staticconstfloatRESIZE_WINDOWS_FROM_EDGES_HALF_THICKNESS=4.0f;// Extend outside and inside windows. Affect FindHoveredWindow().
staticconstfloatRESIZE_WINDOWS_FROM_EDGES_FEEDBACK_TIMER=0.04f;// Reduce visual noise by only highlighting the border after a certain time.
// Docking
staticconstfloatDOCKING_TRANSPARENT_PAYLOAD_ALPHA=0.50f;// For use with io.ConfigDockingTransparentPayload. Apply to Viewport _or_ WindowBg in host viewport.
boolMouseDrawCursor;// = false // Request ImGui to draw a mouse cursor for you (if you are on a platform without a mouse cursor). Cannot be easily renamed to 'io.ConfigXXX' because this is frequently used by back-end implementations.
boolConfigDockingWithShift;// = false // Enable docking with holding Shift key (reduce visual noise, allows dropping in wider space)
boolConfigDockingTransparentPayload;// = false // [BETA] Make window or viewport transparent when docking and only display docking boxes on the target viewport. Useful if rendering of multiple viewport can be synced. Best used with ImGuiConfigFlags_ViewportsNoMerge.
boolConfigMacOSXBehaviors;// = defined(__APPLE__) // OS X style: Text editing cursor movement using Alt instead of Ctrl, Shortcuts using Cmd/Super instead of Ctrl, Line/Text Start and End using Cmd+Arrows instead of Home/End, Double click selects by word instead of selecting whole text, Multi-selection in lists uses Cmd/Super instead of Ctrl (was called io.OptMacOSXBehaviors prior to 1.63)
boolConfigInputTextCursorBlink;// = true // Set to false to disable blinking cursor, for users who consider it distracting. (was called: io.OptCursorBlink prior to 1.63)
boolConfigResizeWindowsFromEdges;// = true // [BETA] Enable resizing of windows from their edges and from the lower-left corner. This requires (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) because it needs mouse cursor feedback. (This used to be the ImGuiWindowFlags_ResizeFromAnySide flag)