Examples: Allegro 5: Added support for 32-bit indices setup via defining ImDrawIdx, to avoid an unecessary conversion (Allegro 5 doesn't support 16-bit indices).
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# Configuration
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Dear ImGui outputs 16-bit vertex indices by default.
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Allegro doesn't support them natively, so we have two solutions: convert the indices manually in imgui_impl_a5.cpp, or compile imgui with 32-bit indices.
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You can either modify imconfig.h that comes with Dear ImGui (easier), or set a C++ preprocessor option IMGUI_USER_CONFIG to find to a filename.
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We are providing `imconfig_allegro5.h` that enables 32-bit indices.
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Note that the back-end supports _BOTH_ 16-bit and 32-bit indices, but 32-bit indices will be slightly faster as they won't require a manual conversion.
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# How to Build
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- On Ubuntu 14.04+
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```bash
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g++ -I ../.. main.cpp imgui_impl_a5.cpp ../../imgui*.cpp -lallegro -lallegro_primitives -o allegro5_example
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g++ -DIMGUI_USER_CONFIG=\"examples/allegro5_example/imconfig_allegro5.h\" -I ../.. main.cpp imgui_impl_a5.cpp ../../imgui*.cpp -lallegro -lallegro_primitives -o allegro5_example
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```
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- On Windows with Visual Studio's CLI
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```
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set ALLEGRODIR=path_to_your_allegro5_folder
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cl /Zi /MD /I %ALLEGRODIR%\include /I ..\.. main.cpp imgui_impl_a5.cpp ..\..\imgui*.cpp /link /LIBPATH:%ALLEGRODIR%\lib allegro-5.0.10-monolith-md.lib user32.lib
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set IMCONFIG_FILE=\"examples/allegro5_example/imconfig_allegro5.h\"
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cl /Zi /MD /I %ALLEGRODIR%\include /DIMGUI_USER_CONFIG=%IMCONFIG_FILE% /I ..\.. main.cpp imgui_impl_a5.cpp ..\..\imgui*.cpp /link /LIBPATH:%ALLEGRODIR%\lib allegro-5.0.10-monolith-md.lib user32.lib
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```
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//-----------------------------------------------------------------------------
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// COMPILE-TIME OPTIONS FOR DEAR IMGUI ALLEGRO 5 EXAMPLE
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// See imconfig.h for the full template
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// Because Allegro doesn't support 16-bit vertex indices, we enable the compile-time option of imgui to use 32-bit indices
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//-----------------------------------------------------------------------------
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#pragma once
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// Use 32-bit vertex indices because Allegro doesn't support 16-bit ones
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// This allows us to avoid converting vertices format at runtime
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#define ImDrawIdx int
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