1411 Commits (fa1f540e6c64ae66623cff579cd4de30d594ffdb)

Author SHA1 Message Date
omar a24578ec09 Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain) 4 years ago
omar 963839373c Demo tweaks + general removal of the word dummy were possible with no issues (kept the API call). 4 years ago
Rokas Kupstys 3d4af15d1d Backends GLFW: Use GLFW_MOUSE_PASSTHROUGH when available. 4 years ago
omar cba52b66af Backends: GLFW: Fixed enabling ImGuiBackendFlags_HasMouseHoveredViewport broken by 950539b7.
As it turns out, back-end passing NULL hovered with HasMouseHoveredViewport is also broken which defeats some of its purpose.
4 years ago
omar f79f0e42f7 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui.h
4 years ago
omar fb7f6cab8c Backends: Amend, docs + extra comments. (#3330, #3245) 4 years ago
Moritz Heinemann 06f7854b16 Backends: OpenGL3: Add glad 2 to OpenGL loaders. (#3330) 4 years ago
omar b626dd57d3 Backends: DX12, Viewports: Tidying up, renaming. 4 years ago
omar cb1d578470 Backends: DX12, Viewports: Fixed issue on shutdown when viewports are disabled. (#3347) 4 years ago
omar ab4ef822f0 Version 1.78 WIP 4 years ago
omar 90ea7e2f2f Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
#	imgui_internal.h
4 years ago
Rokas Kupstys 0738611559 Misc: Bunch of code formatting changes suggested by a pass running 'astyle' 4 years ago
omar ddabfc3477 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
4 years ago
omar 9418dcb693 Version 1.77
+ fix minor clang-tidy warnings which seems reasonable
4 years ago
omar 20d61f5f62 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
4 years ago
omar 99f68d7958 Docs: Added FAQ entries removed old one which is misleading today. Misc tweaks. 4 years ago
ocornut 2665288b30 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
4 years ago
ocornut 40b799023b Docs: Update fonts.md (#2861) + update all references to FONTS.txt 4 years ago
ocornut 8baa4ccff5 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
4 years ago
Rokas Kupstys 5af8a8c7e8 CI: Extra warnings for builds with Clang. Backends: OpenGL3: Fix sign conversion warnings. 4 years ago
Rokas Kupstys dc49b14e29 Misc: Fix examples of using other OpenGL3 bindings in Makefiles. 4 years ago
Mark Jansen 6eb66fbef3
Backends: Win32: Cache the result of a windows version check. (#3283)
This is not expected to change while the application is running :)
4 years ago
Giovanni Funchal 3f26a07ee1 Backends: OpenGL: Fixed loader auto-detection to not interfere with ES2/ES3 defines. (#3246) 4 years ago
ocornut 5d472c4895 Merge branch 'master' into docking + fixes for #3259
# Conflicts:
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
4 years ago
ocornut a06eb83359 Examples: GLFW+Vulkan, SDL+Vulkan: Fix for handling of minimized windows. (#3259) 4 years ago
ocornut bb2529dd48 Backends: SDL: Report a zero display-size when window is minimized, consistent with other backends. 4 years ago
ocornut a056603d8b Backends: Vulkan: Rename internal helper ImGui_ImplVulkanH_CreateWindow to ImGui_ImplVulkanH_CreateOrResizeWindow 4 years ago
ocornut 9c209d5a90 Minor amend 9028088 (#3261) 4 years ago
Nicolas Burrus 43f79aa210 Backends: OSX: import the glfw workaround to avoid missing mouse clicks. (#3261) 4 years ago
Nicolas Burrus 39d17ca07f Examples: Apple: catch events from the right and other mouse buttons when using Cocoa. (#3260) 4 years ago
Espyo f44962c01a
Backends: Allegro: Don't call AddInputCharacter if the pressed key has no character. (#3252) 4 years ago
omar 75bbbda645 Examples: Update comments to get SDL2 package with msys2's pacman (#3251) 4 years ago
omar e4d8267188 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
4 years ago
Chris Savoie 03ea87ea28 Backends, Win32: Request monitor update when dpi awarness is enabled to make sure they have the correct dpi settings. 4 years ago
Albert Vaca 685ca27d84 Backends: OpenGL: On OSX, if unspecified by app, made default GLSL version 150. (#3199) 4 years ago
Ivan Zinkevich 1e7672acf4 Backends: DX12: Fixed OBJECT_DELETED_WHILE_STILL_IN_USE on viewport resizing. (#3210)
Tested with detaching/attaching a viewport and resizing it. DX12 debug
layer is clean.
4 years ago
omar 582f4db59b Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
#	imgui_internal.h
4 years ago
omar 11a3e75f47 Backends: Win32: Fix _WIN32_WINNT < 0x0600 (MinGW defaults to 0x502 == Windows 2003). (#3183) 4 years ago
omar 5116eee108 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
4 years ago
omar 099091280f Backends: DX10/DX11: Minor tweaks. 4 years ago
Silent 1e9abf60d1 Backends: Keep shader blobs as local variables. (#3176) 4 years ago
omar d5ce3b43ae Backends: Vulkan: Fixed error in if initial frame has no vertices. (#3177) 4 years ago
Chris Savoie 73c30aa085 Backends: Vulkan: Don't skip drawing when there's no vertexes to ensure that user callbacks are still processed. 5 years ago
Matt Haynie d3212482fe
Fix multiple macro definitions of GLFW_INCLUDE_NONE (#3157) 5 years ago
u3shit 528b12eb7a Fix glClipControl(GL_UPPER_LEFT) handling in opengl3. 5 years ago
ocornut 266dff9bed Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui_internal.h
5 years ago
omar 37f665b619 Backends: Win32: Support for #define NOGDI, won't try to call GetDeviceCaps(). (#3137, #2327) 5 years ago
Rokas Kupstys 7f8b076f2b Viewports, Backends: GLFW: Fix windows resizing incorrectly due to GLFW firing window positioning callbacks on next frame after window is resized manually. (#2117)
+ Docking fixed PVS warning
5 years ago
omar e8c986b34e Version 1.77 WIP 5 years ago
SergeyN 013013737f Viewports, Backends: DX12: Fix for crash caused by early resource release. (#3121) 5 years ago
omar b8e2b2bd6b Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
5 years ago
omar 5503c0a12e Version 1.76
+ fixed PVS warning, update demo binaries, update readme image
5 years ago
omar ec7294d890 Backends: OpenGL3: Fixed version check mistakenly testing for GL 4.0+ instead of 3.2+ to enable ImGuiBackendFlags_RendererHasVtxOffset, leaving 3.2 contexts without it. (#3119, #2866, #2852) 5 years ago
SergeyN 977ac53dd8 Examples: Win32+DX12: Fixed resizing main window, enabled debug layer. (#3087, #3115) 5 years ago
Rokas Kupstys c142540705 Viewports, Backends: GLFW: Avoid using window positioning workaround for glfw versions that have it fixed. Amend 09780b8. 5 years ago
omar e9366b4c73 Regretfully moved .gitignore file from examples/ into root directory because OSX keeps pooping its DS_Store/ artifacts everywhere. (#3088) 5 years ago
omar cc0e43e631 Backends: Comments next to include, misc minor comments/tweaks, fix imgui_impl_osx.h using IMGUI_API instead of IMGUI_IMPL_API. (#3105) 5 years ago
OmarEmaraDev 00927105ba Backends: Include imgui.h in implementation headers. (#3105)
Currently, the implementation headers don't include the imgui.h header.
Which means that the compilation will fail if the implementation header
was included before the imgui.h header in the compilation unit. For
instance, a compilation unit with the following will work:

  #include "imgui.h"
  #include "imgui_impl_glfw.h"
  #include "imgui_impl_opengl3.h"

But a compilation unit with the following will fail because IMGUI_IMPL_API
and possibly other symbols will not be defined:

  #include "imgui_impl_glfw.h"
  #include "imgui_impl_opengl3.h"
  #include "imgui.h"

This patch includes imgui.h in the implementation headers to make
inclusions order-invariant, which is a recommended practice.
5 years ago
omar 3930472f34 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
5 years ago
omar cc0d4e346a Misc: Added an explicit compile-time test for non-scoped IM_ASSERT() macros to redirect users to a solution + fixed our stb wrappers.
+ Nav: Use nav layer enum, comments.
5 years ago
omar 0e884304ee Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.h
5 years ago
omar f2b01c3436 Changelog, tweak OpenGL3 backends. (#3061), update Gallery thread links. 5 years ago
David Kalnischkies ac4262ad01 Backends: OpenGL3: Support older 2.x series of glbinding as loader for OpenGL3 (#3061)
This removes the unversioned definition IMGUI_IMPL_OPENGL_LOADER_GLBINDING in favor of two versioned ones to choose explicitly.
References: #2870, 5e2329b98e
5 years ago
omar 16a9488c13 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_draw.cpp
5 years ago
omar d8824f9a9a CI: Clarify purpose of example_null, Changelog 5 years ago
Rokas Kupstys ac5ffffc23 CI: Test builds with freetype on linux. 5 years ago
ocornut ea0399414c Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
5 years ago
ocornut 1abb02fb67 Viewports: Fix for UWP on IME code moved back-end side (#2895, #2892) + Docking: Comments. 5 years ago
ocornut b016f1ad70 Examples: SDL+DX11: Fixed resizing main window. Amend (#3057) 5 years ago
joeslay a0f01d2290 Improve resizing in dx11 example (#3057)
Make the dx11 example implementation resize the window in a sane way, i.e. not the stretching/scaling the initial render to fit the new window size (current behaviour).
5 years ago
ocornut aef057e975 Internals: Added GetInputTextState() + comments. 5 years ago
ocornut fbaf65b8f6 Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)"
This reverts commit f2c7f3b200.
5 years ago
ocornut f2c7f3b200 Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542) 5 years ago
ocornut a7ace918fe Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_win32.cpp
#	imgui.cpp
5 years ago
ocornut a41332453e Unicode: Changelog, comments, minimum CI integration. (#2541, #2538, #2815) 5 years ago
Cloud Wu 6d59653e82 Unicode: full Unicode Support (6 squashed commits) (#2541, #2538)
fix build for WideCharToMultiByte
[3181ff1e] Full Unicode Support
[6c9e73ac] Fix ImTextCountUtf8BytesFromChar and ImTextCharToUtf8, these APIs assume the input is an unicode code point, not UTF-16
[ba85665b] Add AddInputCharacterUTF16 for windows backend to handle WM_CHAR
[fafdcaf0] Use Windows API to convert UTF-16 for ImFileOpen
[dc7d5925] Use windows API to convert UTF-16 for clipboard
5 years ago
ocornut 05c3e0b898 Merge commit 'caca55c642d16cf1c2649831c5d06b1f26146d12' into docking
# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
5 years ago
ocornut 0345324646 Backends: SDL: Fixed mapping for ImGuiKey_KeyPadEnter. (#3031) [@Davido71] 5 years ago
ocornut 7d80a8f4f5 Backends: Fix ImGui_ImplSDL2_InitForMetal() in docking branch. 5 years ago
Omar bb1e6f8af6 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp
5 years ago
Omar b62f1ea8e9 Fix zealous PVS studio warnings. Minor tweaks. 5 years ago
Omar ceec3cd3fd Backends: Win32: Added ImGui_ImplWin32_EnableDpiAwareness(), ImGui_ImplWin32_GetDpiScaleForHwnd(), ImGui_ImplWin32_GetDpiScaleForMonitor() helpers functions.
(backported from the docking branch)
5 years ago
Omar 8601187fee Backends: Win32: Clarify how the WndProc handler requires a forward declaration. 5 years ago
omar ccaec1a270 Version 1.76 WIP 5 years ago
Rokas Kupstys 21b9e42964 Minor fixes to example_sdl_metal and a changelog entry.
Add example_sdl_metal to CI builds.

Closes #3017.
5 years ago
coding_jackalope f346b4b302 Examples: SDL+Metal example. 5 years ago
omar 8432d1bfc7 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
5 years ago
omar 58b3e02b95 Version 1.75
Comments
5 years ago
omar 7e2d172ae5 Backends: GLFW, SDL: Platform monitors declared properly even if multi-viewport is not enabled. 5 years ago
omar 5be649e082 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
5 years ago
omar 05a49f0413 Examples: Emscripten: Demonstrating embedding fonts in Makefile and code. (#2953) [@Oipo] 5 years ago
omar e7bfcb970e Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h
5 years ago
omar 0a23582718 Examples: VS projects: Removed inconsistent/extraneous explicit linkage to imm32. 5 years ago
Rokas Kupstys 7794b104c5 Backends: SDL/Viewports: Fix crash when SDL backend is used with DirectX graphics API and system does not support Vulkan.
We must pass this flag only when we intend to render using vulkan backend.
5 years ago
omar f5528001f6 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	imgui.cpp
#	imgui_internal.h
5 years ago
omar 4d4e3b97f4 TODO, Readme
(dropped TreeNode_NoIndent flag from todo, as it feels unnecessary)
5 years ago
Konstantin Podsvirov b887259974 Bindings: Improved FreeGLUT support for MinGW (#3004) 5 years ago
omar f6da5000bf Backends: OpenGL2: Explicitly backup, setup and restore GL_TEXTURE_ENV to increase compatibility with legacy OpenGL applications. (#3000) 5 years ago
Rokas Kupstys 7a22767483 CI: Add MSVC extra warnings build and correct labels of other extra warnings builds. 5 years ago
omar f1b5c742ff Viewports: Add various comments 5 years ago
omar 3fe6ae9732 Internals: Move some Nav functions and members around (no functional change) + Misc comments 5 years ago
omar 8bcac7d95c Backends: GLFW, SDL: report Windows key (io.KeySuper) as always released.
Neither GLFW nor SDL can correctly report the key release in every cases (e.g. when using Win+V) causing problems with some widgets. The next release of GLFW (3.4+) will have a fix for it. However since it is both difficult and discouraged to make use of this key for Windows application anyway, we just hide it. (#2976)
5 years ago
omar e499497ec5 Backends: Win32: Added support for io.KeySuper (Windows key) for consistency with other backends. (#2976)
Even if realistically it is difficult to make good use of under Windows.
+ Style editor: Use a more explicit form of RadioButton() to avoid being depending on underlying flags type. (#2983)
5 years ago
omar aa34681652 Backends: GLFW: inhibit error callback when creating cursors because X11 setups may be missing them + comment (#2980) 5 years ago
omar 44174b1fa1 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp
#	imgui_internal.h
5 years ago
omar 4f7bf7e96a Backends: Win32: Added support for #define IMGUI_IMPL_WIN32_DISABLE_GAMEPAD and IMGUI_IMPL_WIN32_DISABLE_LINKING_XINPUT. (#2716) 5 years ago
omar ff5299e0e0 Docs: FAQ, Comments. 5 years ago
Rokas Kupstys f03c00bc89 Added imgui_single_file.h, We use this to validate compiling all *.cpp in same compilation unit.
Removed Unity builds stuff from example_null/. CI builds a temporary .cpp file.
5 years ago
omar 861f786d81 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
5 years ago
Rokas Kupstys 00c515f51a Add glbinding build sample to Makefiles of GL3 examples. (#2870) 5 years ago
Rokas Kupstys f6951bb67d Viewports: SDL2: Honor NoTaskBarIcon flag under non Win32 OS. (#2117) 5 years ago
Rokas Kupstys 5e2329b98e Backends: GL3: Implement glbinding opengl loader support. (#2870) 5 years ago
omar d581939387 Removed trailing spaces. 5 years ago
omar c706ff6f3a Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
5 years ago
omar 0f7105e156 Backends: SDL: Wayland: Use SDL_GetMouseState (amend 78ff147) (#2800, 2802) 5 years ago
NeroBurner-tux 78ff147181 SDL: On wayland use SDL_GetMouseState (#2802)
When the SDL Video backend is set to wayland the function
`SDL_GetGlobalMouseState` does not work. Most probably a security measure
for programs to not grab everything the user does
https://wiki.libsdl.org/SDL_GetGlobalMouseState

using SDL_GetMouseState https://wiki.libsdl.org/SDL_GetMouseState works
on wayland
5 years ago
omar 992736dc5d Merge branch 'refs/heads/master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_internal.h
#	imgui_widgets.cpp
5 years ago
Rokas Kupstys 03b7170dac Backends: GLFW: Added workaround for people who use development version of GLFW which is older than commit that added required cursor support. (#2922) 5 years ago
omar 7ff13f4ee1 Examples: Explicitly adding -DIMGUI_IMPL_OPENGL_LOADER_GL3W to Makefile to match linking settings
(otherwise if another loader such as Glew is accessible, the opengl3 backend might automatically use it). [#2919, #2798]
5 years ago
Max Thrun 6d9a54a904 Examples: Metal: Wrap main event loop body in an @autoreleasepool block to ensure allocations get freed even if underlying system event loop gets paused due to app nap (#2910, #2917) 5 years ago
omar 8342e5b91a Amend previous commits (added ImGuiMouseCursor_NotAllowed enum + new cursors in GLFW 3.4)
Amend b5cad20d79, 945a509773
+ unrelated minor typos
5 years ago
Rokas Kupstys 945a509773 Implement ImGuiMouseCursor_NotAllowed mouse cursor. 5 years ago
Rokas Kupstys b5cad20d79 Implement new GLFW 3.4 resizing cursors. 5 years ago
omar abaf0256b8 Version 1.75 WIP
Added message to font file loading assert.
5 years ago
omar 28dd8d7efd Docking: Fixed various conflicts not properly resolved on 813e0c1
New git client confusion.
5 years ago
Rokas Kupstys bf6d1ba3d1 CI: Add 32/64 bit build variations to builds with extra warnings. 5 years ago
Rokas Kupstys 1742ca45c5 CI: Add unity builds test. (#2893) 5 years ago
omar 813e0c18e6 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx11.h
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx12.h
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_dx9.h
#	examples/imgui_impl_metal.h
#	examples/imgui_impl_metal.mm
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	examples/imgui_impl_vulkan.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
5 years ago
omar bdce833636 Version 1.74 5 years ago
omar 26d177bc03 Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks 5 years ago
Rokas Kupstys 1615e9ea2a CI: Enable extended warnings in example_null builds.
CI: Add MinGW build with extra warnings on windows.

(cherry picked from commit ebc98c273054d0f9b305a1346db98052616a8b21)
5 years ago
omar ca63349eb4 Renamed XX-bits -> XX-bit in comments to match what the world appears to be using. 5 years ago
omar 4e90906b04 Added IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS / IMGUI_DISABLE_FILE_FUNCTIONS #2734)
Using in Emscripten example.
5 years ago
omar 69b5c2f541 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
5 years ago
omar 3929255b77 Examples: Emscripten: Removed BINARYEN_TRAP_MODE=clamp from Makefile which was removed in Emscripten 1.39.0 but required prior to 1.39.0, making life easier for absolutely no-one. (#2877, #2878) [@podsvirov] 5 years ago
Konstantin Podsvirov 916487a653 example_emscripten: skip outdated compiler option
For more info see: https://github.com/ocornut/imgui/issues/2877
5 years ago
omar a704614b3e Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
#	imgui_widgets.cpp
5 years ago
Rokas Kupstys c9182424a8 Normalize all the line endings.
(cherry picked from commit f1772d44be09fd78bf5f1ebda44b39b96180d319)
5 years ago
omar b3e94f5de8 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui_widgets.cpp
5 years ago
omar f002a11898 Backends: OpenGL3: Fix building with pre-3.2 GL bindings which do not expose glDrawElementsBaseVertex(), using runtime GL version to decide if we set ImGuiBackendFlags_RendererHasVtxOffset. (#2866, #2852) [@dpilawa] 5 years ago
dawid 4d0c88e9e6 Backends: GL3: Fix compile for < 3.2 bindings where glDrawElementsBaseVertex is not available. (#2866, #2852) 5 years ago
omar 0cbb96895a Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_dx12.cpp
#	imgui.cpp
#	imgui.h
#	imgui_widgets.cpp
5 years ago
Funto 75d540d336 Example: Emscripten: Fix for compilation (filesystem module is required) (#2734) 5 years ago
omar 048b73dfaa Various comments + Doc: Examples readme. Moved main menu bar code below menu bar code. 5 years ago
omar 7b77cb3bb8 Backend: DX12: Fixed incorrect assert (#2851) 5 years ago
omar 6ffee0e75e Backends: DX12: Added extra ID3D12DescriptorHeap parameter to ImGui_ImplDX12_Init() function. The value is unused in master branch but will be used by the multi-viewport features (docking branch). (#2851)
+ Using SafeRelease() in master.
5 years ago
omar 6faad0c34f Backend: DX12: Amend 899e485. Fix memory leaks. Remove unused variable. (#2851)
(cherry picked from commit 39e2db6d94c295e7468c6a5fb39d247c641fb123)
5 years ago
Ilya.Sevrikov 05c1f2795a Add multi-viewports for DX12. (#2851)
(cherry picked from commit 899e48565d1ecefde06063f99c75e702adcef175)
5 years ago
omar eedc8f993f Examples: DX12: Using IDXGIDebug1::ReportLiveObjects() when DX12_ENABLE_DEBUG_LAYER is enabled. 5 years ago
omar 7feccf9ab2 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx11.h
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_dx9.h
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	imgui.cpp
5 years ago