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ocornut
7d5d5711c2
Backends: OpenGL2, OpenGL3: Backup and restore GL_SHADE_MODAL, GL_STENCIL_TEST, clear GL_NORMAL_ARRAY. Comments., (#3671, #3668)
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4 years ago |
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vulkan
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imgui_impl_allegro5.cpp
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imgui_impl_allegro5.h
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imgui_impl_dx9.cpp
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imgui_impl_dx9.h
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imgui_impl_dx10.cpp
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imgui_impl_dx10.h
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imgui_impl_dx11.cpp
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imgui_impl_dx11.h
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imgui_impl_dx12.cpp
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imgui_impl_dx12.h
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imgui_impl_glfw.cpp
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imgui_impl_glfw.h
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imgui_impl_glut.cpp
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imgui_impl_glut.h
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imgui_impl_marmalade.cpp
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imgui_impl_marmalade.h
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imgui_impl_metal.h
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imgui_impl_metal.mm
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imgui_impl_opengl2.cpp
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Backends: OpenGL2, OpenGL3: Backup and restore GL_SHADE_MODAL, GL_STENCIL_TEST, clear GL_NORMAL_ARRAY. Comments., (#3671, #3668)
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4 years ago |
imgui_impl_opengl2.h
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imgui_impl_opengl3.cpp
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Backends: OpenGL2, OpenGL3: Backup and restore GL_SHADE_MODAL, GL_STENCIL_TEST, clear GL_NORMAL_ARRAY. Comments., (#3671, #3668)
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4 years ago |
imgui_impl_opengl3.h
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imgui_impl_osx.h
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imgui_impl_osx.mm
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imgui_impl_sdl.cpp
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imgui_impl_sdl.h
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imgui_impl_vulkan.cpp
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imgui_impl_vulkan.h
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imgui_impl_win32.cpp
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imgui_impl_win32.h
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