer to the solution. + Internals: moved internal flags.
3 years ago
ocornut 2c3f25d2d9 Nav: Fixed Tabbing initial activation from skipping the first item if it is tabbable through. (#787) 3 years ago
ocornut 9b90639577 Internals: ItemFlags is a shared resource as advertised. Fix Begin/PushItemFlags/End sequence (mostly for consistency) 3 years ago
ocornut 10a1c5b021 TestEngine: fixed wrong flags passed to ItemInfo queries. Was luckily/misleadingly not causing issues as the test-engine flags we tested were upper bits not colliding with the other type.
Moved those flags higher as well. (unrelated to the fix itself)
3 years ago
ocornut 788e91aece Fixes for MSVC static analyzers (wider range of versions). (#3938, #4073) + warning fix (#4089) + comments. 3 years ago
ocornut 89162a04f4 Fixes for PVS Studio and MSVC static analyzers. Using a macro to suppress single-use MSVC false positives. (#3938, #4073) 3 years ago
ocornut d28535f351 Fixes for Visual Studio 2019 static analyzers. (#3938, #4073) + two minor edge case were invalid scalar input (e.g. a sign only) would return buffer as modified. 3 years ago
ocornut 2dec7b3301 InputText: Align caret/cursor to pixel coordinates. (#4080) 3 years ago
ocornut 7cdb3850e7 CI: test with ImTextureID as pointer to catch accidental reuse of const (#4060) 3 years ago
Nick Lange 04e98fbe6b
Remove const qualifier on ImTextureID local (#4060)
When defining ImTextureID to a type such as Texture*, the const-qualifier here stops us from using the texture ID. const Texture* is not valid to be pushed as a texture ID anymore.
3 years ago
Jarhmander 7b8932554e
Backends: Win32: Change the case of XInput.h include, so it cross-compile nicely on unices. (#4074) 3 years ago
ocornut b493cae8c9 Nav: Fixed pressing Escape to leave menu layer while in a popup or child window. (#787) 4 years ago
Rokas Kupstys 21428ad3f4 Nav, InputText: Fixed accidental menu toggling while typing non-ascii characters using AltGR. (#370) 4 years ago
ocornut 4540177ce7 Nav: clear activeid on menu toggle (so pressing Alt leaving an InputText will steal ActiveID. Previously wouldn't not, but ButtonBehavior() hover logic would not show Menu layer item as hovered when ActiveId != 0). (#787)
(Adjacent to #370)
4 years ago
ocornut e61e8aea9c Nav: clear navid in NavInitWindow() when window is marked with ImGuiWindowFlags_NoNavInputs. (#787)
(no expected side-effects, maybe consistency, but those NavLastIds[] values would likely have been 0 already)
4 years ago
ocornut daf97832f1 Internals: Nav: renaming. 4 years ago
ocornut 06545c4f2a Backends: DirectX9: explicitely setting up more graphics states to increase compatibility with unusual non-default states. (#4063)
Added D3DRS_FILLMODE, D3DRS_ZWRITEENABLE, D3DRS_RANGEFOGENABLE, D3DRS_SPECULARENABLE, D3DRS_STENCILENABLE, D3DRS_CLIPPING. Reordered some to match order in DX9 headers.
4 years ago
ocornut bfc4a3347a Nav: Fixed using SetItemDefaultFocus() on windows with _NavFlattened flag + tools in metrics. 4 years ago
rokups 6d53884487 Backends: OSX: Fix keys remaining stuck in pressed state when CMD-tabbing to a different application. (#3832) 4 years ago
ocornut 25fbff2156 ImDrawList: Revert alteration of normal scaling threshold, for now prioritize preserving property of limiting extents. (#4053, #3366, #2964, #2868, #2518, #2183)
Amend fdda8b8
4 years ago
ocornut fdda8b8c12 ImDrawList: Fixed/improved thickness of thick strokes with sharp angles. (#4053, #3366, #2964, #2868, #2518, #2183) 4 years ago
ocornut 936f53229d Internals: maintaining focus order inside windows + only storing root windows in WindowsFocusOrder[] array. (toward #2304) 4 years ago
ocornut 770f9daab3 Tables: Better preserve column data (mainly widths) when columns count changes. (#4046) + .ini skips columns with no data. 4 years ago
thedmd 690a90bd35 Make PathArcTo accept counter-clockwise angles (#4030, #3491) 4 years ago
ocornut 5fed6bdc72 Demo: Improved popups demo and comments. 4 years ago
ocornut 7c9c5dbe9a Internals: Added ImFloorSigned() + use our own ImFloorSigned() for stb_truetype, compared as matching output for variety of font data. (#2884) 4 years ago
ocornut 858ea17eba Backends: DirectX10, DirectX11: fixed a crash when backing/restoring state if nothing is bound when entering the rendering function. (#4045) 4 years ago
duddel 05a20ca738 Examples: Android: Make Android build compatible with Gradle 7.0. (#3446) 4 years ago
ocornut b957300260 Documentation tweaks (#4042) 4 years ago
ocornut d6a5cc7934 Metrics: hotfix (fix 6ba13349 + f08566b4, #4005) 4 years ago
Rokas Kupstys bcdc8bcc4b Examples: Vulkan: Update GPU selection to pick discrete GPU if available, or use first GPU otherwise. (#4012)
Fixes examples failing on optimus laptops with integrated graphics not supporting Vulkan.
4 years ago
ocornut c283a1da5b Fixed clipping of multi-line value text when label is single-line + Fixed vertical alignment of single-line value text when label is multi-line. (#4004) 4 years ago
ocornut 92b7b1f72b Scrolling: Fix mouse wheel axis swap when using SHIFT on macOS (system already does it). (#4010) 4 years ago
Peter Kristensen 5f45047fb6 Update example makefiles to check the new homebrew paths (#4003)
Homebrew on Apple Silicon (i.e. Macbook Air/Pro M1) use `/opt/homebrew` instead of /usr/local.
4 years ago
Sam Jones 71dda216ef Backends: OpenGL3: Don't try to read GL_CLIP_ORIGIN unless we're OpenGL 4.5. (#3998, #2366, #2186) 4 years ago
Doug Binks f08566b4d7 InputText: Do not filter private unicode codepoints (e.g. icons) when pasted from clipboard. (#4005) 4 years ago
TotalCaesar659 feb8b1e32d
Update URLs to HTTPS (#4011) 4 years ago
ocornut 00d570e280 Added OpenPopup() ImGuiID overload (#3993, #331) 4 years ago
ocornut f0fc822837 Fix popup positioning, broken by 84e6fe4. (#3991, #3982) 4 years ago