omar
f94af2f5c5
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_draw.cpp
6 years ago
omar
82e31d34f0
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_win32.cpp
6 years ago
omar
b8020032f9
Examples: Win32: Added support for mouse buttons 4 and 5 via WM_XBUTTON* messages. ( #2264 )
6 years ago
omar
bebb07f12d
ImFontAtlas: Added 0x2000-0x206F general punctuation range to default ChineseFull/ChineseSimplifiedCommon ranges. ( #2093 )
6 years ago
omar
b5144e477f
Merge branch 'viewport' into docking
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# Conflicts:
# docs/CHANGELOG.txt
6 years ago
omar
e9c625a1dc
Merge branch 'master' into viewport
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_win32.cpp
# imgui_demo.cpp
6 years ago
omar
872477548b
Examples: Win32: Using IsChild() to be compatible with windows created within a parent. ( #1951 , #2087 , #2156 , #2232 )
6 years ago
Gilad Reich
14c40242db
Examples: DirectX9: Explicitly disable fog (D3DRS_FOGENABLE) before drawing in case user state has it set. ( #2288 , #2290 )
6 years ago
omar
f2c92808f8
EditorConfig: Further tweaks ( #2038 )
6 years ago
omar
8cbb91261e
ImDrawList: Fixed AddCircle(), AddCircleFilled() angle step being off, which was visible when drawing a "circle" with a small number of segments (e.g. an hexagon). ( #2287 ) [@baktery]
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+ Demo tweaks
6 years ago
omar
09f1cb642b
FreeType: Minor tweaks previous commit ( #2285 )
6 years ago
omar
8a45c56c2c
Merge branch 'viewport' into docking
6 years ago
omar
9391a97fbf
Merge branch 'master' into viewport
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
6 years ago
omar
f435aa193b
Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled).
6 years ago
omar
133f112af0
Examples: Win32: Using GetForegroundWindow() instead of GetActiveWindow() to be compatible with windows created in a different thread. ( #1951 , #2087 , #2156 , #2232 ) [many people]
6 years ago
omar
95ee99e6aa
Version 1.68 WIP
6 years ago
omar
ff4bd758ca
Merge branch 'viewport' into docking
6 years ago
omar
e24674fc0e
Merge branch 'master' into viewport
6 years ago
omar
7a5058e3bf
Version 1.67
6 years ago
omar
1da40df279
DragFloat: Fixed broken mouse direction change with power!=1.0. ( #2174 , #2206 ) [@Joshhua5]
6 years ago
omar
529fccd9c2
Merge branch 'viewport' into docking
6 years ago
omar
4ee4f65c70
Merge branch 'master' into viewport
6 years ago
omar
21828b08a0
ImFontAtlas: Rewrote FreeType based builder.
...
- Fixed abnormally high atlas height. (#618 )
- Fixed support for any values of TexGlyphPadding (not just only 1). (#618 )
- Atlas width is now properly based on total surface rather than glyph count (unless overridden with TexDesiredWidth). (#618 )
- Fixed atlas builder so missing glyphs won't influence the atlas texture width. (#2233 , #618 )
- Fixed atlas builder so duplicate glyphs (when merging fonts) won't be included in the rasterized atlas. (#618 )
6 years ago
omar
9a9712807e
ImFontAtlas: Rewrote stb_truetype based builder.
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- Atlas width is now properly based on total surface rather than glyph count (unless overridden with TexDesiredWidth).
- Fixed atlas builder so missing glyphs won't influence the atlas texture width. (#2233 )
- Fixed atlas builder so duplicate glyphs (when merging fonts) won't be included in the rasterized atlas.
6 years ago
omar
8011197c50
Merge branch 'viewport' into docking
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# Conflicts:
# imgui.cpp
6 years ago
omar
c96aaef132
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui.h
6 years ago
omar
9ad341902d
ImDrawList: Optimized some of the functions for performance of debug builds where non-inline function call cost are non-negligible.
6 years ago
omar
3997e8b555
Fixed animated window titles from being updated when displayed in the CTRL+Tab list. + Adding overkill helpers for reusing buffers. ( #787 )
6 years ago
omar
6b32570644
Merge branch 'viewport' into docking
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# Conflicts:
# imgui_internal.h
# imgui_widgets.cpp
6 years ago
omar
5af930f97a
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
6 years ago
omar
acfa4050ec
Tweak changelog + tweak internal render helper functions.
6 years ago
omar
5cb7ce2085
Renamed ImFont::GlyphRangesBuilder to ImFontGlyphRangesBuilder. Keep redirection typedef (will obsolete).
6 years ago
omar
c3af134cc8
IO: Renamed InputCharacters[], marked internal as was always intended. AddInputCharacter() goes into a queue which can receive as many characters as needed during the frame. This is useful for automation to not have an upper limit on typing speed. Will later transition key/mouse to use the event queue later.
6 years ago
omar
9ba202821f
Nav: Fixed an keyboard issue where holding Activate/Space for longer than two frames on a button would unnecessary keep the focus on the parent window, which could steal it from newly appearing windows. ( #787 )
6 years ago
DomRe
4483320f0a
Examples: Allegro 5: Properly destroy all globals on shutdown. ( #2262 )
6 years ago
omar
5278da98d2
Merge branch 'viewport' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_demo.cpp
6 years ago
omar
599a52629a
Viewport: Added minimum viable information in the Changelog.
6 years ago
omar
ce1626a51e
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
6 years ago
omar
951c9dd68b
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
6 years ago
omar
e194219f2e
Renamed ImGuiDockFamily to ImGuiWindowClass. Renamed CompatibleWithClassZero to DockingAllowUnclassed. ( #2109 )
6 years ago
omar
c738f9ef92
InputFloat: When using ImGuiInputTextFlags_ReadOnly the step buttons are disabled. ( #2257 )
6 years ago
omar
d845135273
Error recovery: Extraneous/undesired calls to End() are now being caught by an assert in the End() function itself at the call site (instead of being reported in EndFrame). Past the assert, they don't lead to crashes any more. Missing calls to End(), pass the assert, should not lead to crashes any more, nor to the fallback/debug window appearing on screen. ( #1651 ).
6 years ago
omar
81a2546cea
Merge branch 'viewport' into docking
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# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_win32_directx9/main.cpp
6 years ago
omar
ee5560a958
Merge branch 'master' into viewport + added style tweak block when viewports are enabled
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# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_win32_directx11/main.cpp
6 years ago
omar
b471813f54
Made it illegal to call Begin("") with an empty string. This somehow accidentally worked before but had various undesirable side-effect as the window would have ID zero. In particular it is causing problems in viewport/docking branches.
6 years ago
omar
e043b89814
Merge branch 'viewport' into docking
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# Conflicts:
# imgui.h
6 years ago
omar
02501f07c3
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui.h
6 years ago
omar
5691385a33
IO: Added BackendPlatformUserData, BackendRendererUserData, BackendLanguageUserData void* for storage use by back-ends. ( #2004 + for cimgui)
6 years ago
omar
6890e08bc5
Fixed using SetNextWindowPos() on a child window (which wasn't really documented) position the cursor as expected in the parent window, so there is no mismatch between the layout in parent and the position of the child window. Demo tweak and adding some child window stuff
6 years ago
omar
088ef6623a
Merge branch 'viewport' into docking
6 years ago