# # Cross Platform Makefile # Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X # # Linux: # apt-get install freeglut3-dev # #CXX = g++ #CXX = clang++ EXE = example_glut_opengl2 SOURCES = main.cpp SOURCES += ../imgui_impl_glut.cpp ../imgui_impl_opengl2.cpp SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp ../../imgui_widgets.cpp OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES)))) UNAME_S := $(shell uname -s) CXXFLAGS = -I../ -I../../ CXXFLAGS += -g -Wall -Wformat LIBS = ##--------------------------------------------------------------------- ## BUILD FLAGS PER PLATFORM ##--------------------------------------------------------------------- ifeq ($(UNAME_S), Linux) #LINUX ECHO_MESSAGE = "Linux" LIBS += -lGL -lglut CFLAGS = $(CXXFLAGS) endif ifeq ($(UNAME_S), Darwin) #APPLE ECHO_MESSAGE = "Mac OS X" LIBS += -framework OpenGL -framework GLUT LIBS += -L/usr/local/lib -L/opt/local/lib CXXFLAGS += -I/usr/local/include -I/opt/local/include CFLAGS = $(CXXFLAGS) endif ifeq ($(findstring MINGW,$(UNAME_S)),MINGW) ECHO_MESSAGE = "MinGW" LIBS += -lgdi32 -lopengl32 -limm32 -lglut CFLAGS = $(CXXFLAGS) endif ##--------------------------------------------------------------------- ## BUILD RULES ##--------------------------------------------------------------------- %.o:%.cpp $(CXX) $(CXXFLAGS) -c -o $@ $< %.o:../%.cpp $(CXX) $(CXXFLAGS) -c -o $@ $< %.o:../../%.cpp $(CXX) $(CXXFLAGS) -c -o $@ $< all: $(EXE) @echo Build complete for $(ECHO_MESSAGE) $(EXE): $(OBJS) $(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS) clean: rm -f $(EXE) $(OBJS)