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imgui
/
backends
History
Sylvain
62b17f928e
Backends: SDL_Renderer: Added renderer backend for SDL 2.0.17+ (
#3926
)
...
(Squashed 20 commits)
3 years ago
..
vulkan
Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
4 years ago
imgui_impl_allegro5.cpp
Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (
#4562
)
3 years ago
imgui_impl_allegro5.h
Backends: Comments.
4 years ago
imgui_impl_android.cpp
ImFontAtlas: move implicit AddFontDefault call to Build() function + remove unnecessary asserts in backend.
4 years ago
imgui_impl_android.h
Backends: Comments.
4 years ago
imgui_impl_dx9.cpp
Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (
#4562
)
3 years ago
imgui_impl_dx9.h
Backends: Comments.
4 years ago
imgui_impl_dx10.cpp
Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (
#4562
)
3 years ago
imgui_impl_dx10.h
Backends: Comments.
4 years ago
imgui_impl_dx11.cpp
Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (
#4562
)
3 years ago
imgui_impl_dx11.h
Backends: Comments.
4 years ago
imgui_impl_dx12.cpp
Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (
#4562
)
3 years ago
imgui_impl_dx12.h
Backends: Comments.
4 years ago
imgui_impl_glfw.cpp
Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (
#4562
)
3 years ago
imgui_impl_glfw.h
IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus (
#3532
)
3 years ago
imgui_impl_glut.cpp
Backends: Comments.
4 years ago
imgui_impl_glut.h
Backends: Comments.
4 years ago
imgui_impl_marmalade.cpp
Backends: Comments.
4 years ago
imgui_impl_marmalade.h
Backends: Comments.
4 years ago
imgui_impl_metal.h
Backends: Comments.
4 years ago
imgui_impl_metal.mm
Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. (
#4464
)
3 years ago
imgui_impl_opengl2.cpp
Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (
#4562
)
3 years ago
imgui_impl_opengl2.h
Backends: Comments.
4 years ago
imgui_impl_opengl3.cpp
Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (
#4562
)
3 years ago
imgui_impl_opengl3.h
Backends: OpenGL3: Add TargetConditionals.h (
#4473
) + standardize include
3 years ago
imgui_impl_opengl3_loader.h
Backends: OpenGL3: Made our custom GL loader a bit more tolerant of use of another loader in same compilation unit. (
#4445
,
#4514
)
3 years ago
imgui_impl_osx.h
Backends: Comments.
4 years ago
imgui_impl_osx.mm
Backends: OSX: Use mach_absolute_time as CFAbsoluteTimeGetCurrent can jump backwards. (
#4557
,
#4563
)
3 years ago
imgui_impl_sdl.cpp
Backends: SDL_Renderer: Added renderer backend for SDL 2.0.17+ (
#3926
)
3 years ago
imgui_impl_sdl.h
Backends: SDL_Renderer: Added renderer backend for SDL 2.0.17+ (
#3926
)
3 years ago
imgui_impl_sdlrenderer.cpp
Backends: SDL_Renderer: Added renderer backend for SDL 2.0.17+ (
#3926
)
3 years ago
imgui_impl_sdlrenderer.h
Backends: SDL_Renderer: Added renderer backend for SDL 2.0.17+ (
#3926
)
3 years ago
imgui_impl_vulkan.cpp
Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (
#4562
)
3 years ago
imgui_impl_vulkan.h
Backends: Comments.
4 years ago
imgui_impl_wgpu.cpp
Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. (
#4464
)
3 years ago
imgui_impl_wgpu.h
Backends: Comments.
4 years ago
imgui_impl_win32.cpp
Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (
#4562
)
3 years ago
imgui_impl_win32.h
Backends: Comments.
4 years ago