constboollabel_hide_text_after_double_hash=(label==str_id);// Only search and hide text after ## if we have passed label and ID separately, otherwise allow "##" within format string.
ImGuiWindow*MovedWindow;// Track the child window we clicked on to move a window. Pointer is only valid if ActiveID is the "#MOVE" identifier of a window.
ImGuiWindow*MovedWindow;// Track the child window we clicked on to move a window. Pointer is only valid if ActiveID is the "#MOVE" identifier of a window.
ImVector<ImGuiIniData>Settings;// .ini Settings
ImVector<ImGuiIniData>Settings;// .ini Settings
floatSettingsDirtyTimer;// Save .ini settinngs on disk when time reaches zero
floatSettingsDirtyTimer;// Save .ini settinngs on disk when time reaches zero
intDisableHideTextAfterDoubleHash;
ImVector<ImGuiColMod>ColorModifiers;// Stack for PushStyleColor()/PopStyleColor()
ImVector<ImGuiColMod>ColorModifiers;// Stack for PushStyleColor()/PopStyleColor()
ImVector<ImGuiStyleMod>StyleModifiers;// Stack for PushStyleVar()/PopStyleVar()
ImVector<ImGuiStyleMod>StyleModifiers;// Stack for PushStyleVar()/PopStyleVar()
ImVector<ImFont*>FontStack;// Stack for PushFont()/PopFont()
ImVector<ImFont*>FontStack;// Stack for PushFont()/PopFont()