// // debug_hud.h // imguiex #pragma once typedef struct DebugHUD { bool show_demo_window; bool show_another_window; float rotation_speed; float cubeColor1[4]; float cubeColor2[4]; float clearColor[4]; } DebugHUD; #if __cplusplus extern "C" { #endif void DebugHUD_InitDefaults(DebugHUD *hud); void DebugHUD_DoInterface(DebugHUD *hud); #if __cplusplus } #endif