ocornut
c47bcb25ed
Fix popup and tooltip positioning when not fitting in the screen. Amend fa42ccea8.
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# Conflicts:
# docs/CHANGELOG.txt
4 years ago
Rokas Kupstys
b7b08f52a4
Fix popup and tooltip positioning when not fitting in the screen.
4 years ago
ocornut
70289ab42c
Scrolling: Fixed edge snapping being applied prior to knowing ContentSize. ( #3452 )
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Fix 473a01adb
.
4 years ago
ocornut
8db94cd992
Internals: Scroll related, comments & shallow tweaks.
4 years ago
Valentin Vanelslande
9a9ee7f813
NavInitWindow: Change IMGUI_DEBUG_LOG to IMGUI_DEBUG_LOG_NAV ( #3450 )
4 years ago
ocornut
f4d062fa11
Nav: Added debug logging, extract bits of code into NavUpdateInitResult().
4 years ago
ocornut
a456d17dfc
Internals: Begin: update ->Hidden flags only on first begin of the frame. (ignore whitespace to see simple diff)
4 years ago
ocornut
ce230fc370
Internals: TabBar renaming and shuffling stuff around.
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+ sneaking a readme change
4 years ago
ocornut
13f718337a
Internals: Added support for overriding locale decimal point, undocumented. ( #2278 ) + Misc doc update.
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Doc: Mention IMGUI_VERSION_NUM in recent api breaking changes + textwrap some demo code.
4 years ago
ocornut
901d432cb7
Nav: Fixed using Alt to toggle the Menu layer when inside a Modal window. ( #787 ) Tidying up todo items.
4 years ago
ocornut
093afd4f7f
Internals: Added Name to ImGuiDataTypeInfo + minor misc comments in BeginGroup().
4 years ago
ocornut
45499b8f2f
Window: Fixed using non-zero pivot in SetNextWindowPos() when the window is collapsed. ( #3433 )
4 years ago
ocornut
b30d33378d
Nav: Activate InputSource as Gamepad when pressing any of the digital d-pad button.
4 years ago
ocornut
8d71bc2132
Internals: Nav: shallow refactor.
4 years ago
Rokas Kupstys
833eb771f2
Nav: Fix navigation resuming on first visible item when using gamepad.
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In cases where navigation was requested with focused item out of view, clipping of current item rect resulted in an inverted rect, which was completely discarded and ImRect(0,0,0,0) was used as current point from which navigation scoring was calculated. IsInverted() check is completely removed as rect can no longer be inverted. Since rects are not initialized to ImRect(0,0,0,0) - old .Min.x != FLT_MAX check (which was changed in c7835dd189
) is not necessary either.
4 years ago
ocornut
1e8b9f84da
Nav: Removed stateful NavMoveFromClampedRefRect and made it more explicit that nav move request from gamepad start from a clipped location.
4 years ago
Rokas Kupstys
021c28ae39
Nav: Fix ScrollToBringRectIntoView() not bringing entire item into view when nav moves to the left. Correct some comments.
4 years ago
omar
d451f6cc30
Nav tweaks. Demo: Fixed drag and drop demo state (broken by f152fac4f1
). Fixed incorrect format string (which would work without IMGUI_DISABLE_OBSOLETE_FUNCTIONS).
4 years ago
ocornut
97dad66516
Metrics: Various tweaks, listing windows front-to-back, greying inactive items when possible.
4 years ago
ocornut
9262609eaf
Version 1.79 WIP
4 years ago
ocornut
5dc5610ad5
Docs: TODO, FAQ
4 years ago
ocornut
95c99aaa4b
Version 1.78
4 years ago
ocornut
c6b01e8e1d
Drag, Sliders: Merged ImGuiDragFlags back into ImGuiSliderFlags. ( #3361 , #1823 , #1316 , #642 , #1829 , #3209 )
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Technically API breaking (but ImGuiDragFlags were pushed on master 16 hours ago)
4 years ago
omar
f32663b33c
Drags, Sliders: Removed locking behavior with min > max (added in 1.73)
4 years ago
omar
fb0f2ebd41
Drags, Sliders: Tweaks.
4 years ago
Ben Carter
fa279a6aa0
Drags, Sliders: Added deadzone to make selecting 0.0 on linear sliders easier, slider navigation delta accumulation. ( #3361 , #1823 , #1316 , #642 )
4 years ago
omar
7607aea018
Drags, Sliders: Removed power features. Old entry points will pass-through if power=1.0f, otherwise assert + safe fallback. Remove 3 redirection functions ( #3361 , #1823 , #1316 , #642 )
4 years ago
omar
214dd68ec1
Comments, clarifying ClosePopupsOverWindow().
4 years ago
omar
8241cd6284
Make moving window prevent its active id from being stolen ( #3392 , #3243 , #1738 )
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Amend 7b3d379
, 615e9ae3
# Conflicts:
# imgui.cpp
# imgui_widgets.cpp
4 years ago
omar
89ac87cd91
Internals: Added SetLastItemData, rename ImGuiItemHoveredDataBackup to ImGuiLastItemDataBackup.
4 years ago
omar
8074b49148
Selectable: Fixed highlight/hit extent when used with horizontal scrolling (in or outside columns). ( #3187 , #3386 )
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# Conflicts:
# imgui_widgets.cpp
4 years ago
omar
473a01adb0
Scrolling: Avoid SetScroll, SetScrollFromPos functions from snapping on the edge of scroll limits. ( #3379 ) + Demo: Rename "Layout" to "Layout & Scrolling".
4 years ago
omar
db886f3953
Demo: Rework Clipping section. Fix for static analysis. Added bindings in Readme.
4 years ago
omar
963839373c
Demo tweaks + general removal of the word dummy were possible with no issues (kept the API call).
5 years ago
omar
4929a8e4a5
InvisibleButton: Made public a small selection of ImGuiButtonFlags (previously in imgui_internal.h) and allowed to pass them to InvisibleButton().
5 years ago
omar
a876ad877d
Window: Fixed clicking over an item which hovering has been disabled (e.g inhibited by a popup) from marking the window as moved.
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+ comments
5 years ago
omar
76ddacd2a1
Internals: Backport HoveredWindowUnderMovingWindow code from Docking branch.
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(effectively allowing a window to be a drag payload without have to make it _NoInputs)
5 years ago
omar
218ff3a2a5
Internals: Backport one ->WasActive test in NavRestoreLastChildNavWindow() from 9bf6509c6
+ minor/shallow bits from docking branch.
5 years ago
omar
c7f5876f8a
Internals: backport window HitTestHole code from docking branch + RenderRectFilledWithHole() helper. ( #1512 , #3368 )
5 years ago
omar
eefae08261
Nav: Fixed clicking on void from not clearing focused window. Amend d31fe97f7
. ( #3344 , #2880 )
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This would be problematic e.g. in situation where the application relies on io.WantCaptureKeyboard flag being cleared accordingly.
5 years ago
omar
3a6c9907cd
Texture-based thick lines: Minor tweaks and rename toward merging in master. Changes to allow changing AA_SIZE (disable texture path).
5 years ago
omar
78d6bdf080
Texture-based thick lines: Remove unnecessary indirection in fetching UV data, removed lerp call, renames, tweaks.
5 years ago
omar
222b7ddbfa
Texture-based thick lines: Tweaks, fix for truetype builder.
5 years ago
Ben Carter
1d3c3070d8
Texture-based thick lines: Initial version of AA line drawing using textures (press SHIFT to enable)
5 years ago
Ben Carter
8e4046e13b
Atlas build use GetCustomRectByIndex() + comments, rename, and shallow merge from tex_antialiasing_lines branch.
5 years ago
omar
ab4ef822f0
Version 1.78 WIP
5 years ago
Rokas Kupstys
0738611559
Misc: Bunch of code formatting changes suggested by a pass running 'astyle'
5 years ago
omar
dca7c3c629
TestEngine: Added hook to notify test engine of a removed imgui context.
5 years ago
omar
9418dcb693
Version 1.77
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+ fix minor clang-tidy warnings which seems reasonable
5 years ago
omar
dd02a180b5
Windows: Amend 6b0cf2e6
to facilitate working in viewport branch + handle safe area padding and ConfigWindowsMoveFromTitleBarOnly.
5 years ago