Removed a few empty lines

docking
ocornut 10 years ago
parent df276b82da
commit 14ab9708be

@ -1879,7 +1879,6 @@ static void SaveSettings()
static void MarkSettingsDirty()
{
ImGuiState& g = *GImGui;
if (g.SettingsDirtyTimer <= 0.0f)
g.SettingsDirtyTimer = g.IO.IniSavingRate;
}
@ -3794,7 +3793,6 @@ float ImGui::CalcItemWidth()
static void SetFont(ImFont* font)
{
ImGuiState& g = *GImGui;
IM_ASSERT(font && font->IsLoaded());
IM_ASSERT(font->Scale > 0.0f);
g.Font = font;
@ -3806,10 +3804,8 @@ static void SetFont(ImFont* font)
void ImGui::PushFont(ImFont* font)
{
ImGuiState& g = *GImGui;
if (!font)
font = g.IO.Fonts->Fonts[0];
SetFont(font);
g.FontStack.push_back(font);
g.CurrentWindow->DrawList->PushTextureID(font->ContainerAtlas->TexID);
@ -3818,7 +3814,6 @@ void ImGui::PushFont(ImFont* font)
void ImGui::PopFont()
{
ImGuiState& g = *GImGui;
g.CurrentWindow->DrawList->PopTextureID();
g.FontStack.pop_back();
SetFont(g.FontStack.empty() ? g.IO.Fonts->Fonts[0] : g.FontStack.back());
@ -3851,7 +3846,6 @@ void ImGui::PopTextWrapPos()
void ImGui::PushStyleColor(ImGuiCol idx, const ImVec4& col)
{
ImGuiState& g = *GImGui;
ImGuiColMod backup;
backup.Col = idx;
backup.PreviousValue = g.Style.Colors[idx];
@ -3862,7 +3856,6 @@ void ImGui::PushStyleColor(ImGuiCol idx, const ImVec4& col)
void ImGui::PopStyleColor(int count)
{
ImGuiState& g = *GImGui;
while (count > 0)
{
ImGuiColMod& backup = g.ColorModifiers.back();
@ -3903,7 +3896,6 @@ static ImVec2* GetStyleVarVec2Addr(ImGuiStyleVar idx)
void ImGui::PushStyleVar(ImGuiStyleVar idx, float val)
{
ImGuiState& g = *GImGui;
float* pvar = GetStyleVarFloatAddr(idx);
IM_ASSERT(pvar != NULL); // Called function with wrong-type? Variable is not a float.
ImGuiStyleMod backup;
@ -3917,7 +3909,6 @@ void ImGui::PushStyleVar(ImGuiStyleVar idx, float val)
void ImGui::PushStyleVar(ImGuiStyleVar idx, const ImVec2& val)
{
ImGuiState& g = *GImGui;
ImVec2* pvar = GetStyleVarVec2Addr(idx);
IM_ASSERT(pvar != NULL); // Called function with wrong-type? Variable is not a ImVec2.
ImGuiStyleMod backup;
@ -3930,7 +3921,6 @@ void ImGui::PushStyleVar(ImGuiStyleVar idx, const ImVec2& val)
void ImGui::PopStyleVar(int count)
{
ImGuiState& g = *GImGui;
while (count > 0)
{
ImGuiStyleMod& backup = g.StyleModifiers.back();
@ -4533,10 +4523,9 @@ void ImGui::LabelText(const char* label, const char* fmt, ...)
static inline bool IsWindowContentHoverable(ImGuiWindow* window)
{
ImGuiState& g = *GImGui;
// An active popup disable hovering on other windows (apart from its own children)
if (ImGuiWindow* focused_window = g.FocusedWindow)
ImGuiState& g = *GImGui;
if (ImGuiWindow* focused_window = g.FocusedWindow)
if (ImGuiWindow* focused_root_window = focused_window->RootWindow)
if ((focused_root_window->Flags & ImGuiWindowFlags_Popup) != 0 && focused_root_window->WasActive && focused_root_window != window->RootWindow)
return false;

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