Commit Graph

5046 Commits (e9651aaa77ae1b58ee824a3958141bbb1bcbe12e)
 

Author SHA1 Message Date
omar e7670c0bcc Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. ()
omar b9ac127b0b Internals: Columns renaming fields
omar 1f6ad7a894 ImFont: Added FindGlyphNoFallback. Fixed MergeMode broken by 1ef1acbd8d
omar 351b3fa7b0 Updated Changelog following merge of + fixed entry added to wrong version Changelog in 1ef1acbd8d
omar 5fdde52444 Merge branch '2018-03-font_offset' into master2
omar a3d5f92214 Merge branch 'master' into font_offset
omar 1ef1acbd8d Font: Fixed MergeMode adding duplicate glyphs data instead of reusing existing (broken by 072d6d8cb5)
omar 3dfac93ebe Fonts: Fixed debug name not being zero-terminated if longer than storage buffer + made buffer slightly longer as well.
omar 642c6748ac Comments, Changelog
omar a1f3949d71 Drag and Drop: Increased payload data type to 32 characters. ()
omar 7fd62baa42 Examples: Added Makefile for SDL+OpenGL2 example. ()
omar 6190d794d4
Update README.md
omar a2ed3ee2cf Examples: OpenGL3: Added a way to override the glsl version number through the Init call. (, )
omar cea7492bab Render: Removed the code that disable render if style.Alpha is 0.0f, it is both incorrect (as style Alpha can be modified mid-frame), not really necessary (just tested that full Alpha = 0 will lead to empty draw lists!) and misleading (bulk of the work was already done).
omar 945f4d1ecd Removed redundant semi colons. ()
omar 51afaf7117 Fixed type cast warning.
omar 0ec356eb6e Comments, FAQ update.
omar 5ed45d0aec Columns: Fixed destructive small resize. (). The OffsetNorm clamp introduced by was ok as it didn't write back into the storage, which started doing making it destructive. Right now I don't think the clamp is needed at all. It had uses (eg: hide the issue fixed by bf7481eba0).
omar bf7481eba0 Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. (). +9 Internal: Store InnerClipRect.
omar 968a8d2a3f Columns: Clamping MaxX above MinX. This shouldn't have much of a benefit / affect, but the internal values are more sane this way. ()
omar ee770af72c Columns: Adding per-window display in Metrics. Tidying up, removing old code/comments. (, , )
omar 69e700f869 Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
omar 8a4093f38b Added ArrowButton(). Exposed ImGuiDir.
omar 1549c5cf5e BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
omar ad7ff7504e Merge branch 'patch-1' of https://github.com/stfx/imgui into stfx-patch-1
omar 839cdd37a3 Combo: Arrow button isn't displayed over frame color, so color is consistent with other button + the button doesn't have inner rounding.
omar 11f13ab24f Internal: renamed RenderTriangle() to RenderArrow().
omar df8a9c49eb Allow user to override ImTextureId. ()
omar b37ef20c5c Makefile: updated sdl_opengl3_example with all changes from .
Sam Hocevar 124d8522b1 Do not store compiled objects outside the project tree.
Sam Hocevar b6f251103b Define SOURCES instead of OBJS in Makefiles.
OBJS is still deduced from SOURCES, but this change gives better control
over where the object files get actually written.
Sam Hocevar d4f63c3844 Use make variables $@ and $^ where appropriate.
Sam Hocevar 551932697d Ensure `make clean` is idempotent.
Prior to this, `make clean` would fail if the project was not already
fully built, and a second invokation would always fail.
omar 6797ee4b68 Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. ()
omar c994796e26 Internal: Moved IM_NEWLINE helper to imgui_internal.h
omar b3594a6407 Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage)
omar 2c9f45bbe7 Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ()
Hossam Ayman a869e944b0 README.md typo fix
omar c7835dd189 ImRect: Removed misleading IsFinite() function used by some Nav code.
omar 5427eca960 Compacted some old Breaking Changes notes (Pre July 2015 stuff)
omar bd267ad739 Changelog: Added all change infos since 1.53 up to the current version.
omar 133f06d658 Changelog: Added Changelog with info from 1.48 to 1.53. Haven't added 1.53..current yet.
omar 27667fc035 TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. ()
omar 403b2d7d59 ImDrawList: Better looking non-AA rectangle (lower-right corner and rounding). ()
omar d7f97922b8 Examples: Fix d749d49903 missing the deletion code. ()
omar d749d49903 Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. ()
omar 6662fe7b18 stb_truetype: Fixed unused variable warnings for configuration where asserts are disabled. ()
omar 79969931e6 ImDrawList: PushTextureID(): Removed unnecessary param by reference.
omar 288351a801 Examples: DirectX12: Tweaked assertion to more accurately represent what it wants to say. ()
omar a1a36e762e Merge branch 'podgorskiy-master'