docking
ocornut 9 years ago
parent 60b46cc712
commit 1b0a8f9ac3

@ -163,7 +163,7 @@ enum ImGuiPlotType
}; };
// 2D axis aligned bounding-box // 2D axis aligned bounding-box
// NB: we can't rely on ImVec2 math operators and helpers (ImMin,ImMax..) being available here // NB: we can't rely on ImVec2 math operators being available here
struct ImRect struct ImRect
{ {
ImVec2 Min; // Upper-left ImVec2 Min; // Upper-left
@ -361,19 +361,19 @@ struct ImGuiState
ImGuiID ScalarAsInputTextId; // Temporary text input when CTRL+clicking on a slider, etc. ImGuiID ScalarAsInputTextId; // Temporary text input when CTRL+clicking on a slider, etc.
ImGuiStorage ColorEditModeStorage; // Store user selection of color edit mode ImGuiStorage ColorEditModeStorage; // Store user selection of color edit mode
ImVec2 ActiveClickDeltaToCenter; ImVec2 ActiveClickDeltaToCenter;
float DragCurrentValue; // current dragged value, always float, not rounded by end-user precision settings float DragCurrentValue; // Currently dragged value, always float, not rounded by end-user precision settings
ImVec2 DragLastMouseDelta; ImVec2 DragLastMouseDelta;
float DragSpeedDefaultRatio; // if speed == 0.0f, uses (max-min) * DragSpeedDefaultRatio float DragSpeedDefaultRatio; // If speed == 0.0f, uses (max-min) * DragSpeedDefaultRatio
float DragSpeedScaleSlow; float DragSpeedScaleSlow;
float DragSpeedScaleFast; float DragSpeedScaleFast;
float ScrollbarClickDeltaToGrabCenter; // distance between mouse and center of grab box, normalized in parent space float ScrollbarClickDeltaToGrabCenter; // Distance between mouse and center of grab box, normalized in parent space
char Tooltip[1024]; char Tooltip[1024];
char* PrivateClipboard; // if no custom clipboard handler is defined char* PrivateClipboard; // If no custom clipboard handler is defined
// Logging // Logging
bool LogEnabled; bool LogEnabled;
FILE* LogFile; FILE* LogFile; // If != NULL log to stdout/ file
ImGuiTextBuffer* LogClipboard; // pointer so our GImGui static constructor doesn't call heap allocators. ImGuiTextBuffer* LogClipboard; // Else log to clipboard. This is pointer so our GImGui static constructor doesn't call heap allocators.
int LogStartDepth; int LogStartDepth;
int LogAutoExpandMaxDepth; int LogAutoExpandMaxDepth;

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