123 Commits (f2d1472481725d0a89e27be6f2bc0db32a92fccf)

Author SHA1 Message Date
ocornut efc8858328 ImRect: fixed Clip() function being the other way around (INTERNAL API BREAKING CHANGE- wasn't exposed, hoping nobody uses that) + actually fixes the function behavior. 8 years ago
ocornut d6ce800a20 Nav: ActiveIdAllowNavMove -> ActiveIdAllowNavDirFlags for more flexibility (nav up/down typically allowed on a single-line text input) (#323) 8 years ago
ocornut d9d6b0e629 Nav: Renamed private ImGuiNavDir_ enum to use left/right/up/down to be consistent with key enums (#323) 8 years ago
ocornut b2aaab873d Nav: collapse button is interactve, allow collapsing, tidying up, resize speed takes account of framebuffer scale (#323) 8 years ago
ocornut 20a0fde012 Tidying up default clipboard handler for non Windows-OS 8 years ago
ocornut aeabda5a5f Navigation: Tap NavMenu to access menu and close buttons, hold to focus/resize (#323)
Introducing a concept of NavLayer to filter navigable items
8 years ago
ocornut 175f42420c Navigation: Can nav-out but not nav-in a window with ImGuiWindowFlags_NoNav flag (#323) 8 years ago
ocornut a424d6f805 Navigation: Fixed missing initialization (had no side-effect, would be set in Begin) (#323) 8 years ago
ocornut 5cac4926c8 Fixed display of TitleBgActive color on window before a Modal window + modal window availability for navigation (#323) 8 years ago
ocornut ba43310df1 Navigation: Renaming, shortened some unnecessary long fields names (#323) 8 years ago
ocornut 4bbdaa4e3c Navigation: Moving NavInitWindow() around and making it static (#323) 8 years ago
ocornut c2cb2a6928 Gamepad/Keyboard navigation support, initial commit, WIP (#323) 8 years ago
ocornut 0300e73b3f Comments 8 years ago
ocornut 2df229d002 Fixed incorrect comment for ParentWindow (#615, #604) 8 years ago
ocornut 91e1c56da6 Minor bits. 8 years ago
ocornut d9e2e688e9 InputTextMultiline(): partial fix for when input and internal buffers differs in a way where scrollbar existence differs. (#725)
Partial fix, won't stop ids from functioning because of a zombie id.
8 years ago
ocornut de61fcc619 Minor bits 8 years ago
ocornut c4db79f34b Member variable name renamed "ID" "Id" for casing consistency 8 years ago
ocornut d1c073a199 Comments, tweaks 8 years ago
ocornut 5d4cf1c3f3 Version 1.50 WIP 8 years ago
ocornut adb85d800d Version 1.49 8 years ago
ocornut 9a751da136 Caving in to ignoring stupid pedantic Clang warnings for old-style-cast in header files 8 years ago
ocornut 45dacbf084 Fixed GetWindowContentRegionMax() being off by ScrollSize amount when SizeExplicit is set + caching ContentsRegionRect.
Relates to horizontal scrollbar, explicit contents size
8 years ago
ocornut b7ebeb1610 Added SetNextWindowSizeConstraint() + demo code (#668) 8 years ago
ocornut 102d03a7eb Resizing window doesn't rely on MouseDelta anymore, but rather recompute expected size based absolute mouse coords. (#668)
Storing ActiveIdClickOffset to generalize pattern already used by
columns.
8 years ago
ocornut b630cb5b42 ImGuiWindow: Storing ParentWindow (#615, #646) 9 years ago
ocornut 7b9c0a5c3f Renamed ImGuiState -> ImGuiContext (#586, #269) 9 years ago
ocornut 8b428e8c74 Added CreateContext/DestroyContext/GetCurrentContext/SetCurrentContext() (#586, #269) 9 years ago
ocornut ce4d731486 Minor comments, tweaks 9 years ago
ocornut 313d388bba Reorganised windows moving code, documented a lag in FindHoveredWindow(), fixing lag whole moving windows (#635) 9 years ago
ocornut 89d5026187 Renamed majority of use of "opened" to "open" for clarity. Renamed SetNextTreeNodeOpened() to SetNextTreeNodeOpen(). (#625, #579) 9 years ago
ocornut 9733f4fa24 Internal RenderBullet() helper. 9 years ago
ocornut 547f34cf22 Refactor ButtonBehavior(), fixed double-click mode also triggering on single-click (relate to #516) 9 years ago
ocornut df749e3f13 Added CollapsingHeader() variant with close button, obsoleted 4 parameters version. Refactored code into TreeNodeBehavior. (#600)
New flag and declaration makes uses of SetNextTreeNode() functions on
collapsing header more obvious as well (#579).
9 years ago
ocornut 7406d64c64 PushClipRect(): not altering passed values, leave it to caller responsibility to floor properly (followup #582) 9 years ago
ocornut c5149cd53c MenuItem(): checkmark render in disabled color when disabled 9 years ago
ocornut ea6b615179 Made ImGui::PushClipRect()/PopClipRect() public. Changed ImDrawList::PushClipRect() prototype. Fixed demo. (#610) 9 years ago
ocornut 41215534d5 Internal ImRound() -> ImFloor(), ImRect::Round() -> ImRect::Floor(), 9 years ago
ocornut 7ce6c18bbe Refactored CloseWindowButton() into a CloseButton() helper declared in imgui_internal.h (#600) 9 years ago
ocornut ab4a69bcd4 Comments 9 years ago
ocornut fc3b8d0a56 Relative order of Child windows creation is preserved during sort (#595) 9 years ago
ocornut 1588eda1ac Version 1.49 WIP 9 years ago
ocornut 95cbcdca3f Version 1.48 9 years ago
ocornut d53c308852 Moved EndFrame() back to imgui_internal.h + comments. Undo cfbf06e394 9 years ago
ocornut cfbf06e394 Comments and moved EndFrame() for imgui_internal.h (for clarity? or extra confusion?) 9 years ago
ocornut 2b7eeba143 Trim trailing spaces 9 years ago
ocornut 928832a5bc Various tidying up / comments, moved columns functions declarations, no functional changes 9 years ago
Kyle Rocha b8fcb4e7e4 Converted tabs to spaces 9 years ago
Kyle Rocha 3f46d9b933 Renamed FindTextDisplayEnd to FindRenderedTextEnd 9 years ago
Kyle Rocha 5bffc85ba6 Exposed FindTextDisplayEnd to imgui_internal.h 9 years ago