Peter Particle
fd90da38e1
Vulkan backend: g_FrameIndex not used fix -> huge perf gain
...
Added a macro to switch between unlimited frame rate (VK_PRESENT_MODE_IMMEDIATE_KHR) and limited to 60 fps (VK_PRESENT_MODE_FIFO_KHR). Only the latter mode is guaranteed to be available, but the former one most likely is.
8 years ago
ocornut
1396659b72
Examples: Speculative fix for OSX Makefile to make Travis happy (re #812 )
8 years ago
ocornut
d74a3349e9
Examples: DirectX9: Explicitely setting viewport to match that other examples are doing ( #937 )
8 years ago
ocornut
127dd7c88c
Examples: Vulkan: Coding style fixes ( #910 )
8 years ago
Håvard Mathisen
a5600b6e59
Vulkan example: Proper surface format search.
8 years ago
Håvard Mathisen
b447a71cf6
Vulkan example: Fix gamma for some implementations.
8 years ago
Håvard Mathisen
08ef9819c8
Vulkan example: Fix validation layer warnings and errors and redeclare gl_PerVertex.
8 years ago
ocornut
7c2b35704d
Examples: DirectX9-10-11: Only call Windows' SetCursor(NULL) when io.MouseDrawCursor is set ( #585 , #909 )
8 years ago
ocornut
55863dd274
Examples: Vulkan: Shallow stylistic changes (following #879 )
8 years ago
ocornut
0449bb98e2
Merge branch 'master' of https://github.com/martty/imgui into martty-master
8 years ago
ocornut
a68ac96bc4
Examples: GL3: Comments about gl3w ( #880 )
8 years ago
ocornut
775ac24d45
Fixed overzealous GCC warnings ( #883 ) + partly undo 8553bab241
8 years ago
omar
89d033aba3
Merge pull request #898 from tinnnysu/master
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Examples: SDL+OpenGL2: Update cmdline syntax in Windows compilation.
8 years ago
ocornut
81eefb704b
Minor const fixes for overzealous warnings ( #883 )
8 years ago
sushitao
833ed760ae
update cmdline syntax in windows compilation
8 years ago
Marcell Kiss
53126cd713
Add location decorators & change to use structs as in/out in glsl, update embedded spv (produced with glslangValidator -x)
8 years ago
Marcell Kiss
44250caf50
Null the released resources
8 years ago
ocornut
0d3f8807c7
Added a void* user_data parameter to Clipboard function handlers. ( #875 )
8 years ago
ocornut
2919c77bee
Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called ( #800 )
8 years ago
ocornut
b96471143f
Merge branch 'master' of https://github.com/madeso/imgui into madeso-master
8 years ago
ocornut
612b17ef57
Fixing minor english typos ( #827 )
9 years ago
ocornut
02399852fe
Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners ( #824 )
9 years ago
Felipe Oliveira Carvalho
6e6f04f513
Fix Mac OS X build and remove cruft from Makefile
9 years ago
ocornut
bc57fd5d1d
Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness ( #807 )
9 years ago
ocornut
031d4e689d
Examples: OpenGL3: Revert Makefile change for OSX for now ( #812 )
9 years ago
ocornut
2825eaa0be
Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback ( #810 )
9 years ago
Kun Lin
aa0cb13aa4
Correct name for linking opengl3_example
...
According to glfw offcial site, linking `libglfw.3.dylib` etc should
use `-lglfw`.
Changed this made the compilation on my Mac successfully.
9 years ago
Gustav
08a9e78da5
fixed space issues
9 years ago
Håvard Mathisen
99b4f951b9
Fix Vulkan example for use when a depth buffer is active.
9 years ago
Gustav
5def10c3a0
Fixed OpenGL error when calling Shutdown without calling NewFrame
9 years ago
ocornut
5ae71aa04a
Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git)
9 years ago
ocornut
3c384c2f10
Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git)
9 years ago
ocornut
82768e05f3
Ignore list for Visual Studio
9 years ago
Marcell Kiss
4bc6a951fe
tabs to space, remove braces
9 years ago
Marcell Kiss
3234f81cb1
maxImageCount may be 0; add missing sType; change to 1 push constant range
9 years ago
Jamie Seward
0a1d456de1
Fix compile warnings in SDL examples
9 years ago
ocornut
d8dacd729b
Examples: SDL+OpenGL: explicitly setting GL_UNPACK_ROW_LENGTH to reduce issues because SDL changes it ( #752 )
9 years ago
Jeongseok Lee
47911d92b2
Fix minor typo in examples/README.txt
9 years ago
ocornut
1349d0aacf
Examples: DirectX9: Removing spaces ( #663 )
9 years ago
Trezanik
790275eae2
Example: DirectX9: Backup and restore all state
9 years ago
ocornut
8a0d3b9628
Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL ( #638 )
9 years ago
ocornut
2ef766a1ce
Examples: DirectX10: Apply depth-stencil state like DirectX11 example ( #640 , #636 )
9 years ago
ocornut
656b1e848c
Examples: DirectX11: Fixed uninitialized fields. Disabling depth-write ( #640 , #636 )
9 years ago
ocornut
f4633d09ac
Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code.
9 years ago
ocornut
834bfe4af5
Examples: DirectX11: Fixed handle leak + minor coding style fix for #640
9 years ago
josiahmanson
5fe2cacd4d
DX11 example depth test
9 years ago
ocornut
c1da3e354e
Examples: SDL: Fixed unused variable warning on non-Windows platforms ( #626 )
9 years ago
ocornut
79ad22e1f2
Fixed various Clang -Weverything warnings ( #626 )
9 years ago
ocornut
f46c91f5ad
Examples: DirectX9: Removed dependency on dxguid.lib + remainder of d3dx9.lib ( #611 )
9 years ago
ocornut
731ff3d3f5
Examples: DirectX9: Removed dependency on dx3x9 (remainder) ( #611 )
9 years ago