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omar 63332d152a Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
Examples: Updated examples.
7 years ago
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CMakeLists.txt Fixing minor english typos (#827) 8 years ago
build_win32.bat Examples: Vulkan: Batch file builds both debug and release 7 years ago
build_win64.bat Examples: Vulkan: Batch file builds both debug and release 7 years ago
gen_spv.sh Add location decorators & change to use structs as in/out in glsl, update embedded spv (produced with glslangValidator -x) 8 years ago
glsl_shader.frag Add location decorators & change to use structs as in/out in glsl, update embedded spv (produced with glslangValidator -x) 8 years ago
glsl_shader.vert Vulkan example: Fix validation layer warnings and errors and redeclare gl_PerVertex. 8 years ago
imgui_impl_glfw_vulkan.cpp Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599) 7 years ago
imgui_impl_glfw_vulkan.h Examples: Vulkan: Fix (something changed in GLFW not including vulkan.h, was unwillingly relying on that) 7 years ago
main.cpp Merge branch 'context' 7 years ago