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imgui
/
backends
History
ocornut
e3988a84db
Backends: OpenGL3: Embed our own minimal GL loader (amends). (
#4445
)
3 years ago
..
vulkan
…
imgui_impl_allegro5.cpp
IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus (
#3532
)
3 years ago
imgui_impl_allegro5.h
…
imgui_impl_android.cpp
…
imgui_impl_android.h
…
imgui_impl_dx9.cpp
…
imgui_impl_dx9.h
…
imgui_impl_dx10.cpp
…
imgui_impl_dx10.h
…
imgui_impl_dx11.cpp
…
imgui_impl_dx11.h
…
imgui_impl_dx12.cpp
…
imgui_impl_dx12.h
…
imgui_impl_glfw.cpp
IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus (
#3532
)
3 years ago
imgui_impl_glfw.h
IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus (
#3532
)
3 years ago
imgui_impl_glut.cpp
…
imgui_impl_glut.h
…
imgui_impl_marmalade.cpp
…
imgui_impl_marmalade.h
…
imgui_impl_metal.h
…
imgui_impl_metal.mm
…
imgui_impl_opengl2.cpp
…
imgui_impl_opengl2.h
…
imgui_impl_opengl3.cpp
Backends: OpenGL3: Embed our own minimal GL loader (amends). (
#4445
)
3 years ago
imgui_impl_opengl3.h
Backends: OpenGL3: Embed our own minimal GL loader (amends). (
#4445
)
3 years ago
imgui_impl_opengl3_loader.h
Backends: OpenGL3: Embed our own minimal GL loader based on gl3w and use it in SDL/GLFW examples. (
#4445
)
3 years ago
imgui_impl_osx.h
…
imgui_impl_osx.mm
IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus (
#3532
)
3 years ago
imgui_impl_sdl.cpp
Fix various warnings (
#4442
)
3 years ago
imgui_impl_sdl.h
…
imgui_impl_vulkan.cpp
…
imgui_impl_vulkan.h
…
imgui_impl_wgpu.cpp
…
imgui_impl_wgpu.h
…
imgui_impl_win32.cpp
IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus (
#3532
)
3 years ago
imgui_impl_win32.h
…