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ocornut d28535f351 Fixes for Visual Studio 2019 static analyzers. (#3938, #4073) + two minor edge case were invalid scalar input (e.g. a sign only) would return buffer as modified. 4 years ago
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vulkan
imgui_impl_allegro5.cpp Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816) 4 years ago
imgui_impl_allegro5.h
imgui_impl_android.cpp Android: Amend backend and examples with minor consistency tweaks. (#3446) 4 years ago
imgui_impl_android.h Android: Amend backend and examples with minor consistency tweaks. (#3446) 4 years ago
imgui_impl_dx9.cpp Backends: DirectX9: explicitely setting up more graphics states to increase compatibility with unusual non-default states. (#4063) 4 years ago
imgui_impl_dx9.h
imgui_impl_dx10.cpp Fixes for Visual Studio 2019 static analyzers. (#3938, #4073) + two minor edge case were invalid scalar input (e.g. a sign only) would return buffer as modified. 4 years ago
imgui_impl_dx10.h
imgui_impl_dx11.cpp Fixes for Visual Studio 2019 static analyzers. (#3938, #4073) + two minor edge case were invalid scalar input (e.g. a sign only) would return buffer as modified. 4 years ago
imgui_impl_dx11.h
imgui_impl_dx12.cpp Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816) 4 years ago
imgui_impl_dx12.h
imgui_impl_glfw.cpp Android: Amend backend and examples with minor consistency tweaks. (#3446) 4 years ago
imgui_impl_glfw.h
imgui_impl_glut.cpp
imgui_impl_glut.h
imgui_impl_marmalade.cpp Android: Amend backend and examples with minor consistency tweaks. (#3446) 4 years ago
imgui_impl_marmalade.h
imgui_impl_metal.h
imgui_impl_metal.mm Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816) 4 years ago
imgui_impl_opengl2.cpp Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816) 4 years ago
imgui_impl_opengl2.h
imgui_impl_opengl3.cpp Backends: OpenGL3: Don't try to read GL_CLIP_ORIGIN unless we're OpenGL 4.5. (#3998, #2366, #2186) 4 years ago
imgui_impl_opengl3.h
imgui_impl_osx.h
imgui_impl_osx.mm Backends: OSX: Fix keys remaining stuck in pressed state when CMD-tabbing to a different application. (#3832) 4 years ago
imgui_impl_sdl.cpp Backends: SDL2: Extend global mouse pos availability check (#3950) 4 years ago
imgui_impl_sdl.h
imgui_impl_vulkan.cpp Backends: Vulkan: Fix mapped memory validation error when buffer sizes are not multiple of VkPhysicalDeviceLimits::nonCoherentAtomSize. (#3957) 4 years ago
imgui_impl_vulkan.h
imgui_impl_wgpu.cpp Android: Amend backend and examples with minor consistency tweaks. (#3446) 4 years ago
imgui_impl_wgpu.h
imgui_impl_win32.cpp Backends: Win32: Change the case of XInput.h include, so it cross-compile nicely on unices. (#4074) 4 years ago
imgui_impl_win32.h Backends: Win32: Added ImGui_ImplWin32_EnableAlphaCompositing() helper. (#2766, #3447) 4 years ago