Fonts: Prefer using U+FFFD character for fallback instead of '?'. Use U+FF0E dot character to construct an ellipsis if U+002E '.' is not available. (#4269)
constImFontConfig*ConfigData;// 4-8 // in // // Pointer within ContainerAtlas->ConfigData
constImFontConfig*ConfigData;// 4-8 // in // // Pointer within ContainerAtlas->ConfigData
shortConfigDataCount;// 2 // in // ~ 1 // Number of ImFontConfig involved in creating this font. Bigger than 1 when merging multiple font sources into one ImFont.
shortConfigDataCount;// 2 // in // ~ 1 // Number of ImFontConfig involved in creating this font. Bigger than 1 when merging multiple font sources into one ImFont.
ImWcharFallbackChar;// 2 // in // = '?' // Replacement character if a glyph isn't found. Only set via SetFallbackChar()
ImWcharFallbackChar;// 2 // in // = '?' // Replacement character if a glyph isn't found. Only set via SetFallbackChar()
ImWcharEllipsisChar;// 2 // out // = -1 // Character used for ellipsis rendering.
ImWcharEllipsisChar;// 2 // out // = '...' // Character used for ellipsis rendering.
ImWcharDotChar;// 2 // out // = '.' // Dot character used for fallback ellipsis rendering.
boolDirtyLookupTables;// 1 // out //
boolDirtyLookupTables;// 1 // out //
floatScale;// 4 // in // = 1.f // Base font scale, multiplied by the per-window font scale which you can adjust with SetWindowFontScale()
floatScale;// 4 // in // = 1.f // Base font scale, multiplied by the per-window font scale which you can adjust with SetWindowFontScale()
floatAscent,Descent;// 4+4 // out // // Ascent: distance from top to bottom of e.g. 'A' [0..FontSize]
floatAscent,Descent;// 4+4 // out // // Ascent: distance from top to bottom of e.g. 'A' [0..FontSize]