imgui_impl_opengl3: Comments. (#1987)

docking
omar 6 years ago
parent a7ac9e8346
commit 067edd09f9

@ -61,7 +61,11 @@
#ifdef __EMSCRIPTEN__
#include <GLES3/gl3.h> // Use GL ES 3
#else
#include <GL/gl3w.h> // This example is using gl3w to access OpenGL functions. You may use another OpenGL loader/header such as: glew, glext, glad, glLoadGen, etc.
// About OpenGL function loaders:
// Modern OpenGL requires individual functions to be loaded manually. Helper libraries are often used for this purpose.
// Here we are using gl3w.h, which requires a call to gl3wInit().
// You may use another any other loader/header of your choice, such as glew, glext, glad, glLoadGen, etc.
#include <GL/gl3w.h>
//#include <glew.h>
//#include <glext.h>
//#include <glad/glad.h>

@ -9,6 +9,11 @@
// If you are new to dear imgui, read examples/README.txt and read the documentation at the top of imgui.cpp.
// https://github.com/ocornut/imgui
// About OpenGL function loaders:
// Modern OpenGL requires individual functions to be loaded manually. Helper libraries are often used for this purpose.
// Here we are using gl3w.h, which requires a call to gl3wInit().
// You may use another any other loader/header of your choice, such as glew, glext, glad, glLoadGen, etc.
// About GLSL version:
// The 'glsl_version' initialization parameter defaults to "#version 130" if NULL.
// Only override if your GL version doesn't handle this GLSL version (see table at the top of imgui_impl_opengl3.cpp). Keep NULL if unsure!

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