1849 Commits (ee436aa8039f2b86bb08a554b737db4f7ab1f8b4)

Author SHA1 Message Date
ocornut fc4988ffb0 Added ImGuiFocusedFlags_NoPopupHierarchy and ImGuiHoveredFlags_NoPopupHierarchy (followup #4527) 3 years ago
ocornut bbb95a5e06 IO: modify io.AddFocusEvent() to tolerate in/out for multi-viewports. Amend 2f40be6. (merged from docking) (#3532) 3 years ago
Martin Ejdestig d7260104b1
Added comments about sliders clamping and ImGuiSliderFlags_AlwaysClamp (#4573) 3 years ago
Rokas Kupstys 30546bc0e7 ColorEdit: Fix multiple issues. (#4014)
* Change g.ColorEditLastColor type to ImU32 and store RGB color value.
  - Fixes inability to change hue when saturation is 0. (#4014)
  - Fixes edgecases where lossy color conversion prevent restoration of hue/saturation.
  - Fixes hue value jitter when modifying color using SV square.
* Fix hue resetting to 0 when it is set to 255 by explicitly restoring hue if it is 0 and previous value was 1.
* Further reduce hue jitter by restoring hue when color is modified using SV square.
3 years ago
ocornut 2cffcbdc64 InputText: fix Space key with nav enabled interfering with input text boxes (fix bd6c9e99). made it possible to activate InputText with tweak gamepad button (why not, now that we can cancel) (#4552, #2321) 3 years ago
ocornut d366694062 Disabled: Added assert guard for mismatching BeginDisabled()/EndDisabled() blocks. (#211) + Added asserts for missing PopItemFlag() calls. Added both to ErrorCheckEndFrameRecover (#1651) 3 years ago
ocornut 82754561e2 Nav: Fixed a few widgets from not setting reference keyboard/gamepad navigation ID when activated with mouse. 3 years ago
ocornut 17a7084b57 Menus: Fixed crash when navigating left inside a child window inside a sub-menu. (#4510). 3 years ago
ocornut 321b84f01f Internals: refactored IsWindowHovered()/IsWindowFocused() to make their logic more similar + change underlying value of ImGuiHoveredFlags_AllowWhenBlockedByPopup + comment out docking only flags. 3 years ago
ocornut bd6c9e99fc InputText: Allow cancelling/validating input with gamepad nav events.
Amend 158995f2 (#2321)
3 years ago
ocornut 3d9d3b49ae Internals: folded ImGuiItemAddFlags into ImGuiItemFlags. ImGuiItemAddFlags_Focusable > ImGuiItemFlags_Inputable. One step in the big nav/tab/focus rework.
Bonus simplified Selectable() handling of its custom disabled flag. (#211)
3 years ago
ocornut 4aea1c5adb IO: added io.WantCaptureMouseAllowPopupClose (#4480) + comments 3 years ago
ocornut 66102880a3 Updated links to Discussions 3 years ago
ocornut 333807b483 Windows: fixed background order of overlapping childs submitted sequentially. (#4493)
Amend 07704496
3 years ago
ocornut 780c1ee265 TextUnformatted: Accept null ranges including (NULL,NULL) without asserting. (#3615) 3 years ago
ocornut 4a7c21d330 Fonts: Fixed ImFontAtlas::ClearInputData() marking atlas as not built. (#4455, #3487) 3 years ago
ocornut e23bee353c Removed GetWindowContentRegionWidth() function 3 years ago
ocornut 0649f750b4 Version 1.85 WIP 3 years ago
ocornut d79ca9b0b6 Fixed nested BeginDisabled()/EndDisabled() calls. (#211, #4452, #4453, #4462) [Legulysse] 3 years ago
ocornut e6ffc04291 Moved ImDrawIdx declaration higher up in imgui.h (to ease work for dear_bindings)
Shuffled low-level data types declarations and tweaked comments
3 years ago
ocornut 32d4f6c5d9 Fix BeginDisabled(false), again, (#211, #4452, #4453) Version 1.84.1
(forced pushed since our earlier versioning didn't sort correctly in github web)
3 years ago
ocornut f969e68c10 Fix BeginDisabled(false), (#211, #4452) 3 years ago
ocornut d2ffbd9b86 Version 1.84
Fix PVS Studio false positive //-V1020
Fix missing #ifndef for IMGUI_IMPL_OPENGL_LOADER_CUSTOM path
3 years ago
ocornut df2319a854 Small optimizations to BeginDisabled() to allow frequent calls (#211)
Not intended for frequent calls but I suspect some people will do it either way...
Rough/indicative: measured 0.1 ms for 5000 calls in release, 0.5 ms in debug on my desktop windows.
3 years ago
ocornut c543d93af1 Expose BeginDisabled()/EndDisabled() in public API. Add to demo. (#211) 3 years ago
thedmd 2f40be638f IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus (#3532)
Amend/fix #2445, #2696, #3751, #4377
3 years ago
ocornut ff428f1d2f Nav: Fix not clearing NavWindowingToggleLayer properly (old code left it to true, relied on Alt release only). Removed unnecessary KeyMenu_ from NavInput. (#4439, #787) 3 years ago
ocornut 044fd0cd2d Backends: GLFW: Mouse position is correctly reported when the host platform window is hovered but not focused. (#3751, #4377, #2445) 3 years ago
ocornut e362c5af48 Internals: ColorEdit: renamed some internal masks to match our common coding style.
ImGuiColorEditFlags__DisplayMask > ImGuiColorEditFlags_DisplayMask_, ImGuiColorEditFlags__OptionsDefault > ImGuiColorEditFlags_DefaultOptions_, ImGuiColorEditFlags__DataTypeMask > ImGuiColorEditFlags_DataTypeMask_  etc.
3 years ago
ocornut b846969fe1 Removed unnecessary line in Begin() + commented out redirecting functions/enums names that were marked obsolete in 1.67 and 1.69 + readded commented obsoleted function. 3 years ago
ocornut 6b8a059fc9 Internals: moved LastItem data to a shared structure (instead of one per window)
(should be a no-op as we are restoring things in Begin/End. Toward faciliate backup/restore of LastItemData and favor pulling from here instead of CurrentItemFlags, toward #211)
3 years ago
ocornut 1ad153056a Internals: ItemAdd: set LastItemXXX fields before navigation calls + comments about io.IniFilename (#4294) 3 years ago
ocornut fb4bbeb033 Disabled: fixed IsItemHovered() if popped disabled state after item, or when using Selectable_Disabled. (#211) 3 years ago
Giovanni Funchal 6792e1a3e0 Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. (#3244) 3 years ago
ocornut 23a15834fa Fonts: Fix calling ClearTexData() (clearing CPU side font data) triggering an assert in NewFrame(). (#3487) + Backends: added additional assert to facilitate detecting user understand they haven't initialized a backend. 3 years ago
ocornut b5a2bd1a5b Backends: amends to 1db1066 + merge minor bits from docking incl SetActiveIdUsingNavAndKeys().
No need to clear fields before deletion. DX12: renamed to match docking branch.
3 years ago
ocornut 0aeb978e61 Comments + adding spacing in headers because VS IDE parser display blocks so badly. Add helper in internal's ImGuiInputTextState. (#4275) 3 years ago
ocornut 9440974f66 Fonts: Add U+FFFD ("replacement character") to default asian glyphs ranges. Remove SetFallbackChar() (amend 0ffd99d31). (#4269) 3 years ago
ocornut 38165f420f Fonts: Prefer using U+FFFD character for fallback instead of '?'. Use U+FF0E dot character to construct an ellipsis if U+002E '.' is not available. (#4269) 3 years ago
ocornut 1965f38e9e ImGuiWindowFlags_UnsavedDocument/ImGuiTabItmeFlags_UnsavedDocument display a dot instead of a '*'. 3 years ago
ocornut f0c4d609a6 Default window focus scope not 0. Added ImGuiSelectableFlags_SelectOnNav with comments and caveats. (#1861, #4242,)
Focus scope default value: amend 7ee623d9 a5041c88 2ebe08be
3 years ago
ocornut 0cca0d1617 Internals/experimental: BeginComboPreview(), EndComboPreview(). (#4168, #1658)
(amended)
3 years ago
ocornut d0c6dd9baf ImVector: added clear_delete(), clear_destruct() helpers. 3 years ago
ocornut 61f4aec868 Added PushDisabled(), PopDisabled() currently only exposed in imgui_internal.h (#211) 3 years ago
ocornut 6ee398ac2b Tables: Added ImGuiTableColumnFlags_Disabled acting a master disable over (hidden from user/context menu). (#3935, #3740) 3 years ago
ocornut 689e387180 Tables: offset and shuffle flags (breaks ABI compatibility as often)
If you rely on ABI compatibility consider reworking how your backends are created, using cimgui metadata output. We will happily often break ABI compat.
3 years ago
ocornut 1b4323a1b4 Tables: Added ImGuiTableColumnFlags_NoHeaderLabel to request TableHeadersRow() to not submit label for a column. (#4206) 3 years ago
ocornut 94b680e830 Internals: fixed ImPool:: iteration, rename GetBufSize to GetMapSize. Amend c6c82b9f 3 years ago
ocornut c6c82b9f1d Internals: fixed iterating ImPool, fix after use of TableRemove() (was only used by TestEngine)
Merge metrics bits from 646c87359
3 years ago
ocornut a640d8a6d2 Fixed printf-style format checks on non-MinGW flavors. (#4183, #3592) 3 years ago
ocornut e31d13fa76 Version 1.84 WIP 3 years ago
ocornut 556689591c Backends: OpenGL3: Handle GL_CLIP_ORIGIN on <4.5 contexts if "GL_ARB_clip_control" extension is detected. (#4170, #3998)
Expecting this to somehow cause another issue but we will fix it when it comes.
3 years ago
ocornut ad5d1a8429 Version 1.83 3 years ago
ocornut 029c83c73e Combos: Changed the combo popup to use a different id to also using a context menu with the default item id. (#4167) 3 years ago
thedmd 3c72e5142b Backends: Replace direct access to TextureId with GetTexID() call in ImDrawCmd. (#3761) 3 years ago
ocornut 41030cbfe2 Tweak computation of io.Framerate so it is less biased toward high-values in the first 120 frames. (#4138) 3 years ago
ocornut 84545dbe6f Disabling some of MSVC most aggressive Debug runtime checks for some simple/low-level functions
(e.g. ImVec2, ImVector) leading to a 10-20% increase of performances with MSVC "default" Debug settings.
3 years ago
ocornut 393941ceea Refactor focusable/tabbalbe item registration toward allowing to handle it prior to clipping (not yet the case) (#343, #4079)
Now performed in ItemAdd(). It can't be trivially moved above clipping effectively because it would require us to scroll to be useful, meaning we'd be better off locking the bounding box a frame earlier. Still wip.
As-is this commit has no value for end-user, but it's a reengineering that moves us closer to the solution. + Internals: moved internal flags.
3 years ago
ocornut 2c3f25d2d9 Nav: Fixed Tabbing initial activation from skipping the first item if it is tabbable through. (#787) 3 years ago
ocornut 9b90639577 Internals: ItemFlags is a shared resource as advertised. Fix Begin/PushItemFlags/End sequence (mostly for consistency) 3 years ago
ocornut 89162a04f4 Fixes for PVS Studio and MSVC static analyzers. Using a macro to suppress single-use MSVC false positives. (#3938, #4073) 3 years ago
ocornut d28535f351 Fixes for Visual Studio 2019 static analyzers. (#3938, #4073) + two minor edge case were invalid scalar input (e.g. a sign only) would return buffer as modified. 3 years ago
ocornut b493cae8c9 Nav: Fixed pressing Escape to leave menu layer while in a popup or child window. (#787) 4 years ago
ocornut bfc4a3347a Nav: Fixed using SetItemDefaultFocus() on windows with _NavFlattened flag + tools in metrics. 4 years ago
ocornut 770f9daab3 Tables: Better preserve column data (mainly widths) when columns count changes. (#4046) + .ini skips columns with no data. 4 years ago
ocornut 5fed6bdc72 Demo: Improved popups demo and comments. 4 years ago
ocornut b957300260 Documentation tweaks (#4042) 4 years ago
ocornut 00d570e280 Added OpenPopup() ImGuiID overload (#3993, #331) 4 years ago
ocornut 45c45d2506 Internals: shallow tidying up of the old resize border structure. Make them match the ImGuiDir order. Split GetWindowResizeID() into GetWindowResizeCornerID() and GetWindowResizeBorderID(). 4 years ago
ocornut 951c84969b Popups: fix comment about OpenPopupOnItemClick(). (#3981) 4 years ago
ocornut aa5431fde2 Tables: Expose TableSetColumnEnabled() in public api. (#3935) 4 years ago
ocornut 59da01901e Scrolling: Fix scroll tracking with e.g. SetScrollHereX/Y() when WindowPadding < ItemSpacing. Fix scroll snapping on edge of scroll region when both scrollbars are enabled.
CalcNextScrollFromScrollTargetAndClamp() fixed snapping edge calculation missing ScrollbarSizes.y
4 years ago
ocornut a1a39c632a Version 1.83 WIP 4 years ago
Elias Daler 64aab8480a DragScalar: Add default value for v_speed argument in DragScalar(), DragScalarN(). (#3922) 4 years ago
ocornut 35b1148efb Version 1.82 4 years ago
ocornut 287bd9b984 InputText: renamed ImGuiInputTextFlags_AlwaysInsertMode to ImGuiInputTextFlags_AlwaysOverwrite. (#2863) 4 years ago
Rokas Kupstys 1bc6f82091 Misc: added imgui.gdb and imgui.natstepfilter debugger helpers for gdb and msvc. 4 years ago
ocornut 033dfd9d35 ImDrawFlags: rework/revert c2d6d26 + 39432bf in a way that is closer to old version and back to opt-in but with default 0 = all corners. 4 years ago
ocornut 39432bfd9c Amend 0c93238a ImDrawList: upgraded AddRect(), AddRectFilled(), PathRect() to use general ImDrawFlags instead of ImDrawCornersFlags 4 years ago
Rokas Kupstys c2d6d26139 ImDrawList: upgraded AddRect(), AddRectFilled(), PathRect() to use general ImDrawFlags instead of ImDrawCornersFlags 4 years ago
ocornut 8b9fedba28 Moved Obsolete function block lower in the file + obsoleted old SetScrollHere (->SetScrollHereY) 4 years ago
thedmd e45847d99a Add version of PathArcTo() and PathArcToFast() with adaptive rendering quality. (#3491) 4 years ago
Rokas Kupstys 01a2bac7d5 DrawList: Replace "bool close" in drawing functions with flags. 4 years ago
ocornut 4bb5a36f90 Nav: do not clear per-window NavId when window reappears. Process NavInit regardless of current highllight state. Consistently set g.NavLayer in SetNavID(). (#787) 4 years ago
ocornut 954b06afe2 Drag and Drop: can use BeginDragDropSource() for other than the left mouse button (#1637, #3885)
As long as the item has an ID (for ID-less items will add new functionalities later.
Amend 2c3c5125
4 years ago
ocornut 3e6dfd3c1a ImDrawList: AddImageRounded() compare texid from cmdheader as with other functions. + Made the ImGuiMemAllocFunc / ImGuiMemFreeFunc consistent with our other typedefs (#3836) 4 years ago
ocornut 8dd692c29c Android: Amend backend and examples with minor consistency tweaks. (#3446) 4 years ago
ocornut 23ab4978e4 ImFontAtlas: Added 'bool TexPixelsUseColors' output to help backend decide of underlying texture format. (#3369, #3844) 4 years ago
ocornut 760c394707 Added links to Discussions. Closed Discord, yeah! (#2748) 4 years ago
ocornut 6f4b9c65ae Added commentary about DLL boundaries. Added GetAllocatorFunctions(). Tidying up. (#3836) 4 years ago
David Maas ece854564a
Log/Capture: Added LogTextV, a va_list variant of LogText. (#3828) 4 years ago
thedmd f107693d9b Improve on automatic circle segment count calculation. (#3808) 4 years ago
ocornut b47aa46d81 Tables: TableSetupColumn() user id uses ImGuiID as intended (typedef ImU32). internals: added GetCurrentTable(), LeftMostEnabledColumn. Demo/docs tweaks. 4 years ago
ocornut 30b7545841 Version 1.82 WIP 4 years ago
ocornut 4df57136e9 Version 1.81 4 years ago
ocornut f14042ca78 Viewports Added ImGui::GetMainViewport() as a way to get the bounds and work area of the host display. (#3789, #1542)
Viewports: Backport a few constructs from 'docking' branch.
Viewports: Added ImGuiViewportFlags_IsPlatformWindow, ImGuiViewportFlags_IsPlatformMonitor, ImGuiViewportFlags_OwnedByApp (none of them were in docking branch yet). ImGuiViewportFlags_IsPlatformMonitor is merely there to convey future intent, not yet used.
Reduce uses of io.DisplaySize.
MainMenuBar: Backport work area handling code from 'docking' branch.
Metrics: Backported "Viewports" debug visualizer from 'docking' branch.
Demo: Rework 'Examples->Fullscreen Window'.
Demo: 'Simple Overlay' demo now moves under main menu-bar (if any) using GetMainViewport()'s work area.
4 years ago
ocornut 56f7bdae99 ImDrawList: Clarified PathArcTo() need for a_min <= a_max with an assert. Fixed PathArcToFast() handling of a_min > a_max. 4 years ago
ocornut b898281e3c Demo: Added 'Examples->Fullscreen Window' demo. (#3789) + repack and zero-clear ImDrawData. 4 years ago
ocornut 03d74a293d ListBox: renamed ListBoxHeader>BeginListBox, ListBoxFooter>EndListBox. Added demo bits. 4 years ago
ocornut e5cbf60def ListBox: tweaked default height calculation. simplifying code internally (rework passing of full rect). Should have no visible side-effects + misc comments. 4 years ago