IMGUI_APIfloatGetTreeNodeToLabelSpacing();// horizontal distance preceding label when using TreeNode*() or Bullet() == (g.FontSize + style.FramePadding.x*2) for a regular unframed TreeNode
IMGUI_APIboolCollapsingHeader(constchar*label,ImGuiTreeNodeFlagsflags=0);// if returning 'true' the header is open. doesn't indent nor push on ID stack. user doesn't have to call TreePop().
IMGUI_APIboolCollapsingHeader(constchar*label,bool*p_open,ImGuiTreeNodeFlagsflags=0);// when 'p_open' isn't NULL, display an additional small close button on upper right of the header
IMGUI_APIboolCollapsingHeader(constchar*label,bool*p_visible,ImGuiTreeNodeFlagsflags=0);// when 'p_visible != NULL': if '*p_visible==true' display an additional small close button on upper right of the header which will set the bool to false when clicked, if '*p_visible==false' don't display the header.
IMGUI_APIvoidSetNextItemOpen(boolis_open,ImGuiCondcond=0);// set next TreeNode/CollapsingHeader open state.
// Widgets: Selectables
@ -656,9 +656,10 @@ namespace ImGui
IMGUI_APIboolIsPopupOpen(constchar*str_id,ImGuiPopupFlagsflags=0);// return true if the popup is open.
// Tables
// [BETA API] API may evolve!
// [BETA API] API may evolve slightly! If you use this, please update to the next version when it comes out!
// - Full-featured replacement for old Columns API.
// - See Demo->Tables for details.
// - See Demo->Tables for demo code.
// - See top of imgui_tables.cpp for general commentary.
// - See ImGuiTableFlags_ and ImGuiTableColumnFlags_ enums for a description of available flags.
// The typical call flow is:
// - 1. Call BeginTable()
@ -671,25 +672,19 @@ namespace ImGui
// you may prefer using TableNextColumn() instead of TableNextRow() + TableSetColumnIndex().
// TableNextColumn() will automatically wrap-around into the next row if needed.
// - IMPORTANT: Comparatively to the old Columns() API, we need to call TableNextColumn() for the first column!
// - Both TableSetColumnIndex() and TableNextColumn() return true when the column is visible or performing
// width measurements. Otherwise, you may skip submitting the contents of a cell/column, BUT ONLY if you know
// it is not going to contribute to row height.
// In many situations, you may skip submitting contents for every columns but one (e.g. the first one).
IMGUI_APIvoidEndTable();// only call EndTable() if BeginTable() returns true!
IMGUI_APIvoidTableNextRow(ImGuiTableRowFlagsrow_flags=0,floatmin_row_height=0.0f);// append into the first cell of a new row.
IMGUI_APIboolTableNextColumn();// append into the next column (or first column of next row if currently in last column). Return true when column is visible.
IMGUI_APIboolTableSetColumnIndex(intcolumn_n);// append into the specified column. Return true when column is visible.
IMGUI_APIintTableGetColumnIndex();// return current column index.
IMGUI_APIintTableGetRowIndex();// return current row index.
// Tables: Headers & Columns declaration
// - Use TableSetupColumn() to specify label, resizing policy, default width/weight, id, various other flags etc.
// Important: this will not display anything! The name passed to TableSetupColumn() is used by TableHeadersRow() and context-menus.
@ -708,10 +703,12 @@ namespace ImGui
// Make sure to set 'SpecsDirty = false' after sorting, else you may wastefully sort your data every frame!
// Lifetime: don't hold on this pointer over multiple frames or past any subsequent call to BeginTable().
IMGUI_APIintTableGetColumnCount();// return number of columns (value passed to BeginTable)
IMGUI_APIintTableGetColumnIndex();// return current column index.
IMGUI_APIintTableGetRowIndex();// return current row index.
IMGUI_APIconstchar*TableGetColumnName(intcolumn_n=-1);// return "" if column didn't have a name declared by TableSetupColumn(). Pass -1 to use current column.
IMGUI_APIImGuiTableColumnFlagsTableGetColumnFlags(intcolumn_n=-1);// return column flags so you can query their Enabled/Visible/Sorted/Hovered status flags.
IMGUI_APIImGuiTableColumnFlagsTableGetColumnFlags(intcolumn_n=-1);// return column flags so you can query their Enabled/Visible/Sorted/Hovered status flags. Pass -1 to use current column.
IMGUI_APIImGuiTableSortSpecs*TableGetSortSpecs();// get latest sort specs for the table (NULL if not sorting).
IMGUI_APIvoidTableSetBgColor(ImGuiTableBgTargetbg_target,ImU32color,intcolumn_n=-1);// change the color of a cell, row, or column. See ImGuiTableBgTarget_ flags for details.
IMGUI_APIvoidTableSetBgColor(ImGuiTableBgTarget target,ImU32color,intcolumn_n=-1);// change the color of a cell, row, or column. See ImGuiTableBgTarget_ flags for details.
// Legacy Columns API (2020: prefer using Tables!)
// - You can also use SameLine(pos_x) to mimic simplified columns.
@ -1035,6 +1032,7 @@ enum ImGuiTabItemFlags_
};
// Flags for ImGui::BeginTable()
// [BETA API] API may evolve slightly! If you use this, please update to the next version when it comes out!
// - Important! Sizing policies have complex and subtle side effects, more so than you would expect.
// Read comments/demos carefully + experiment with live demos to get acquainted with them.
// - The DEFAULT sizing policies are:
@ -1091,7 +1089,7 @@ enum ImGuiTableFlags_
// Clipping
ImGuiTableFlags_NoClip=1<<19,// Disable clipping rectangle for every individual columns (reduce draw command count, items will be able to overflow into other columns). Generally incompatible with TableSetupScrollFreeze().
// Padding
ImGuiTableFlags_PadOuterX=1<<20,// Default if BordersOuterV is on. Enable outer-most padding.
ImGuiTableFlags_PadOuterX=1<<20,// Default if BordersOuterV is on. Enable outer-most padding. Generally desirable if you have headers.
ImGuiTableFlags_NoPadOuterX=1<<21,// Default if BordersOuterV is off. Disable outer-most padding.
ImGuiTableFlags_NoPadInnerX=1<<22,// Disable inner padding between columns (double inner padding if BordersOuterV is on, single inner padding if BordersOuterV is off).
// - Both TableSetColumnIndex() and TableNextColumn() return true when the column is visible or performing
// width measurements. Otherwise, you may skip submitting the contents of a cell/column, BUT ONLY if you know
// it is not going to contribute to row height.
// In many situations, you may skip submitting contents for every columns but one (e.g. the first one).
// - Case A: column is not hidden by user, and at least partially in sight (most common case).
// - Case B: column is clipped / out of sight (because of scrolling or parent ClipRect): TableNextColumn() return false as a hint but we still allow layout output.
// - Case C: column is hidden explicitly by the user (e.g. via the context menu, or _DefaultHide column flag, etc.).
@ -1455,17 +1469,17 @@ int ImGui::TableGetHoveredColumn()