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ocornut e3988a84db Backends: OpenGL3: Embed our own minimal GL loader (amends). (#4445) 3 years ago
..
vulkan
imgui_impl_allegro5.cpp IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus (#3532) 3 years ago
imgui_impl_allegro5.h
imgui_impl_android.cpp
imgui_impl_android.h
imgui_impl_dx9.cpp
imgui_impl_dx9.h
imgui_impl_dx10.cpp
imgui_impl_dx10.h
imgui_impl_dx11.cpp
imgui_impl_dx11.h
imgui_impl_dx12.cpp
imgui_impl_dx12.h
imgui_impl_glfw.cpp IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus (#3532) 3 years ago
imgui_impl_glfw.h IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus (#3532) 3 years ago
imgui_impl_glut.cpp
imgui_impl_glut.h
imgui_impl_marmalade.cpp
imgui_impl_marmalade.h
imgui_impl_metal.h
imgui_impl_metal.mm
imgui_impl_opengl2.cpp
imgui_impl_opengl2.h
imgui_impl_opengl3.cpp Backends: OpenGL3: Embed our own minimal GL loader (amends). (#4445) 3 years ago
imgui_impl_opengl3.h Backends: OpenGL3: Embed our own minimal GL loader (amends). (#4445) 3 years ago
imgui_impl_opengl3_loader.h Backends: OpenGL3: Embed our own minimal GL loader based on gl3w and use it in SDL/GLFW examples. (#4445) 3 years ago
imgui_impl_osx.h
imgui_impl_osx.mm IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus (#3532) 3 years ago
imgui_impl_sdl.cpp Fix various warnings (#4442) 3 years ago
imgui_impl_sdl.h
imgui_impl_vulkan.cpp
imgui_impl_vulkan.h
imgui_impl_wgpu.cpp
imgui_impl_wgpu.h
imgui_impl_win32.cpp IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus (#3532) 3 years ago
imgui_impl_win32.h